Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
C-dot-AREST
Sylvanus
Level 30
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 1
Janus
Janus
MGD_Seaan
Janus
Level 43
God Stats
6W - 2L
1,746 SR
Queue Stats
30W - 15L
1,829 Elo+
Party 1
Fenrir
Fenrir
RISKYPETE4420
Fenrir
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 70L
1,939 Elo+
Party 1
Cernunnos
Cernunnos
SFTL_Denniscrazy
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 1
Team Averages
Level 93
1,510 SR
1,587 Elo+

VS

Team Averages
Level 38
1,435 SR
1,381 Elo+
Fenrir
Fenrir
Peponcio_RN
Fenrir
Level 62
God Stats
6W - 12L
1,494 SR
Queue Stats
82W - 94L
1,314 Elo+
Party 2
Ymir
Ymir
dolan0011
Ymir
Level 27
God Stats
36W - 26L
1,586 SR
Queue Stats
95W - 115L
1,432 Elo+
Party 2
Ra
Ra
graciah000
Ra
Level 24
God Stats
13W - 17L
1,431 SR
Queue Stats
229W - 260L
1,425 Elo+
Party 2
Cu Chulainn
Cu Chulainn
manugbalayo
Cu Chulainn
Level 27
God Stats
25W - 29L
1,347 SR
Queue Stats
69W - 91L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
marcosrdguez69
Sun Wukong
Level 52
God Stats
12W - 24L
1,315 SR
Queue Stats
30W - 54L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
15 / 6 / 14
13,242
631
24,732
22,696
14,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
C-dot-AREST
Sylvanus
15
3 / 2 / 13
10,527
501
6,856
16,887
17,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
MGD_Seaan
Janus
20
14 / 2 / 11
14,355
684
23,167
13,788
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 11
11,000
524
10,598
19,059
18,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
16
2 / 3 / 10
10,420
496
11,864
13,283
5,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 13 / 5
10,751
512
12,345
21,481
12,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
4 / 5 / 6
9,548
455
9,637
17,786
13,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 9 / 6
10,097
481
5,022
13,708
10,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
manugbalayo
Cu Chulainn
16
2 / 3 / 5
9,472
451
5,844
19,608
11,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
marcosrdguez69
Sun Wukong
13
1 / 8 / 6
8,072
384
6,947
22,459
13,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
37
Kills
14
17
Deaths
38
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
15
6
14
3.67
W
Sylvanus
C-dot-AREST
Sylvanus
3
2
13
4.75
W
Janus
MGD_Seaan
Janus
14
2
11
9.75
L
Fenrir
5
13
5
0.58
W
3
4
11
2.13
W
Cernunnos
2
3
10
2.33
L
Ymir
4
5
6
1.4
L
2
9
6
0.56
L
Cu Chulainn
manugbalayo
Cu Chulainn
2
3
5
1.5
L
Sun Wukong
marcosrdguez69
Sun Wukong
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,217
Damage
39,795
85,713
Taken
95,042
63,600
Mitigated
62,446
32,565
Healing
18,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
24,732
8,029
0
6,443
22,696
14,792
51
2,052
20,594
0
97,489
W
Sylvanus
C-dot-AREST
Sylvanus
6,856
821
3,144
6,666
16,887
17,904
447
5,282
11,505
18,429
0
W
Janus
MGD_Seaan
Janus
23,167
1,561
798
4,091
13,788
6,156
1,050
2,763
11,025
115,637
0
L
Fenrir
12,345
3,245
408
2,796
21,481
12,494
0
6,051
15,355
0
45,925
W
10,598
2,213
0
5,458
19,059
18,922
2,705
955
16,410
112
46,925
W
Cernunnos
11,864
5,092
0
5,965
13,283
5,826
9,232
3,607
9,651
0
75,386
L
Ymir
9,637
1,377
0
1,709
17,786
13,725
0
6,524
11,216
47,036
0
L
5,022
257
408
1,573
13,708
10,425
0
8,169
5,539
50,164
0
L
Cu Chulainn
manugbalayo
Cu Chulainn
5,844
1,341
0
6,384
19,608
11,895
438
2,781
16,413
0
39,832
L
Sun Wukong
marcosrdguez69
Sun Wukong
6,947
1,332
134
4,949
22,459
13,907
115
6,606
15,803
0
35,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,544
Gold Earned
47,940
524
Minions Killed
377
0
Camps Cleared
0
1,934,482
Distance Traveled
1,926,093
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,242
631
124
6
0
409,516
2
W
Sylvanus
10,527
501
30
1
0
380,604
2
W
Janus
14,355
684
179
9
0
450,088
3
L
Fenrir
10,751
512
78
4
0
357,402
0
W
Fenrir
11,000
524
80
4
0
370,416
2
W
Cernunnos
10,420
496
111
5
0
323,858
0
L
Ymir
9,548
455
74
4
0
387,287
0
L
Ra
10,097
481
90
4
0
356,474
4
L
Cu Chulainn
9,472
451
72
3
0
443,246
1
L
Sun Wukong
8,072
384
63
3
0
381,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role