Player Matchup

Hera
Hera
Djay_Meowmix
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ShadowOfDesu
Jing Wei
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 75L
1,686 Elo+
Party 2
Da Ji
Da Ji
TheDark_division
Da Ji
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,796 Elo+
Party 2
Tyr
Tyr
mpb11267
Tyr
Level 84
God Stats
2W - 2L
1,650 SR
Queue Stats
18W - 10L
1,656 Elo+
Party 2
Kuzenbo
Kuzenbo
yess743
Kuzenbo
Level 136
God Stats
3W - 4L
1,877 SR
Queue Stats
114W - 117L
1,641 Elo+
Party 2
Team Averages
Level 96
1,605 SR
1,656 Elo+

VS

Team Averages
Level 90
1,543 SR
1,733 Elo+
Danzaburou
Danzaburou
Edwuar__kenway
Danzaburou
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
317W - 265L
1,687 Elo+
Party 1
Ravana
Ravana
FAUABxELITEx
Ravana
Level 84
God Stats
1W - 0L
1,715 SR
Queue Stats
40W - 33L
1,916 Elo+
Solo
Discordia
Discordia
MagicThunder246
Discordia
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,477 Elo+
Solo
Osiris
Osiris
gabriel192142
Osiris
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
325W - 253L
1,980 Elo+
Party 1
Ares
Ares
robertoangel_
Ares
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
281W - 228L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,878
490
2,729
5,693
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
ShadowOfDesu
Jing Wei
10
0 / 2 / 1
5,223
435
1,824
5,826
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 1
5,360
447
2,016
7,038
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 0
7,264
605
3,902
10,558
8,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
yess743
Kuzenbo
8
0 / 3 / 2
5,329
444
4,202
12,056
6,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Edwuar__kenway
Danzaburou
11
2 / 0 / 3
6,969
581
4,704
3,976
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
10
3 / 0 / 4
6,393
533
4,461
3,725
1,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MagicThunder246
Discordia
11
2 / 1 / 0
6,632
553
5,258
3,913
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
7,199
600
7,632
6,039
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 4
6,475
540
6,610
8,066
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
9
9
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Danzaburou
Edwuar__kenway
Danzaburou
2
0
3
3.5
W
Ravana
3
0
4
5
W
Discordia
MagicThunder246
Discordia
2
1
0
2
L
Jing Wei
ShadowOfDesu
Jing Wei
0
2
1
0.25
L
0
2
1
0.25
W
0
1
0
0
L
2
0
0
2
W
2
1
4
4
L
Kuzenbo
yess743
Kuzenbo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,673
Damage
28,665
41,171
Taken
25,719
20,273
Mitigated
14,984
14,122
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,729
689
0
1,004
5,693
1,864
0
3,287
2,406
27,440
0
W
Danzaburou
Edwuar__kenway
Danzaburou
4,704
1,733
0
1,934
3,976
2,386
450
1,332
2,607
4,471
35,871
W
Ravana
4,461
854
0
744
3,725
1,254
0
757
2,933
0
30,446
W
Discordia
MagicThunder246
Discordia
5,258
169
0
547
3,913
1,175
774
1,439
2,444
36,652
0
L
Jing Wei
ShadowOfDesu
Jing Wei
1,824
879
0
2,063
5,826
1,704
0
2,174
3,652
0
26,087
L
2,016
241
0
2,364
7,038
2,101
0
1,118
5,920
0
25,676
W
7,632
2,609
0
2,325
6,039
5,886
0
0
6,039
6,397
40,708
L
3,902
695
0
5,265
10,558
8,041
0
1,945
8,613
0
44,818
W
6,610
297
0
2,620
8,066
4,283
0
3,217
4,765
29,006
0
L
Kuzenbo
yess743
Kuzenbo
4,202
1,741
0
3,426
12,056
6,563
0
4,508
7,548
15,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
33,668
323
Minions Killed
352
0
Camps Cleared
0
1,195,290
Distance Traveled
1,233,617
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,878
490
65
5
0
242,297
0
W
Danzaburou
6,969
581
86
7
0
223,971
3
W
Ravana
6,393
533
60
5
0
266,118
5
W
Discordia
6,632
553
76
6
0
238,327
3
L
Jing Wei
5,223
435
60
5
0
207,351
0
L
Da Ji
5,360
447
62
5
0
247,116
1
W
Osiris
7,199
600
102
9
0
247,555
3
L
Tyr
7,264
605
120
10
0
249,230
3
W
Ares
6,475
540
28
2
0
257,646
2
L
Kuzenbo
5,329
444
16
1
0
249,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role