Player Matchup

Danzaburou
Danzaburou
Gbros16
Danzaburou
Level 14
God Stats
4W - 2L
1,750 SR
Queue Stats
6W - 5L
1,471 Elo+
Solo
Sobek
Sobek
LetsPlayMelee
Sobek
Level 29
God Stats
2W - 1L
1,737 SR
Queue Stats
17W - 10L
1,673 Elo+
Solo
Janus
Janus
MClovin1509
Janus
Level 27
God Stats
3W - 2L
1,301 SR
Queue Stats
78W - 55L
1,713 Elo+
Solo
Tsukuyomi
Tsukuyomi
Swoop0907
Tsukuyomi
Level 23
God Stats
3W - 4L
1,272 SR
Queue Stats
21W - 27L
1,462 Elo+
Solo
Freya
Freya
inaui
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Team Averages
Level 24
1,512 SR
1,564 Elo+

VS

Team Averages
Level 9
1,668 SR
1,604 Elo+
Set
Set
Midannn
Set
Level 5
God Stats
1W - 2L
1,739 SR
Queue Stats
3W - 5L
1,681 Elo+
Party 1
Bellona
Bellona
Phantasm1111
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Ymir
Ymir
UpInYoCrib
Ymir
Level 5
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 5L
1,681 Elo+
Party 1
Kali
Kali
Vuulture
Kali
Level 24
God Stats
12W - 8L
1,864 SR
Queue Stats
17W - 10L
1,727 Elo+
Solo
Bakasura
Bakasura
WeebMaster17
Bakasura
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gbros16
Danzaburou
17
12 / 1 / 7
11,545
641
11,732
7,752
2,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 19
10,649
592
7,493
14,405
13,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
13 / 2 / 12
11,400
633
17,322
11,024
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Swoop0907
Tsukuyomi
15
7 / 4 / 8
9,829
546
10,282
12,460
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
inaui
Freya
17
9 / 1 / 6
11,082
616
13,570
13,165
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
2 / 10 / 1
6,799
378
6,644
15,019
7,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Phantasm1111
Bellona
13
2 / 10 / 1
8,757
487
3,584
14,109
9,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 13 / 0
6,515
362
6,259
20,541
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
11
5 / 5 / 0
8,268
459
7,057
15,346
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
WeebMaster17
Bakasura
10
0 / 10 / 2
7,340
408
2,218
13,607
4,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
13
47
Kills
9
9
Deaths
48
52
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gbros16
Danzaburou
12
1
7
15.5
W
6
1
19
15.5
W
13
2
12
9.5
L
Set
2
10
1
0.25
L
Bellona
Phantasm1111
Bellona
2
10
1
0.25
W
Tsukuyomi
Swoop0907
Tsukuyomi
7
4
8
2.75
L
0
13
0
0
L
Kali
5
5
0
1
L
Bakasura
WeebMaster17
Bakasura
0
10
2
0.1
W
Freya
inaui
Freya
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,399
Damage
25,762
58,806
Taken
78,622
30,294
Mitigated
36,323
22,734
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gbros16
Danzaburou
11,732
6,476
0
2,586
7,752
2,903
6,287
457
7,245
0
78,433
W
7,493
1,549
0
4,801
14,405
13,058
609
1,201
12,662
27,718
0
W
17,322
2,955
319
2,101
11,024
4,014
516
1,455
9,294
86,497
0
L
Set
6,644
2,508
0
635
15,019
7,840
467
8,042
6,723
0
16,610
L
Bellona
Phantasm1111
Bellona
3,584
2,242
0
1,022
14,109
9,947
0
5,308
8,774
0
28,707
W
Tsukuyomi
Swoop0907
Tsukuyomi
10,282
3,200
0
3,412
12,460
4,411
104
1,927
10,390
0
46,489
L
6,259
2,388
0
228
20,541
8,762
24
10,574
9,797
29,025
0
L
Kali
7,057
3,329
0
4,889
15,346
5,098
0
6,376
8,856
0
28,660
L
Bakasura
WeebMaster17
Bakasura
2,218
1,602
0
1,535
13,607
4,676
266
7,464
6,087
0
17,811
W
Freya
inaui
Freya
13,570
6,089
0
9,515
13,165
5,908
2,713
1,219
11,606
65,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,505
Gold Earned
37,679
487
Minions Killed
229
0
Camps Cleared
0
1,682,344
Distance Traveled
1,376,005
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,545
641
120
7
0
325,938
6
W
Sobek
10,649
592
30
2
0
341,185
4
W
Janus
11,400
633
137
8
0
380,948
1
L
Set
6,799
378
16
1
0
280,206
0
L
Bellona
8,757
487
62
3
0
265,606
0
W
Tsukuyomi
9,829
546
85
5
0
344,124
0
L
Ymir
6,515
362
54
3
0
309,764
0
L
Kali
8,268
459
47
3
0
253,667
3
L
Bakasura
7,340
408
50
3
0
266,762
0
W
Freya
11,082
616
115
6
0
290,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role