Player Matchup

Hou Yi
Hou Yi
Silver III
AlexGR1203
Hou Yi
Silver III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Bronze III
JamesDoakes
Geb
Bronze III
Level 126
God Stats
2W - 2L
1,715 SR
Queue Stats
41W - 47L
1,413 MMR
Solo
Nemesis
Nemesis
Bronze III
MataChicharrones
Nemesis
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,413 MMR
Party 1
Kukulkan
Kukulkan
Silver II
TurtleTuTu
Kukulkan
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
waddle123456
Sun Wukong
Silver I
Level 100
God Stats
6W - 4L
1,518 SR
Queue Stats
82W - 80L
1,418 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,547 SR
1,449 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,464 SR
1,450 MMR
Agni
Agni
Gold IV
Animalmotherx
Agni
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver IV
LeBr0nz3
Cabrakan
Silver IV
Level 126
God Stats
4W - 2L
1,519 SR
Queue Stats
31W - 42L
1,412 MMR
Solo
Ymir
Ymir
Gold IV
Telgomex
Ymir
Gold IV
Level 146
God Stats
8W - 4L
1,500 SR
Queue Stats
619W - 616L
1,428 MMR
Solo
Bellona
Bellona
Gold IV
WindsEmpire
Bellona
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
riverdmex
Anhur
Bronze III
Level 98
God Stats
34W - 33L
1,300 SR
Queue Stats
212W - 210L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlexGR1203
Hou Yi
12
3 / 2 / 1
7,459
533
9,452
7,950
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 4 / 2
5,673
405
3,977
10,058
5,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 4 / 3
6,766
483
3,187
11,224
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
TurtleTuTu
Kukulkan
10
0 / 7 / 0
6,327
452
5,501
7,891
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
waddle123456
Sun Wukong
12
1 / 4 / 1
7,255
518
4,264
11,556
5,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Nu WaTsukuyomiErlang ShenCu ChulainnPersephone

VS

Bans
ApolloAnubisSetDanzaburouBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,004
572
4,427
6,874
2,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
LeBr0nz3
Cabrakan
13
6 / 0 / 7
7,912
565
6,425
8,086
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
1 / 1 / 9
7,134
510
4,653
11,890
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
WindsEmpire
Bellona
16
7 / 2 / 1
9,449
675
12,081
10,382
11,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
riverdmex
Anhur
13
4 / 3 / 0
7,703
550
6,193
9,801
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
21
21
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AlexGR1203
Hou Yi
3
2
1
1.75
W
3
0
7
6.5
L
1
4
2
0.5
W
Cabrakan
LeBr0nz3
Cabrakan
6
0
7
9.5
L
1
4
3
0.63
W
Ymir
1
1
9
5.5
L
Kukulkan
TurtleTuTu
Kukulkan
0
7
0
0
W
Bellona
WindsEmpire
Bellona
7
2
1
3.75
W
Anhur
riverdmex
Anhur
4
3
0
1.33
L
Sun Wukong
waddle123456
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,381
Damage
33,779
48,679
Taken
47,033
19,230
Mitigated
27,777
9,083
Healing
23,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AlexGR1203
Hou Yi
9,452
5,476
0
2,334
7,950
2,262
51
2,287
5,663
0
46,673
W
4,427
429
134
3,942
6,874
2,874
208
1,055
5,798
52,688
0
L
3,977
624
0
1,426
10,058
5,139
0
3,973
6,085
17,514
0
W
Cabrakan
LeBr0nz3
Cabrakan
6,425
724
0
5,079
8,086
4,747
46
2,474
5,588
37,485
0
L
3,187
1,239
0
1,632
11,224
3,543
0
3,241
7,983
0
41,791
W
Ymir
4,653
876
0
5,858
11,890
6,012
0
3,483
8,162
17,547
0
L
Kukulkan
TurtleTuTu
Kukulkan
5,501
423
0
250
7,891
2,819
282
5,638
2,253
38,408
0
W
Bellona
WindsEmpire
Bellona
12,081
5,782
0
3,458
10,382
11,451
0
705
9,677
6,763
57,392
W
Anhur
riverdmex
Anhur
6,193
2,668
0
4,833
9,801
2,693
708
1,325
8,330
0
45,749
L
Sun Wukong
waddle123456
Sun Wukong
4,264
974
0
3,441
11,556
5,467
0
1,488
10,068
0
41,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,480
Gold Earned
40,202
359
Minions Killed
418
0
Camps Cleared
0
1,324,434
Distance Traveled
1,371,074
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,459
533
105
8
0
249,890
3
W
Agni
8,004
572
104
7
0
293,647
7
L
Geb
5,673
405
13
1
0
265,251
4
W
Cabrakan
7,912
565
72
5
0
278,826
8
L
Nemesis
6,766
483
87
6
0
301,086
6
W
Ymir
7,134
510
26
2
0
276,677
6
L
Kukulkan
6,327
452
72
5
0
229,685
5
W
Bellona
9,449
675
129
9
0
283,448
0
W
Anhur
7,703
550
87
6
0
238,476
0
L
Sun Wukong
7,255
518
82
6
0
278,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role