Player Matchup

Guan Yu
Guan Yu
Bronze III
BoonDoxFox
Guan Yu
Bronze III
Level 65
God Stats
1W - 1L
1,732 SR
Queue Stats
30W - 49L
1,489 MMR
Solo
Bellona
Bellona
Gold V
BrawlBomber13
Bellona
Gold V
Level 123
God Stats
2W - 4L
1,257 SR
Queue Stats
152W - 157L
1,492 MMR
Solo
Hera
Hera
Gold IV
HomicideGoated
Hera
Gold IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,496 MMR
Party 2
Medusa
Medusa
Gold V
HomicideHothead
Medusa
Gold V
Level 81
God Stats
1W - 4L
1,550 SR
Queue Stats
164W - 162L
1,494 MMR
Party 2
Ares
Ares
Silver III
Riot_Control808
Ares
Silver III
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 106L
1,494 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,508 SR
1,493 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,638 SR
1,499 MMR
Fenrir
Fenrir
Gold IV
CallMeLukie
Fenrir
Gold IV
Level 43
God Stats
10W - 8L
1,500 SR
Queue Stats
70W - 71L
1,495 MMR
Solo
Danzaburou
Danzaburou
Bronze III
diccpo
Danzaburou
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,515 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
victormm17
Sun Wukong
Gold V
Level 66
God Stats
5W - 3L
1,790 SR
Queue Stats
69W - 102L
1,495 MMR
Solo
Sobek
Sobek
Bronze III
vinnydior
Sobek
Bronze III
Level 80
God Stats
1W - 2L
1,899 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Raijin
Raijin
Bronze III
xX Z ii M b a
Raijin
Bronze III
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 77L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BoonDoxFox
Guan Yu
17
2 / 5 / 3
10,786
469
6,374
19,120
9,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
17
2 / 3 / 1
10,858
472
11,705
26,130
21,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 6 / 2
10,275
447
7,049
10,913
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 3 / 0
12,396
539
8,589
13,491
5,950
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 4
8,429
366
6,982
17,753
8,801
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
TsukuyomiSetScyllaCu ChulainnApollo

VS

Bans
NemesisCthulhuPersephoneErlang ShenNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
5 / 1 / 8
12,271
534
11,411
17,593
11,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
diccpo
Danzaburou
20
6 / 2 / 6
12,848
559
12,167
14,349
5,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
victormm17
Sun Wukong
19
3 / 0 / 2
12,318
536
16,730
14,493
9,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
vinnydior
Sobek
17
2 / 2 / 10
10,774
468
4,596
14,067
12,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 3 / 7
12,857
559
13,934
15,048
6,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
22
22
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BoonDoxFox
Guan Yu
2
5
3
0.7
L
Bellona
2
3
1
0.83
W
Fenrir
5
1
8
9
L
1
6
2
0.33
L
3
3
0
1
L
0
5
4
0.4
W
Danzaburou
diccpo
Danzaburou
6
2
6
4.5
W
Sun Wukong
victormm17
Sun Wukong
3
0
2
4
W
Sobek
vinnydior
Sobek
2
2
10
3.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,699
Damage
58,838
87,407
Taken
75,550
50,251
Mitigated
45,899
24,256
Healing
33,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BoonDoxFox
Guan Yu
6,374
1,267
689
2,814
19,120
9,662
868
4,962
13,878
0
76,233
L
Bellona
11,705
3,245
0
10,732
26,130
21,889
100
4,716
21,278
3,065
63,766
W
Fenrir
11,411
1,879
0
8,769
17,593
11,650
570
3,997
13,389
0
97,812
L
7,049
1,416
0
1,019
10,913
3,949
0
2,653
8,170
76,254
0
L
8,589
3,689
0
5,064
13,491
5,950
1,254
2,548
10,915
0
95,029
L
6,982
340
0
3,938
17,753
8,801
0
4,359
13,230
27,447
0
W
Danzaburou
diccpo
Danzaburou
12,167
6,022
0
8,506
14,349
5,592
517
1,748
12,521
0
101,876
W
Sun Wukong
victormm17
Sun Wukong
16,730
2,625
0
7,091
14,493
9,391
489
2,784
10,941
265
89,672
W
Sobek
vinnydior
Sobek
4,596
155
0
3,655
14,067
12,906
56
4,167
9,735
21,908
0
W
13,934
1,298
219
4,929
15,048
6,360
681
2,437
12,461
113,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,744
Gold Earned
61,068
601
Minions Killed
683
0
Camps Cleared
0
2,168,127
Distance Traveled
2,230,569
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,786
469
126
5
0
471,396
1
L
Bellona
10,858
472
142
6
0
401,750
8
W
Fenrir
12,271
534
141
6
0
491,341
6
L
Hera
10,275
447
139
6
0
400,804
6
L
Medusa
12,396
539
164
7
0
438,326
8
L
Ares
8,429
366
30
1
0
455,851
10
W
Danzaburou
12,848
559
145
6
0
407,160
6
W
Sun Wukong
12,318
536
171
7
0
467,057
1
W
Sobek
10,774
468
25
1
0
476,674
2
W
Raijin
12,857
559
201
9
0
388,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role