Player Matchup

Horus
Horus
Daniel364
Horus
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
365W - 358L
1,483 Elo+
Solo
Chiron
Chiron
Djwehausen
Chiron
Level 84
God Stats
3W - 1L
1,462 SR
Queue Stats
84W - 98L
1,521 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DylanWehausen
Kumbhakarna
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 258L
1,601 Elo+
Party 1
Fenrir
Fenrir
Vfeebas
Fenrir
Level 60
God Stats
11W - 11L
1,457 SR
Queue Stats
177W - 187L
1,534 Elo+
Party 1
Ra
Ra
darkay360
Ra
Level 121
God Stats
2W - 1L
1,280 SR
Queue Stats
137W - 128L
1,461 Elo+
Solo
Team Averages
Level 94
1,440 SR
1,520 Elo+

VS

Team Averages
Level 94
1,610 SR
1,483 Elo+
Chronos
Chronos
ElNoobino
Chronos
Level 154
God Stats
6W - 7L
1,500 SR
Queue Stats
348W - 323L
1,272 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nastesen274
Cu Chulainn
Level 87
God Stats
98W - 60L
1,442 SR
Queue Stats
291W - 290L
1,572 Elo+
Solo
Thanatos
Thanatos
UsuarioIncognito
Thanatos
Level 79
God Stats
7W - 5L
1,740 SR
Queue Stats
245W - 243L
1,454 Elo+
Solo
Sylvanus
Sylvanus
hostilekitten24
Sylvanus
Level 85
God Stats
23W - 20L
1,867 SR
Queue Stats
451W - 418L
1,674 Elo+
Party 2
Zeus
Zeus
redbaron56
Zeus
Level 67
God Stats
0W - 5L
1,500 SR
Queue Stats
329W - 299L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Daniel364
Horus
6
1 / 1 / 0
3,663
733
2,177
3,175
2,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Djwehausen
Chiron
6
3 / 0 / 0
3,823
765
3,023
2,469
528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
DylanWehausen
Kumbhakarna
5
0 / 0 / 2
3,120
624
913
3,494
924
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Vfeebas
Fenrir
6
1 / 0 / 0
3,532
706
321
2,629
704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
3,588
718
0
1,942
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ElNoobino
Chronos
5
0 / 2 / 0
3,163
633
1,641
3,424
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Nastesen274
Cu Chulainn
6
1 / 1 / 0
3,857
771
1,743
3,640
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,454
491
0
0
0
Sylvanus
4
0 / 1 / 0
3,096
619
2,049
2,601
907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,418
684
1,814
1,209
170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
Daniel364
Horus
1
1
0
1
W
Chiron
Djwehausen
Chiron
3
0
0
3
W
Kumbhakarna
DylanWehausen
Kumbhakarna
0
0
2
1
L
Chronos
ElNoobino
Chronos
0
2
0
0
L
Cu Chulainn
Nastesen274
Cu Chulainn
1
1
0
1
L
0
0
0
0
W
Fenrir
Vfeebas
Fenrir
1
0
0
1
W
0
0
0
0
L
Sylvanus
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,434
Damage
7,247
13,709
Taken
10,874
4,957
Mitigated
3,676
6,814
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Daniel364
Horus
2,177
1,075
0
1,278
3,175
2,245
0
120
3,055
0
12,565
W
Chiron
Djwehausen
Chiron
3,023
1,787
331
1,462
2,469
528
0
1,062
1,407
0
17,779
W
Kumbhakarna
DylanWehausen
Kumbhakarna
913
163
188
936
3,494
924
0
2,269
1,181
7,615
0
L
Chronos
ElNoobino
Chronos
1,641
692
0
1,118
3,424
654
0
502
2,922
12,433
0
L
Cu Chulainn
Nastesen274
Cu Chulainn
1,743
498
0
2,049
3,640
1,945
0
0
3,442
1,461
11,968
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Vfeebas
Fenrir
321
125
0
1,588
2,629
704
0
633
1,996
0
13,729
W
0
0
0
1,031
1,942
556
0
1,278
446
16,932
0
L
Sylvanus
2,049
933
563
1,339
2,601
907
0
411
2,190
7,377
0
L
1,814
180
0
370
1,209
170
0
0
1,209
13,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,726
Gold Earned
15,988
158
Minions Killed
101
0
Camps Cleared
0
467,518
Distance Traveled
379,726
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,663
733
27
5
0
86,133
0
W
Chiron
3,823
765
38
8
0
90,716
0
W
Kumbhakarna
3,120
624
13
3
0
91,456
1
L
Chronos
3,163
633
27
5
0
86,557
1
L
Cu Chulainn
3,857
771
31
6
0
94,843
1
L
Thanatos
2,454
491
0
0
0
0
0
W
Fenrir
3,532
706
41
8
0
100,260
0
W
Ra
3,588
718
39
8
0
98,953
2
L
Sylvanus
3,096
619
10
2
0
105,216
1
L
Zeus
3,418
684
33
7
0
93,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role