Player Matchup

Sylvanus
Sylvanus
BYareLLano99
Sylvanus
Level 23
God Stats
3W - 4L
1,506 SR
Queue Stats
22W - 18L
1,548 Elo+
Party 2
Neith
Neith
CocoRompe
Neith
Level 14
God Stats
8W - 19L
1,432 SR
Queue Stats
16W - 24L
1,308 Elo+
Party 1
Olorun
Olorun
Izeim
Olorun
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 20L
1,387 Elo+
Party 1
Scylla
Scylla
elarellan99
Scylla
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 29L
1,556 Elo+
Party 2
Arachne
Arachne
kazzouie
Arachne
Level 23
God Stats
5W - 6L
1,565 SR
Queue Stats
56W - 61L
1,391 Elo+
Party 1
Team Averages
Level 19
1,501 SR
1,438 Elo+

VS

Team Averages
Level 28
1,561 SR
1,541 Elo+
Heimdallr
Heimdallr
BlazinBird
Heimdallr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,576 Elo+
Party 3
Ratatoskr
Ratatoskr
Cladias
Ratatoskr
Level 24
God Stats
7W - 1L
1,840 SR
Queue Stats
26W - 17L
1,621 Elo+
Party 3
Ra
Ra
Fran1443
Ra
Level 25
God Stats
2W - 5L
1,037 SR
Queue Stats
22W - 29L
1,332 Elo+
Solo
Hou Yi
Hou Yi
Neenj
Hou Yi
Level 42
God Stats
2W - 0L
1,713 SR
Queue Stats
31W - 21L
1,596 Elo+
Party 3
Kuzenbo
Kuzenbo
Zlicky
Kuzenbo
Level 29
God Stats
2W - 0L
1,713 SR
Queue Stats
24W - 15L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BYareLLano99
Sylvanus
13
0 / 6 / 0
9,197
368
4,858
20,248
16,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
CocoRompe
Neith
14
0 / 12 / 1
8,751
350
4,275
18,341
6,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Izeim
Olorun
18
5 / 8 / 2
12,539
502
11,551
19,117
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
17
1 / 5 / 1
11,005
440
6,609
10,432
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
kazzouie
Arachne
19
5 / 6 / 5
12,297
492
10,718
28,538
12,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlazinBird
Heimdallr
20
7 / 4 / 8
14,118
565
10,653
19,264
8,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
Cladias
Ratatoskr
20
12 / 4 / 10
15,362
614
22,434
18,253
7,886
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 0 / 14
14,647
586
15,679
10,003
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Neenj
Hou Yi
20
4 / 3 / 14
14,363
575
12,880
16,455
6,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Zlicky
Kuzenbo
20
3 / 1 / 16
14,309
572
12,703
18,631
26,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
11
Kills
37
37
Deaths
12
9
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BYareLLano99
Sylvanus
0
6
0
0
W
Heimdallr
BlazinBird
Heimdallr
7
4
8
2.75
W
Ratatoskr
Cladias
Ratatoskr
12
4
10
4.25
L
Neith
CocoRompe
Neith
0
12
1
0.04
W
11
0
14
18
L
Olorun
Izeim
Olorun
5
8
2
0.75
W
Hou Yi
Neenj
Hou Yi
4
3
14
3.67
W
Kuzenbo
Zlicky
Kuzenbo
3
1
16
11
L
Scylla
1
5
1
0.3
L
Arachne
kazzouie
Arachne
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,011
Damage
74,349
96,676
Taken
82,606
46,047
Mitigated
54,477
24,575
Healing
27,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BYareLLano99
Sylvanus
4,858
1,169
540
4,555
20,248
16,074
490
10,220
10,028
35,130
0
W
Heimdallr
BlazinBird
Heimdallr
10,653
4,817
0
8,753
19,264
8,894
6,121
6,620
12,644
0
79,894
W
Ratatoskr
Cladias
Ratatoskr
22,434
6,077
0
5,143
18,253
7,886
212
7,293
10,934
0
118,801
L
Neith
CocoRompe
Neith
4,275
1,345
0
2,145
18,341
6,594
605
8,881
9,457
0
40,721
W
15,679
474
1,911
3,682
10,003
4,358
1,778
4,786
5,111
89,966
0
L
Olorun
Izeim
Olorun
11,551
5,452
26
6,153
19,117
7,629
562
1,995
17,122
69,542
0
W
Hou Yi
Neenj
Hou Yi
12,880
5,176
0
5,104
16,455
6,910
7,359
4,580
11,789
0
111,766
W
Kuzenbo
Zlicky
Kuzenbo
12,703
5,289
0
2,818
18,631
26,429
1,606
5,857
12,671
54,676
0
L
Scylla
6,609
558
0
1,453
10,432
3,287
84
2,498
7,934
61,363
0
L
Arachne
kazzouie
Arachne
10,718
6,693
0
9,703
28,538
12,463
0
5,904
22,634
0
79,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,789
Gold Earned
72,799
498
Minions Killed
687
0
Camps Cleared
0
2,052,656
Distance Traveled
2,417,027
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,197
368
63
3
0
341,981
1
W
Heimdallr
14,118
565
115
5
0
458,774
1
W
Ratatoskr
15,362
614
162
6
0
534,016
1
L
Neith
8,751
350
71
3
0
391,804
6
W
Ra
14,647
586
160
6
0
535,855
0
L
Olorun
12,539
502
138
6
0
432,911
2
W
Hou Yi
14,363
575
174
7
0
420,693
5
W
Kuzenbo
14,309
572
76
3
0
467,689
5
L
Scylla
11,005
440
128
5
0
399,103
1
L
Arachne
12,297
492
98
4
0
486,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role