Player Matchup

Anubis
Anubis
Bronx-HitmanJR
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,788 Elo+
Party 1
Cthulhu
Cthulhu
Frank4TheWin67
Cthulhu
Level 87
God Stats
3W - 3L
1,829 SR
Queue Stats
17W - 21L
1,742 Elo+
Party 1
Danzaburou
Danzaburou
Skulldugery27
Danzaburou
Level 89
God Stats
5W - 9L
1,263 SR
Queue Stats
45W - 58L
1,690 Elo+
Party 1
Team Averages
Level 74
1,531 SR
1,740 Elo+

VS

Team Averages
Level 54
1,581 SR
1,500 Elo+
Cerberus
Cerberus
CallMeCalebJ
Cerberus
Level 47
God Stats
4W - 4L
1,549 SR
Queue Stats
101W - 79L
1,429 Elo+
Party 2
Bakasura
Bakasura
HansLandaaa
Bakasura
Level 68
God Stats
44W - 55L
1,460 SR
Queue Stats
54W - 62L
1,407 Elo+
Solo
Janus
Janus
mysteryise100
Janus
Level 46
God Stats
12W - 13L
1,736 SR
Queue Stats
146W - 119L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,537
685
4,215
7,199
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 0 / 1
6,633
603
1,862
2,812
1,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Skulldugery27
Danzaburou
12
4 / 3 / 4
8,171
743
6,440
8,901
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CallMeCalebJ
Cerberus
11
1 / 1 / 6
8,195
745
3,355
7,673
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
HansLandaaa
Bakasura
12
5 / 5 / 2
8,930
812
6,217
9,198
3,303
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 4
7,627
693
5,330
4,341
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
8
8
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Cerberus
CallMeCalebJ
Cerberus
1
1
6
4
L
2
0
1
2.5
W
Bakasura
HansLandaaa
Bakasura
5
5
2
1.2
L
Danzaburou
Skulldugery27
Danzaburou
4
3
4
2
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,517
Damage
14,902
18,912
Taken
21,212
6,092
Mitigated
8,977
4,730
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,215
228
185
1,573
7,199
2,523
0
4,132
2,470
17,959
0
W
Cerberus
CallMeCalebJ
Cerberus
3,355
130
576
4,369
7,673
4,553
321
1,771
5,902
15,703
0
L
1,862
592
26
410
2,812
1,113
0
932
1,741
5,056
0
W
Bakasura
HansLandaaa
Bakasura
6,217
4,222
0
2,180
9,198
3,303
225
2,360
6,838
0
32,506
L
Danzaburou
Skulldugery27
Danzaburou
6,440
1,419
0
2,536
8,901
2,456
0
3,149
5,014
0
27,547
W
5,330
206
0
999
4,341
1,121
99
2,018
2,323
20,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,341
Gold Earned
24,752
82
Minions Killed
157
0
Camps Cleared
0
405,293
Distance Traveled
619,578
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,537
685
34
3
0
153,824
2
W
Cerberus
8,195
745
41
4
0
228,801
1
L
Cthulhu
6,633
603
12
1
0
59,279
1
W
Bakasura
8,930
812
83
8
0
183,173
1
L
Danzaburou
8,171
743
36
3
0
192,190
2
W
Janus
7,627
693
33
3
0
207,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role