Player Matchup

Danzaburou
Danzaburou
Fatt Mamba
Danzaburou
Level 125
God Stats
16W - 22L
1,829 SR
Queue Stats
99W - 185L
1,393 Elo+
Party 3
Bellona
Bellona
Fatt Melo
Bellona
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
77W - 158L
1,441 Elo+
Party 3
Arachne
Arachne
Hiyah Jah
Arachne
Level 88
God Stats
12W - 29L
1,422 SR
Queue Stats
44W - 97L
1,378 Elo+
Party 3
Ymir
Ymir
SKEENO x CGE
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 90L
1,883 Elo+
Party 3
Eset
Eset
Skiinny Bron
Eset
Level 126
God Stats
0W - 1L
1,699 SR
Queue Stats
83W - 152L
1,379 Elo+
Party 3
Team Averages
Level 107
1,590 SR
1,495 Elo+

VS

Team Averages
Level 121
1,480 SR
1,483 Elo+
Terra
Terra
 
Terra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BIG CEO Smokeyy
Ah Puch
Level 107
God Stats
20W - 15L
1,585 SR
Queue Stats
454W - 493L
1,509 Elo+
Party 1
Bastet
Bastet
GanGsTeR B 905
Bastet
Level 108
God Stats
37W - 18L
1,500 SR
Queue Stats
467W - 485L
1,515 Elo+
Party 1
Medusa
Medusa
Phariboi
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
Snowbear418
Nu Wa
Level 156
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 1L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fatt Mamba
Danzaburou
16
1 / 3 / 1
9,659
604
8,480
16,823
5,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Fatt Melo
Bellona
15
1 / 10 / 1
9,377
586
8,239
19,566
19,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Hiyah Jah
Arachne
17
1 / 4 / 1
9,823
614
3,297
18,971
9,732
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 2
8,630
539
3,751
12,905
9,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
0 / 4 / 0
8,841
553
11,652
12,703
4,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
0 / 0 / 18
10,544
659
7,560
12,581
7,158
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 0 / 12
12,463
779
16,590
8,623
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 2 / 8
12,496
781
13,606
15,911
6,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Phariboi
Medusa
18
4 / 1 / 7
11,662
729
7,902
10,755
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 0 / 18
12,640
790
16,792
7,952
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
88
3
Kills
25
25
Deaths
3
5
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
18
9
W
7
0
12
13
L
Danzaburou
Fatt Mamba
Danzaburou
1
3
1
0.5
L
Bellona
Fatt Melo
Bellona
1
10
1
0.15
W
9
2
8
6.5
L
Arachne
Hiyah Jah
Arachne
1
4
1
0.38
W
Medusa
Phariboi
Medusa
4
1
7
7.5
L
0
4
2
0.25
L
0
4
0
0
W
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,419
Damage
62,450
80,968
Taken
55,822
49,714
Mitigated
25,347
12,796
Healing
23,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,560
349
5,445
4,385
12,581
7,158
414
5,134
7,422
20,621
0
W
16,590
406
1,912
3,268
8,623
3,907
1,318
3,629
4,945
45,575
0
L
Danzaburou
Fatt Mamba
Danzaburou
8,480
1,387
0
4,261
16,823
5,797
0
9,532
7,080
0
44,818
L
Bellona
Fatt Melo
Bellona
8,239
2,019
520
1,343
19,566
19,950
0
9,381
10,000
0
29,654
W
13,606
3,755
0
4,631
15,911
6,492
0
2,641
13,020
0
27,090
L
Arachne
Hiyah Jah
Arachne
3,297
2,975
0
3,606
18,971
9,732
0
6,850
11,875
0
31,310
W
Medusa
Phariboi
Medusa
7,902
3,464
0
3,720
10,755
4,422
5,259
1,909
8,746
0
50,549
L
3,751
191
0
156
12,905
9,536
0
8,318
4,372
21,194
0
L
11,652
373
0
2,910
12,703
4,699
0
6,218
6,232
51,635
0
W
16,792
2,950
0
313
7,952
3,368
1,103
2,370
5,532
64,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,330
Gold Earned
59,805
337
Minions Killed
365
6
Camps Cleared
9
1,290,318
Distance Traveled
1,552,838
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,544
659
41
3
2
301,060
1
W
Ah Puch
12,463
779
75
5
1
306,732
3
L
Danzaburou
9,659
604
99
6
1
257,002
1
L
Bellona
9,377
586
47
3
3
256,155
0
W
Bastet
12,496
781
24
2
0
351,970
0
L
Arachne
9,823
614
69
4
2
280,883
2
W
Medusa
11,662
729
109
7
3
287,058
0
L
Ymir
8,630
539
37
2
0
227,877
0
L
Eset
8,841
553
85
5
0
268,401
2
W
Nu Wa
12,640
790
116
7
3
306,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role