Player Matchup

Chang'e
Chang'e
Bronze III
ManshA-CwB
Chang'e
Bronze III
Level 155
God Stats
0W - 6L
1,500 SR
Queue Stats
260W - 265L
1,457 MMR
Solo
Bellona
Bellona
Silver II
Perezemz
Bellona
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,457 MMR
Solo
Cthulhu
Cthulhu
Bronze III
ThatOneBottGuy
Cthulhu
Bronze III
Level 128
God Stats
6W - 3L
1,471 SR
Queue Stats
30W - 30L
1,362 MMR
Party 3
Anhur
Anhur
Silver II
ThatOneTdogGuy
Anhur
Silver II
Level 103
God Stats
0W - 2L
1,708 SR
Queue Stats
16W - 17L
1,540 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver II
howiedoin
Tsukuyomi
Silver II
Level 140
God Stats
3W - 1L
1,859 SR
Queue Stats
83W - 59L
1,450 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,607 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,650 SR
1,453 MMR
Amaterasu
Amaterasu
Gold V
Cjlaboy24
Amaterasu
Gold V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 109L
1,449 MMR
Solo
Aphrodite
Aphrodite
Silver I
Diddy Doodat138
Aphrodite
Silver I
Level 129
God Stats
10W - 10L
1,739 SR
Queue Stats
132W - 120L
1,495 MMR
Party 2
Bacchus
Bacchus
Silver V
MeatSword69
Bacchus
Silver V
Level 139
God Stats
4W - 2L
1,730 SR
Queue Stats
64W - 69L
1,320 MMR
Party 1
Awilix
Awilix
Gold V
bryceplic35
Awilix
Gold V
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
113W - 94L
1,415 MMR
Party 2
Apollo
Apollo
Silver I
ibhcMrGibson
Apollo
Silver I
Level 128
God Stats
8W - 5L
1,780 SR
Queue Stats
17W - 19L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ManshA-CwB
Chang'e
19
4 / 8 / 5
12,523
464
13,220
20,235
7,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Perezemz
Bellona
19
2 / 6 / 2
12,564
465
14,196
26,681
23,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 9
10,931
405
16,156
22,330
19,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 5 / 3
13,616
504
18,301
19,711
7,230
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
howiedoin
Tsukuyomi
20
3 / 5 / 5
12,845
476
19,167
20,480
8,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArachneJanusNemesisSetCabrakan

VS

Bans
Cu ChulainnScyllaKing ArthurVamanaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cjlaboy24
Amaterasu
20
5 / 1 / 15
15,942
590
16,482
29,700
32,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Diddy Doodat138
Aphrodite
20
5 / 4 / 12
14,700
544
14,702
16,667
9,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
MeatSword69
Bacchus
19
3 / 2 / 15
14,246
528
13,613
24,988
24,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
20
11 / 5 / 10
16,770
621
15,593
22,342
9,569
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
20
5 / 2 / 13
16,729
620
19,665
20,264
9,349
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
14
Kills
29
29
Deaths
14
24
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cjlaboy24
Amaterasu
5
1
15
12.5
W
Aphrodite
Diddy Doodat138
Aphrodite
5
4
12
2.75
L
Chang'e
ManshA-CwB
Chang'e
4
8
5
0.81
W
Bacchus
MeatSword69
Bacchus
3
2
15
5.25
L
Bellona
Perezemz
Bellona
2
6
2
0.5
L
1
5
9
1.1
L
4
5
3
1.1
W
Awilix
11
5
10
3.2
L
Tsukuyomi
howiedoin
Tsukuyomi
3
5
5
1.1
W
Apollo
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,040
Damage
80,055
109,437
Taken
113,961
66,674
Mitigated
85,081
30,045
Healing
62,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cjlaboy24
Amaterasu
16,482
8,151
0
13,934
29,700
32,019
937
4,901
24,058
8,898
104,941
W
Aphrodite
Diddy Doodat138
Aphrodite
14,702
605
9,484
10,928
16,667
9,691
1,732
7,057
9,306
95,429
0
L
Chang'e
ManshA-CwB
Chang'e
13,220
544
3,358
6,290
20,235
7,927
875
5,839
14,316
88,003
0
W
Bacchus
MeatSword69
Bacchus
13,613
541
0
7,151
24,988
24,453
375
6,796
17,887
45,605
0
L
Bellona
Perezemz
Bellona
14,196
4,512
358
5,700
26,681
23,771
1,128
4,481
22,200
1,628
74,950
L
16,156
614
1,458
1,950
22,330
19,712
0
7,417
14,913
36,697
0
L
18,301
9,703
0
5,811
19,711
7,230
760
5,399
14,253
0
110,821
W
Awilix
15,593
6,331
0
9,659
22,342
9,569
2,526
6,477
15,591
0
124,333
L
Tsukuyomi
howiedoin
Tsukuyomi
19,167
5,289
0
5,120
20,480
8,034
447
6,512
13,968
0
101,816
W
Apollo
19,665
10,032
0
11,649
20,264
9,349
5,410
4,725
15,483
0
167,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,479
Gold Earned
78,387
664
Minions Killed
772
0
Camps Cleared
0
2,460,308
Distance Traveled
2,711,720
37
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,942
590
169
6
0
601,093
3
W
Aphrodite
14,700
544
160
6
0
518,377
8
L
Chang'e
12,523
464
149
6
0
420,085
11
W
Bacchus
14,246
528
37
1
0
537,323
11
L
Bellona
12,564
465
146
5
0
532,349
7
L
Cthulhu
10,931
405
39
1
0
515,234
10
L
Anhur
13,616
504
185
7
0
441,283
1
W
Awilix
16,770
621
165
6
0
561,635
3
L
Tsukuyomi
12,845
476
145
5
0
551,357
8
W
Apollo
16,729
620
241
9
0
493,292
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role