Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
RE3kkT_
Guan Yu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 26L
1,528 Elo+
Party 1
Apollo
Apollo
TTrauhMa--
Apollo
Level 16
God Stats
4W - 7L
1,139 SR
Queue Stats
118W - 122L
1,558 Elo+
Party 2
Janus
Janus
Thanks4TheTP--
Janus
Level 148
God Stats
17W - 15L
1,397 SR
Queue Stats
59W - 74L
1,558 Elo+
Party 2
Erlang Shen
Erlang Shen
blood_x77
Erlang Shen
Level 37
God Stats
9W - 8L
1,464 SR
Queue Stats
174W - 187L
1,523 Elo+
Solo
Team Averages
Level 71
1,400 SR
1,534 Elo+

VS

Team Averages
Level 110
1,650 SR
1,591 Elo+
Ymir
Ymir
FITTYJ
Ymir
Level 140
God Stats
12W - 4L
1,891 SR
Queue Stats
101W - 50L
1,570 Elo+
Party 3
King Arthur
King Arthur
ItsRayLmao
King Arthur
Level 8
God Stats
8W - 1L
1,500 SR
Queue Stats
108W - 16L
1,883 Elo+
Party 3
Artemis
Artemis
JCHVX
Artemis
Level 141
God Stats
8W - 2L
1,858 SR
Queue Stats
149W - 77L
1,600 Elo+
Party 3
Hel
Hel
LaelBlade
Hel
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,490 Elo+
Solo
Set
Set
ShinraTogami
Set
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 12L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 3 / 0
4,957
496
2,716
6,140
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
RE3kkT_
Guan Yu
7
1 / 3 / 0
4,797
480
1,596
6,356
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
TTrauhMa--
Apollo
8
0 / 1 / 1
4,716
472
2,061
3,755
1,107
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
5,394
539
3,616
4,990
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
blood_x77
Erlang Shen
8
0 / 1 / 1
4,958
496
1,764
6,409
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FITTYJ
Ymir
10
3 / 1 / 3
6,082
608
2,567
4,699
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ItsRayLmao
King Arthur
11
3 / 0 / 0
6,221
622
4,389
6,057
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
JCHVX
Artemis
9
2 / 1 / 3
5,733
573
3,758
5,917
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 0 / 3
4,899
490
2,260
3,002
633
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 5
6,084
608
4,700
4,236
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Ymir
FITTYJ
Ymir
3
1
3
4.5
W
King Arthur
ItsRayLmao
King Arthur
3
0
0
3
W
Artemis
JCHVX
Artemis
2
1
3
3.5
W
1
0
3
2.5
L
Guan Yu
RE3kkT_
Guan Yu
1
3
0
0.33
W
3
0
5
5.5
L
Apollo
TTrauhMa--
Apollo
0
1
1
0.5
L
1
4
0
0.25
L
Erlang Shen
blood_x77
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,753
Damage
17,674
27,650
Taken
23,911
10,926
Mitigated
9,376
9,091
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,716
159
0
2,490
6,140
3,688
0
0
5,815
24,525
0
W
Ymir
FITTYJ
Ymir
2,567
420
0
1,092
4,699
1,675
287
2,238
2,260
25,748
0
W
King Arthur
ItsRayLmao
King Arthur
4,389
734
0
2,373
6,057
4,223
25
2,270
3,583
0
30,853
W
Artemis
JCHVX
Artemis
3,758
1,987
0
1,555
5,917
1,278
250
0
5,917
0
25,644
W
2,260
108
1,842
1,526
3,002
633
0
304
2,664
14,168
0
L
Guan Yu
RE3kkT_
Guan Yu
1,596
127
360
1,934
6,356
2,764
0
1,309
5,047
0
9,408
W
4,700
2,144
0
2,280
4,236
1,567
0
966
3,155
0
31,699
L
Apollo
TTrauhMa--
Apollo
2,061
1,175
0
1,104
3,755
1,107
0
1,061
2,654
0
21,108
L
3,616
347
0
547
4,990
1,348
0
1,456
3,438
27,881
0
L
Erlang Shen
blood_x77
Erlang Shen
1,764
573
0
2,656
6,409
2,019
0
787
5,521
0
22,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
29,019
243
Minions Killed
246
0
Camps Cleared
0
950,422
Distance Traveled
975,106
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,957
496
56
6
0
179,536
0
W
Ymir
6,082
608
57
6
0
189,811
3
W
King Arthur
6,221
622
48
5
0
204,416
2
W
Artemis
5,733
573
55
6
0
163,431
0
W
Hel
4,899
490
27
3
0
190,887
5
L
Guan Yu
4,797
480
15
2
0
164,372
0
W
Set
6,084
608
59
6
0
226,561
4
L
Apollo
4,716
472
59
6
0
185,057
0
L
Janus
5,394
539
63
6
0
203,860
1
L
Erlang Shen
4,958
496
50
5
0
217,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role