Player Matchup

Da Ji
Da Ji
Lapczyk
Da Ji
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,671 Elo+
Party 4
Tyr
Tyr
Limoon14
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,529 Elo+
Party 4
Ra
Ra
RandyBobandy0
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Ymir
Ymir
Trevikk
Ymir
Level 23
God Stats
6W - 5L
1,500 SR
Queue Stats
111W - 139L
1,435 Elo+
Party 1
Neith
Neith
VokiShow
Neith
Level 24
God Stats
2W - 4L
1,519 SR
Queue Stats
27W - 26L
1,405 Elo+
Party 1
Team Averages
Level 17
1,504 SR
1,466 Elo+

VS

Team Averages
Level 27
1,608 SR
1,562 Elo+
Artemis
Artemis
AHenryWoodhouse
Artemis
Level 20
God Stats
5W - 3L
1,524 SR
Queue Stats
214W - 231L
1,442 Elo+
Solo
Cabrakan
Cabrakan
Sh Azazel
Cabrakan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Fenrir
Fenrir
Yurei2Ski
Fenrir
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,409 Elo+
Party 3
Baron Samedi
Baron Samedi
hdebz
Baron Samedi
Level 27
God Stats
3W - 1L
1,777 SR
Queue Stats
53W - 26L
1,730 Elo+
Party 2
Mulan
Mulan
joppangopan
Mulan
Level 27
God Stats
3W - 0L
1,741 SR
Queue Stats
174W - 118L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lapczyk
Da Ji
17
5 / 6 / 4
11,160
465
10,202
19,837
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 6 / 6
11,258
469
11,420
25,602
16,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 4 / 0
6,340
264
532
3,218
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Trevikk
Ymir
15
0 / 7 / 6
9,073
378
3,584
19,644
14,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
VokiShow
Neith
16
5 / 11 / 4
10,865
453
15,702
19,533
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 11
13,309
555
12,341
10,094
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Sh Azazel
Cabrakan
16
7 / 4 / 12
12,376
516
12,721
15,633
22,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Yurei2Ski
Fenrir
13
0 / 4 / 7
9,686
404
1,844
13,251
9,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
hdebz
Baron Samedi
20
14 / 2 / 13
14,207
592
23,624
17,410
25,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 1 / 10
14,015
584
15,122
13,772
16,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
14
Kills
34
34
Deaths
14
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
L
Da Ji
Lapczyk
Da Ji
5
6
4
1.17
L
4
6
6
1.17
L
0
4
0
0
W
Cabrakan
Sh Azazel
Cabrakan
7
4
12
3.25
L
Ymir
Trevikk
Ymir
0
7
6
0.43
L
Neith
VokiShow
Neith
5
11
4
0.64
W
Fenrir
Yurei2Ski
Fenrir
0
4
7
0.88
W
Baron Samedi
hdebz
Baron Samedi
14
2
13
10.25
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,440
Damage
65,652
87,834
Taken
70,160
47,105
Mitigated
78,639
18,344
Healing
28,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,341
6,508
0
2,698
10,094
4,150
6,267
664
9,430
0
73,914
L
Da Ji
Lapczyk
Da Ji
10,202
2,598
0
6,090
19,837
8,423
0
6,911
12,582
0
81,939
L
11,420
3,512
0
6,765
25,602
16,447
834
9,449
15,500
0
61,411
L
532
148
0
205
3,218
934
0
2,231
785
5,148
0
W
Cabrakan
Sh Azazel
Cabrakan
12,721
1,770
0
2,193
15,633
22,927
1,331
1,445
14,188
41,023
0
L
Ymir
Trevikk
Ymir
3,584
528
0
1,170
19,644
14,955
0
8,327
11,062
22,882
0
L
Neith
VokiShow
Neith
15,702
6,754
0
4,114
19,533
6,346
0
8,571
10,615
0
53,018
W
Fenrir
Yurei2Ski
Fenrir
1,844
494
0
2,991
13,251
9,293
72
682
12,569
7,407
37,132
W
Baron Samedi
hdebz
Baron Samedi
23,624
4,006
2,102
8,594
17,410
25,826
1,618
1,094
16,316
95,344
0
W
15,122
2,780
0
9,638
13,772
16,443
1,698
231
13,541
577
108,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,696
Gold Earned
63,593
360
Minions Killed
585
0
Camps Cleared
0
1,572,903
Distance Traveled
2,068,093
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,309
555
135
6
0
332,788
0
L
Da Ji
11,160
465
119
5
0
358,010
1
L
Tyr
11,258
469
99
4
0
397,934
2
L
Ra
6,340
264
4
0
0
82,942
0
W
Cabrakan
12,376
516
50
2
0
435,439
0
L
Ymir
9,073
378
40
2
0
358,813
1
L
Neith
10,865
453
98
4
0
375,204
0
W
Fenrir
9,686
404
69
3
0
418,724
0
W
Baron Samedi
14,207
592
151
6
0
438,345
0
W
Mulan
14,015
584
180
8
0
442,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role