Player Matchup

Raijin
Raijin
MrStaMyers
Raijin
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 51L
1,754 Elo+
Party 1
Chaac
Chaac
Uberly--
Chaac
Level 63
God Stats
13W - 12L
1,299 SR
Queue Stats
326W - 366L
1,367 Elo+
Solo
Apollo
Apollo
hipop anonymus
Apollo
Level 125
God Stats
5W - 4L
1,663 SR
Queue Stats
35W - 23L
1,808 Elo+
Party 1
Team Averages
Level 105
1,487 SR
1,643 Elo+

VS

Team Averages
Level 84
1,428 SR
1,367 Elo+
Ra
Ra
Hrzn_Grim
Ra
Level 109
God Stats
5W - 12L
1,500 SR
Queue Stats
493W - 480L
1,254 Elo+
Party 2
Erlang Shen
Erlang Shen
Hrzn_Revenant
Erlang Shen
Level 90
God Stats
2W - 3L
1,285 SR
Queue Stats
335W - 292L
1,628 Elo+
Party 2
Bastet
Bastet
SmackinSomeHoes
Bastet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MrStaMyers
Raijin
14
10 / 0 / 7
10,094
918
10,615
6,110
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Uberly--
Chaac
12
5 / 5 / 11
9,124
829
12,446
13,150
9,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 10
8,121
738
4,450
5,956
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
6,835
621
5,410
10,940
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Hrzn_Revenant
Erlang Shen
11
3 / 4 / 1
7,358
669
7,534
14,553
11,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 3
7,066
642
5,013
8,629
2,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
4
5
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Erlang Shen
Hrzn_Revenant
Erlang Shen
3
4
1
0.88
W
Raijin
MrStaMyers
Raijin
10
0
7
13.5
L
1
6
3
0.42
W
Chaac
Uberly--
Chaac
5
5
11
2.1
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,511
Damage
17,957
25,216
Taken
34,122
13,078
Mitigated
20,067
8,045
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,410
561
2,777
3,290
10,940
5,905
0
3,535
7,100
33,438
0
L
Erlang Shen
Hrzn_Revenant
Erlang Shen
7,534
3,723
0
2,322
14,553
11,631
0
4,256
9,708
0
15,433
W
Raijin
MrStaMyers
Raijin
10,615
495
0
522
6,110
2,123
844
1,517
4,393
39,506
0
L
5,013
2,620
0
0
8,629
2,531
0
2,240
6,021
0
21,790
W
Chaac
Uberly--
Chaac
12,446
3,053
146
5,468
13,150
9,191
454
2,048
10,539
0
23,626
W
4,450
2,989
0
1,909
5,956
1,764
1,379
1,515
4,266
0
23,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,339
Gold Earned
21,259
144
Minions Killed
98
0
Camps Cleared
0
603,028
Distance Traveled
555,938
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,835
621
55
5
0
162,140
0
L
Erlang Shen
7,358
669
18
2
0
187,952
1
W
Raijin
10,094
918
75
7
0
205,518
0
L
Bastet
7,066
642
25
2
0
205,846
2
W
Chaac
9,124
829
25
2
0
199,629
0
W
Apollo
8,121
738
44
4
0
197,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role