Player Matchup

Thoth
Thoth
BαkiHαnmα
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LordHeartless
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
inS7ORM
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,500 Elo+

VS

Team Averages
Level 86
1,566 SR
1,630 Elo+
Ra
Ra
CyberGamer9000
Ra
Level 87
God Stats
1W - 3L
1,901 SR
Queue Stats
4W - 8L
1,889 Elo+
Party 2
Ganesha
Ganesha
GldnBoy RnKz320
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
angelito420
Ne Zha
Level 149
God Stats
0W - 1L
1,296 SR
Queue Stats
7W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 11
8,815
882
13,611
4,279
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
10 / 1 / 6
8,956
896
9,897
5,367
1,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
inS7ORM
Hercules
11
2 / 2 / 16
8,015
802
3,491
10,018
5,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,883
688
2,635
8,100
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 2
6,475
648
1,855
12,791
6,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ne Zha
10
2 / 7 / 0
7,082
708
7,355
10,892
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
20
Kills
4
4
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
1
7
1
0.21
L
1
6
2
0.33
W
10
1
6
13
L
Ne Zha
2
7
0
0.29
W
Hercules
inS7ORM
Hercules
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,999
Damage
11,845
19,664
Taken
31,783
8,716
Mitigated
14,615
5,740
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,611
495
268
1,157
4,279
1,133
720
1,121
2,921
36,641
0
L
2,635
67
428
411
8,100
2,505
0
3,350
4,532
13,840
0
L
1,855
415
303
934
12,791
6,389
0
6,473
5,988
6,976
0
W
9,897
4,495
0
2,284
5,367
1,692
1,422
846
4,431
0
36,073
L
Ne Zha
7,355
1,316
0
1,449
10,892
5,721
0
3,063
7,640
0
26,474
W
Hercules
inS7ORM
Hercules
3,491
940
0
2,031
10,018
5,891
283
2,199
7,342
0
18,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,786
Gold Earned
20,440
142
Minions Killed
73
0
Camps Cleared
0
571,468
Distance Traveled
484,377
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,815
882
76
8
0
191,031
1
L
Ra
6,883
688
25
3
0
154,018
0
L
Ganesha
6,475
648
1
0
0
157,029
0
W
Medusa
8,956
896
33
3
0
185,798
1
L
Ne Zha
7,082
708
47
5
0
173,330
3
W
Hercules
8,015
802
33
3
0
194,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role