Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Balance55
Jing Wei
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 89L
1,462 Elo+
Party 1
Hercules
Hercules
IAmPumpkinPie
Hercules
Level 88
God Stats
8W - 8L
1,477 SR
Queue Stats
424W - 401L
1,477 Elo+
Party 1
He Bo
He Bo
RichardDarkar
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
RusstyBeard
Terra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,771 Elo+
Solo
Team Averages
Level 126
1,495 SR
1,542 Elo+

VS

Team Averages
Level 124
1,559 SR
1,369 Elo+
Bastet
Bastet
CandyBunnyBoo
Bastet
Level 157
God Stats
2W - 2L
1,686 SR
Queue Stats
103W - 113L
1,294 Elo+
Solo
Amaterasu
Amaterasu
DarkerMen
Amaterasu
Level 148
God Stats
3W - 4L
1,285 SR
Queue Stats
155W - 165L
1,392 Elo+
Party 2
Sylvanus
Sylvanus
LineXxoxXYaY24
Sylvanus
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 136L
1,146 Elo+
Solo
Kuzenbo
Kuzenbo
Pedxng
Kuzenbo
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 69L
1,405 Elo+
Solo
Jing Wei
Jing Wei
ValkiryaDF
Jing Wei
Level 125
God Stats
2W - 1L
1,824 SR
Queue Stats
96W - 99L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 2 / 10
9,846
821
18,583
11,846
6,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Balance55
Jing Wei
17
5 / 2 / 13
10,222
852
17,316
11,699
5,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
IAmPumpkinPie
Hercules
17
4 / 1 / 11
9,967
831
8,735
19,606
15,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
4 / 2 / 12
9,599
800
13,157
8,924
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 1 / 18
9,676
806
9,587
15,767
18,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,287
691
13,012
12,611
7,079
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
DarkerMen
Amaterasu
15
2 / 4 / 3
8,027
669
8,333
16,483
8,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
15
1 / 4 / 3
7,798
650
9,063
15,528
14,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Pedxng
Kuzenbo
14
1 / 7 / 5
7,958
663
11,597
23,856
15,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
ValkiryaDF
Jing Wei
17
2 / 2 / 4
8,831
736
8,934
9,714
4,507
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
20
Kills
8
8
Deaths
20
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
10
5
W
Jing Wei
Balance55
Jing Wei
5
2
13
5.75
L
2
3
2
1
L
Amaterasu
DarkerMen
Amaterasu
2
4
3
0.88
W
Hercules
IAmPumpkinPie
Hercules
4
1
11
9.5
L
Sylvanus
1
4
3
0.63
L
Kuzenbo
Pedxng
Kuzenbo
1
7
5
0.5
W
4
2
12
5
W
2
1
18
11
L
Jing Wei
ValkiryaDF
Jing Wei
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,378
Damage
50,939
67,842
Taken
78,192
49,774
Mitigated
50,837
34,022
Healing
33,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,583
1,062
1,643
973
11,846
6,020
1,128
3,924
7,922
46,586
0
W
Jing Wei
Balance55
Jing Wei
17,316
14,757
2,056
2,846
11,699
5,688
2,503
3,889
7,810
0
34,721
L
13,012
1,829
1,648
909
12,611
7,079
29
5,177
7,123
139
24,510
L
Amaterasu
DarkerMen
Amaterasu
8,333
3,349
1,419
6,649
16,483
8,513
411
9,864
6,244
0
16,190
W
Hercules
IAmPumpkinPie
Hercules
8,735
2,383
1,892
9,986
19,606
15,875
321
5,836
12,242
12
15,636
L
Sylvanus
9,063
1,229
8,488
5,766
15,528
14,792
72
8,432
6,834
13,222
0
L
Kuzenbo
Pedxng
Kuzenbo
11,597
3,412
1,428
5,256
23,856
15,946
218
11,802
11,695
17,206
0
W
13,157
1,970
2,531
718
8,924
4,055
1,274
2,975
5,949
28,669
0
W
9,587
509
6,772
4,605
15,767
18,136
565
4,175
11,592
14,718
0
L
Jing Wei
ValkiryaDF
Jing Wei
8,934
6,777
1,013
1,040
9,714
4,507
792
5,359
4,253
0
31,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,310
Gold Earned
40,901
192
Minions Killed
112
0
Camps Cleared
0
1,104,329
Distance Traveled
1,081,275
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,846
821
61
5
0
219,606
1
W
Jing Wei
10,222
852
58
5
0
219,259
4
L
Bastet
8,287
691
18
2
0
212,862
1
L
Amaterasu
8,027
669
21
2
0
251,643
0
W
Hercules
9,967
831
22
2
0
229,379
0
L
Sylvanus
7,798
650
8
1
0
183,184
0
L
Kuzenbo
7,958
663
7
1
0
223,684
0
W
He Bo
9,599
800
43
4
0
177,071
4
W
Terra
9,676
806
8
1
0
259,014
1
L
Jing Wei
8,831
736
58
5
0
209,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role