Player Matchup

Izanami
Izanami
DevilTsuki
Izanami
Level 60
God Stats
16W - 10L
1,614 SR
Queue Stats
29W - 32L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
McGrvnge
Sun Wukong
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Raijin
Raijin
Rage4Comedy
Raijin
Level 109
God Stats
7W - 3L
1,827 SR
Queue Stats
68W - 59L
1,564 Elo+
Party 2
Team Averages
Level 59
1,647 SR
1,550 Elo+

VS

Team Averages
Level 33
1,421 SR
1,263 Elo+
Fenrir
Fenrir
DopexN8IV
Fenrir
Level 18
God Stats
1W - 6L
1,551 SR
Queue Stats
5W - 6L
1,350 Elo+
Party 1
Bellona
Bellona
Memetoma
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
NaturalMystic64
Nu Wa
Level 18
God Stats
27W - 53L
1,210 SR
Queue Stats
27W - 54L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DevilTsuki
Izanami
14
3 / 4 / 6
10,742
716
6,924
11,978
4,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
McGrvnge
Sun Wukong
14
3 / 5 / 5
10,527
702
4,851
10,001
5,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
15
7 / 4 / 3
11,212
747
16,659
11,729
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DopexN8IV
Fenrir
12
3 / 5 / 5
9,852
657
6,742
14,590
6,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Memetoma
Bellona
14
9 / 5 / 2
10,972
731
14,532
14,432
7,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 10
10,200
680
6,329
10,207
3,307
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
13
Kills
13
13
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
DevilTsuki
Izanami
3
4
6
1.5
L
Fenrir
DopexN8IV
Fenrir
3
5
5
1.1
W
Sun Wukong
McGrvnge
Sun Wukong
3
5
5
1.1
L
Bellona
Memetoma
Bellona
9
5
2
2
L
1
3
10
2
W
Raijin
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
27,603
33,708
Taken
39,229
14,806
Mitigated
17,728
3,303
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DevilTsuki
Izanami
6,924
4,692
465
948
11,978
4,214
1,911
2,656
9,322
0
58,199
L
Fenrir
DopexN8IV
Fenrir
6,742
1,478
1,102
2,777
14,590
6,849
554
4,361
9,961
0
28,322
W
Sun Wukong
McGrvnge
Sun Wukong
4,851
131
0
132
10,001
5,668
82
2,126
7,875
0
21,505
L
Bellona
Memetoma
Bellona
14,532
4,014
0
2,015
14,432
7,572
366
5,516
8,442
0
52,180
L
6,329
2,856
0
0
10,207
3,307
265
5,743
4,070
27,143
0
W
Raijin
16,659
882
0
1,758
11,729
4,924
1,004
1,571
10,158
66,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
31,024
242
Minions Killed
131
0
Camps Cleared
0
744,550
Distance Traveled
728,211
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,742
716
97
6
0
222,634
3
L
Fenrir
9,852
657
28
2
0
240,374
4
W
Sun Wukong
10,527
702
36
2
0
283,403
0
L
Bellona
10,972
731
66
4
0
287,550
3
L
Nu Wa
10,200
680
37
2
0
200,287
0
W
Raijin
11,212
747
109
7
0
238,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role