Player Matchup

Ravana
Ravana
AlmightyNate23
Ravana
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
298W - 268L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Archamyst
Cernunnos
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,572 Elo+
Party 3
Merlin
Merlin
ChikenLojos
Merlin
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 147L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
D3STRUCTION
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,572 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TrueJFranco13
Tsukuyomi
Level 113
God Stats
17W - 7L
1,895 SR
Queue Stats
192W - 161L
1,584 Elo+
Party 1
Team Averages
Level 110
1,579 SR
1,542 Elo+

VS

Team Averages
Level 89
1,514 SR
1,606 Elo+
Medusa
Medusa
Andysan
Medusa
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,736 Elo+
Solo
Kali
Kali
LaloLalinn
Kali
Level 98
God Stats
1W - 3L
1,555 SR
Queue Stats
95W - 104L
1,614 Elo+
Party 2
Ares
Ares
SergeChamps
Ares
Level 63
God Stats
4W - 5L
1,823 SR
Queue Stats
156W - 176L
1,523 Elo+
Party 2
Erlang Shen
Erlang Shen
WESHEGOD
Erlang Shen
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 112L
1,607 Elo+
Party 2
He Bo
He Bo
XxWillixX
He Bo
Level 87
God Stats
20W - 21L
1,192 SR
Queue Stats
371W - 335L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 5
7,611
585
3,955
4,235
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Archamyst
Cernunnos
11
7 / 1 / 7
7,676
590
7,740
7,085
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
14
1 / 0 / 5
8,142
626
1,154
3,871
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
D3STRUCTION
Cthulhu
12
4 / 1 / 7
7,796
600
4,961
8,006
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
TrueJFranco13
Tsukuyomi
14
7 / 1 / 5
8,770
675
9,301
10,882
7,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andysan
Medusa
8
0 / 6 / 1
5,149
396
4,379
6,963
1,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 1
6,318
486
1,689
9,170
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 7 / 0
5,582
429
4,393
10,129
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
WESHEGOD
Erlang Shen
10
1 / 6 / 0
6,359
489
4,887
8,856
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
XxWillixX
He Bo
11
0 / 4 / 0
6,235
480
2,114
5,233
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
26
Kills
3
3
Deaths
27
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Medusa
Andysan
Medusa
0
6
1
0.08
W
Cernunnos
Archamyst
Cernunnos
7
1
7
10.5
W
Merlin
1
0
5
3.5
W
Cthulhu
D3STRUCTION
Cthulhu
4
1
7
7.5
L
1
4
1
0.38
L
1
7
0
0.14
W
Tsukuyomi
TrueJFranco13
Tsukuyomi
7
1
5
9.5
L
Erlang Shen
WESHEGOD
Erlang Shen
1
6
0
0.17
L
He Bo
XxWillixX
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,111
Damage
17,462
34,079
Taken
40,351
18,894
Mitigated
18,440
13,157
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,955
818
0
2,099
4,235
1,468
0
432
3,755
0
32,421
L
Medusa
Andysan
Medusa
4,379
1,928
0
744
6,963
1,925
810
1,787
5,159
0
23,973
W
Cernunnos
Archamyst
Cernunnos
7,740
4,819
0
2,192
7,085
2,383
0
2,010
5,075
0
34,676
W
Merlin
1,154
85
0
730
3,871
1,415
0
1,341
2,478
46,405
0
W
Cthulhu
D3STRUCTION
Cthulhu
4,961
995
0
1,582
8,006
5,982
248
1,928
6,044
23,302
0
L
1,689
1,056
0
3,284
9,170
3,851
0
309
8,773
0
24,796
L
4,393
25
0
1,088
10,129
5,047
288
2,699
7,405
12,284
0
W
Tsukuyomi
TrueJFranco13
Tsukuyomi
9,301
2,887
0
6,554
10,882
7,646
32
1,201
9,675
0
49,611
L
Erlang Shen
WESHEGOD
Erlang Shen
4,887
2,518
0
1,994
8,856
6,201
0
0
8,595
4,067
26,827
L
He Bo
XxWillixX
He Bo
2,114
56
0
830
5,233
1,416
405
1,174
3,915
33,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,995
Gold Earned
29,643
353
Minions Killed
246
0
Camps Cleared
0
1,278,326
Distance Traveled
1,182,947
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,611
585
49
4
0
244,878
3
L
Medusa
5,149
396
34
3
0
251,399
4
W
Cernunnos
7,676
590
70
5
0
227,320
2
W
Merlin
8,142
626
113
9
0
259,875
6
W
Cthulhu
7,796
600
27
2
0
269,121
2
L
Kali
6,318
486
61
5
0
240,223
3
L
Ares
5,582
429
16
1
0
267,054
0
W
Tsukuyomi
8,770
675
94
7
0
277,132
2
L
Erlang Shen
6,359
489
64
5
0
205,959
1
L
He Bo
6,235
480
71
5
0
218,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role