Player Matchup

Mercury
Mercury
Bronze III
ElTreve
Mercury
Bronze III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 97L
1,459 MMR
Party 1
Geb
Geb
Silver II
Gero6700
Geb
Silver II
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
240W - 233L
1,456 MMR
Solo
Guan Yu
Guan Yu
Bronze III
JuanbyYT
Guan Yu
Bronze III
Level 102
God Stats
17W - 6L
1,500 SR
Queue Stats
60W - 65L
1,459 MMR
Party 1
Izanami
Izanami
Bronze III
ViperIsWeak
Izanami
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
saul990
Janus
Silver II
Level 153
God Stats
17W - 19L
1,509 SR
Queue Stats
248W - 260L
1,461 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,502 SR
1,467 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,458 SR
1,460 MMR
Arachne
Arachne
Gold II
KaratBanger
Arachne
Gold II
Level 101
God Stats
8W - 8L
1,234 SR
Queue Stats
307W - 291L
1,471 MMR
Solo
Chaac
Chaac
Bronze III
KimSyuJing
Chaac
Bronze III
Level 92
God Stats
4W - 4L
1,450 SR
Queue Stats
11W - 13L
1,465 MMR
Solo
Ares
Ares
Silver I
PandatupE
Ares
Silver I
Level 143
God Stats
14W - 5L
1,609 SR
Queue Stats
102W - 98L
1,444 MMR
Solo
Nu Wa
Nu Wa
Bronze III
david090
Nu Wa
Bronze III
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 143L
1,455 MMR
Solo
Xbalanque
Xbalanque
Silver II
deathbaron123
Xbalanque
Silver II
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 117L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElTreve
Mercury
11
1 / 6 / 1
6,651
443
2,504
9,155
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 5 / 0
6,406
427
5,486
10,727
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
JuanbyYT
Guan Yu
13
0 / 1 / 0
7,550
503
4,557
8,066
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ViperIsWeak
Izanami
11
0 / 4 / 2
6,648
443
7,475
9,587
2,587
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
saul990
Janus
11
1 / 5 / 1
7,137
476
4,087
6,663
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneSetRamaScyllaNemesis

VS

Bans
DanzaburouKumbhakarnaAthenaKhepriKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KaratBanger
Arachne
13
7 / 1 / 5
8,770
585
4,443
10,822
6,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
15
1 / 0 / 0
9,036
602
4,779
7,928
3,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
12
5 / 1 / 7
7,689
513
5,220
10,483
5,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
david090
Nu Wa
16
6 / 0 / 10
9,777
652
10,869
6,582
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
deathbaron123
Xbalanque
13
2 / 3 / 5
7,784
519
7,585
10,571
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
21
21
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
ElTreve
Mercury
1
6
1
0.25
L
3
5
0
0.6
L
Guan Yu
JuanbyYT
Guan Yu
0
1
0
0
W
Arachne
KaratBanger
Arachne
7
1
5
9.5
W
Chaac
1
0
0
1
W
Ares
5
1
7
8.5
L
Izanami
ViperIsWeak
Izanami
0
4
2
0.25
W
Nu Wa
david090
Nu Wa
6
0
10
11
W
Xbalanque
deathbaron123
Xbalanque
2
3
5
1.5
L
Janus
saul990
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,109
Damage
32,896
44,198
Taken
46,386
19,709
Mitigated
21,050
7,184
Healing
17,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ElTreve
Mercury
2,504
772
0
30
9,155
5,052
0
3,339
5,732
4,817
40,334
L
5,486
650
0
971
10,727
4,501
0
5,110
5,477
18,826
0
L
Guan Yu
JuanbyYT
Guan Yu
4,557
1,821
0
2,208
8,066
5,993
0
948
7,046
0
45,481
W
Arachne
KaratBanger
Arachne
4,443
2,504
0
4,333
10,822
6,165
0
2,052
8,673
7,433
45,803
W
Chaac
4,779
1,600
0
3,538
7,928
3,440
530
0
7,578
2,269
56,949
W
Ares
5,220
336
360
1,474
10,483
5,981
0
2,973
7,456
26,901
0
L
Izanami
ViperIsWeak
Izanami
7,475
5,209
0
3,267
9,587
2,587
0
2,113
7,382
0
49,941
W
Nu Wa
david090
Nu Wa
10,869
3,615
0
2,788
6,582
2,205
160
2,048
4,330
75,848
0
W
Xbalanque
deathbaron123
Xbalanque
7,585
3,858
0
4,975
10,571
3,259
2,270
2,163
8,364
0
43,826
L
Janus
saul990
Janus
4,087
121
0
708
6,663
1,576
0
4,365
2,058
38,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
43,056
413
Minions Killed
462
0
Camps Cleared
0
1,394,174
Distance Traveled
1,433,395
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,651
443
82
5
0
301,857
1
L
Geb
6,406
427
27
2
0
292,319
5
L
Guan Yu
7,550
503
119
8
0
289,753
3
W
Arachne
8,770
585
78
5
0
297,215
1
W
Chaac
9,036
602
137
9
0
302,905
5
W
Ares
7,689
513
26
2
0
308,006
8
L
Izanami
6,648
443
98
7
0
252,121
4
W
Nu Wa
9,777
652
139
9
0
270,218
4
W
Xbalanque
7,784
519
82
5
0
255,051
1
L
Janus
7,137
476
87
6
0
258,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role