Player Matchup

Ra
Ra
INC TheCuban
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,664 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NoNamesLeftWtf
Cu Chulainn
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 102L
1,329 Elo+
Party 2
Geb
Geb
RanukoTheKomodo
Geb
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 273L
1,499 Elo+
Solo
Loki
Loki
TheHighGroundZ
Loki
Level 138
God Stats
1W - 3L
1,694 SR
Queue Stats
31W - 33L
1,677 Elo+
Party 2
Heimdallr
Heimdallr
ll-Lushen-ll
Heimdallr
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 176L
1,609 Elo+
Solo
Team Averages
Level 123
1,539 SR
1,556 Elo+

VS

Team Averages
Level 120
1,562 SR
1,578 Elo+
Nemesis
Nemesis
BAAKURA
Nemesis
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 148L
1,528 Elo+
Solo
Sol
Sol
Deusdédérium
Sol
Level 61
God Stats
6W - 7L
1,533 SR
Queue Stats
241W - 161L
1,595 Elo+
Party 1
Izanami
Izanami
Not AZZA6969
Izanami
Level 144
God Stats
2W - 0L
1,778 SR
Queue Stats
8W - 10L
1,587 Elo+
Party 1
The Morrigan
The Morrigan
Not Pok6969
The Morrigan
Level 152
God Stats
26W - 16L
1,500 SR
Queue Stats
367W - 230L
1,596 Elo+
Party 1
Osiris
Osiris
feuerhand1997
Osiris
Level 122
God Stats
6W - 15L
1,500 SR
Queue Stats
741W - 627L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,628
563
1,775
4,490
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
NoNamesLeftWtf
Cu Chulainn
11
2 / 4 / 0
6,170
617
5,483
7,830
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 3 / 2
4,763
476
1,795
9,279
2,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 0
5,438
544
1,954
5,787
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
ll-Lushen-ll
Heimdallr
7
0 / 4 / 1
4,394
439
2,772
7,203
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BAAKURA
Nemesis
10
5 / 0 / 0
6,123
612
3,144
5,939
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 1 / 2
5,328
533
7,531
4,168
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Not AZZA6969
Izanami
12
3 / 2 / 1
6,715
672
5,447
5,591
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Not Pok6969
The Morrigan
12
4 / 1 / 3
6,993
699
4,733
3,764
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 5
5,320
532
4,166
5,215
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
14
14
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BAAKURA
Nemesis
5
0
0
5
W
2
1
2
3
L
1
3
0
0.33
L
Cu Chulainn
NoNamesLeftWtf
Cu Chulainn
2
4
0
0.5
W
Izanami
Not AZZA6969
Izanami
3
2
1
1.75
W
The Morrigan
Not Pok6969
The Morrigan
4
1
3
5.5
L
0
3
2
0.33
L
2
0
0
2
W
0
1
5
2.5
L
Heimdallr
ll-Lushen-ll
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,779
Damage
25,021
34,589
Taken
24,677
14,065
Mitigated
10,105
8,562
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BAAKURA
Nemesis
3,144
683
0
2,232
5,939
1,701
0
589
5,242
0
25,491
W
7,531
2,764
0
2,228
4,168
1,025
627
1,067
3,101
30,115
0
L
1,775
116
193
1,554
4,490
1,524
0
2,432
1,898
27,802
0
L
Cu Chulainn
NoNamesLeftWtf
Cu Chulainn
5,483
1,215
0
1,745
7,830
6,350
0
342
7,488
4,428
30,460
W
Izanami
Not AZZA6969
Izanami
5,447
3,129
0
1,987
5,591
3,503
646
417
5,174
2,527
39,231
W
The Morrigan
Not Pok6969
The Morrigan
4,733
1,014
0
500
3,764
1,245
0
1,095
2,609
40,881
1,156
L
1,795
244
0
2,080
9,279
2,617
0
5,016
4,215
8,317
0
L
1,954
379
0
2,228
5,787
1,563
0
362
5,425
0
23,530
W
4,166
804
0
1,044
5,215
2,631
0
675
4,540
0
17,393
L
Heimdallr
ll-Lushen-ll
Heimdallr
2,772
1,122
0
762
7,203
2,011
0
3,547
3,648
0
15,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
30,479
215
Minions Killed
307
0
Camps Cleared
0
974,387
Distance Traveled
1,011,100
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,123
612
49
5
0
241,319
2
W
Sol
5,328
533
50
5
0
187,474
2
L
Ra
5,628
563
62
6
0
189,520
1
L
Cu Chulainn
6,170
617
56
6
0
190,003
0
W
Izanami
6,715
672
95
10
0
152,204
2
W
The Morrigan
6,993
699
84
8
0
190,693
2
L
Geb
4,763
476
7
1
0
194,032
4
L
Loki
5,438
544
58
6
0
225,956
1
W
Osiris
5,320
532
29
3
0
239,410
6
L
Heimdallr
4,394
439
32
3
0
174,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role