Player Matchup

Set
Set
BatmanDeCamazotz
Set
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Mathi_py
Neith
Level 13
God Stats
22W - 33L
1,455 SR
Queue Stats
256W - 288L
1,432 Elo+
Solo
Sylvanus
Sylvanus
Sterbenzinho
Sylvanus
Level 6
God Stats
2W - 0L
1,754 SR
Queue Stats
4W - 4L
1,539 Elo+
Party 1
Bellona
Bellona
StopIsKay
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
robertofck
Jing Wei
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
970W - 1,046L
1,553 Elo+
Solo
Team Averages
Level 14
1,542 SR
1,514 Elo+

VS

Team Averages
Level 24
1,664 SR
1,669 Elo+
Danzaburou
Danzaburou
C4sperrrrrrr
Danzaburou
Level 22
God Stats
10W - 4L
1,835 SR
Queue Stats
49W - 27L
2,007 Elo+
Party 2
Scylla
Scylla
Kerlon549633
Scylla
Level 27
God Stats
2W - 2L
1,752 SR
Queue Stats
83W - 85L
1,513 Elo+
Solo
Rama
Rama
LauViera
Rama
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
60W - 67L
1,326 Elo+
Solo
Fafnir
Fafnir
elvergosaurio
Fafnir
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 14L
1,970 Elo+
Party 2
Artio
Artio
jaubinho-repeito
Artio
Level 29
God Stats
6W - 10L
1,516 SR
Queue Stats
110W - 121L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 2
8,685
668
9,330
9,728
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Mathi_py
Neith
9
1 / 2 / 5
5,683
437
2,772
3,570
1,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Sterbenzinho
Sylvanus
10
3 / 2 / 1
6,550
504
3,516
10,640
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
StopIsKay
Bellona
10
3 / 1 / 4
6,156
474
3,858
6,667
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
robertofck
Jing Wei
10
0 / 2 / 4
5,766
444
5,730
5,493
1,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C4sperrrrrrr
Danzaburou
12
6 / 4 / 0
7,787
599
8,647
11,194
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
0 / 3 / 3
5,882
452
4,153
5,645
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
8
0 / 3 / 2
5,168
398
1,994
6,034
1,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 2
5,412
416
2,710
7,954
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 2
5,439
418
5,209
10,690
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
7
7
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
L
Danzaburou
C4sperrrrrrr
Danzaburou
6
4
0
1.5
L
Scylla
0
3
3
0.5
L
Rama
0
3
2
0.33
W
Neith
Mathi_py
Neith
1
2
5
1.75
W
Sylvanus
Sterbenzinho
Sylvanus
3
2
1
1.75
W
Bellona
StopIsKay
Bellona
3
1
4
5
L
0
4
2
0.25
L
1
3
2
0.67
W
Jing Wei
robertofck
Jing Wei
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,206
Damage
22,713
36,098
Taken
41,517
17,128
Mitigated
17,310
14,409
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,330
5,712
0
4,954
9,728
4,564
0
681
9,022
0
60,552
L
Danzaburou
C4sperrrrrrr
Danzaburou
8,647
5,311
0
4,600
11,194
3,351
0
229
10,965
0
52,032
L
Scylla
4,153
447
0
0
5,645
1,212
820
632
5,013
30,537
0
L
Rama
1,994
1,452
0
899
6,034
1,632
38
0
6,009
0
19,721
W
Neith
Mathi_py
Neith
2,772
785
0
617
3,570
1,128
642
1,239
2,331
0
22,401
W
Sylvanus
Sterbenzinho
Sylvanus
3,516
1,573
1,628
4,826
10,640
4,712
62
4,765
5,475
14,057
0
W
Bellona
StopIsKay
Bellona
3,858
979
0
532
6,667
4,969
0
2,584
4,083
0
17,217
L
2,710
761
0
1,693
7,954
4,795
240
0
7,754
10,239
0
L
5,209
52
328
5,282
10,690
6,320
0
2,655
8,035
16,550
0
W
Jing Wei
robertofck
Jing Wei
5,730
4,596
532
1,320
5,493
1,755
524
2,303
3,115
0
26,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
29,688
259
Minions Killed
211
0
Camps Cleared
0
1,164,549
Distance Traveled
1,116,772
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,685
668
119
9
0
260,009
0
L
Danzaburou
7,787
599
92
7
0
209,384
0
L
Scylla
5,882
452
60
5
0
234,749
0
L
Rama
5,168
398
36
3
0
214,459
1
W
Neith
5,683
437
49
4
0
230,842
0
W
Sylvanus
6,550
504
18
1
0
216,827
4
W
Bellona
6,156
474
25
2
0
264,261
0
L
Fafnir
5,412
416
8
1
0
204,729
1
L
Artio
5,439
418
15
1
0
253,451
0
W
Jing Wei
5,766
444
48
4
0
192,610
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role