Player Matchup

Amaterasu
Amaterasu
Gusjomeal05
Amaterasu
Level 57
God Stats
5W - 0L
1,500 SR
Queue Stats
165W - 155L
1,619 Elo+
Party 2
Baron Samedi
Baron Samedi
TexanTrue
Baron Samedi
Level 108
God Stats
11W - 5L
1,765 SR
Queue Stats
78W - 62L
1,626 Elo+
Party 3
Khepri
Khepri
ThE CrAzY ShOt
Khepri
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 23L
1,435 Elo+
Party 3
Neith
Neith
altair3198
Neith
Level 18
God Stats
1W - 1L
1,245 SR
Queue Stats
15W - 8L
1,677 Elo+
Party 2
Awilix
Awilix
tety boi
Awilix
Level 70
God Stats
5W - 4L
1,592 SR
Queue Stats
31W - 30L
1,656 Elo+
Party 3
Team Averages
Level 57
1,520 SR
1,603 Elo+

VS

Team Averages
Level 40
1,630 SR
1,592 Elo+
Ganesha
Ganesha
CrxzyHits
Ganesha
Level 23
God Stats
44W - 41L
1,801 SR
Queue Stats
312W - 360L
1,704 Elo+
Party 1
Ne Zha
Ne Zha
GORILLAMAN_DEE
Ne Zha
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
288W - 310L
1,538 Elo+
Party 1
Achilles
Achilles
NotSpooky
Achilles
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
304W - 319L
1,647 Elo+
Party 1
Anubis
Anubis
Tossic_boi327
Anubis
Level 42
God Stats
4W - 6L
1,749 SR
Queue Stats
147W - 183L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
WhyUMad4067
Danzaburou
Level 45
God Stats
1W - 4L
1,597 SR
Queue Stats
97W - 66L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gusjomeal05
Amaterasu
15
5 / 1 / 5
9,007
563
8,404
17,522
9,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
TexanTrue
Baron Samedi
15
5 / 4 / 6
8,887
555
8,366
8,346
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 6
7,310
457
1,213
8,201
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
13
3 / 3 / 5
7,964
498
9,126
7,293
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
tety boi
Awilix
15
10 / 2 / 7
9,565
598
9,698
9,997
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CrxzyHits
Ganesha
12
0 / 5 / 8
7,979
499
6,723
11,974
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 6 / 1
7,503
469
6,548
11,229
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
NotSpooky
Achilles
14
2 / 3 / 1
8,434
527
9,594
13,033
11,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 1
6,819
426
3,190
6,357
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
WhyUMad4067
Danzaburou
13
8 / 4 / 0
8,634
540
11,645
9,345
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
23
Kills
13
13
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CrxzyHits
Ganesha
0
5
8
0.8
L
2
6
1
0.42
W
Amaterasu
Gusjomeal05
Amaterasu
5
1
5
7.5
L
Achilles
NotSpooky
Achilles
2
3
1
0.83
W
Baron Samedi
TexanTrue
Baron Samedi
5
4
6
2
W
0
3
6
1
L
1
5
1
0.3
L
Danzaburou
WhyUMad4067
Danzaburou
8
4
0
2
W
Neith
3
3
5
1.83
W
Awilix
tety boi
Awilix
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,807
Damage
37,700
51,359
Taken
51,938
25,080
Mitigated
32,906
21,204
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CrxzyHits
Ganesha
6,723
622
0
1,475
11,974
8,359
204
2,656
9,202
22,350
0
L
6,548
2,433
0
893
11,229
6,564
0
1,490
9,684
5,326
31,269
W
Amaterasu
Gusjomeal05
Amaterasu
8,404
4,507
0
11,577
17,522
9,605
1,731
1,431
15,463
0
46,577
L
Achilles
NotSpooky
Achilles
9,594
4,172
0
5,868
13,033
11,832
0
335
12,658
0
47,176
W
Baron Samedi
TexanTrue
Baron Samedi
8,366
861
552
1,939
8,346
3,385
670
2,581
5,698
52,421
0
W
1,213
184
0
1,191
8,201
3,860
480
2,786
5,415
8,051
0
L
3,190
134
0
576
6,357
3,083
270
3,241
2,970
17,211
0
L
Danzaburou
WhyUMad4067
Danzaburou
11,645
4,842
0
2,726
9,345
3,068
716
1,604
7,609
0
51,181
W
Neith
9,126
4,678
0
3,457
7,293
2,152
1,620
1,830
5,463
0
54,225
W
Awilix
tety boi
Awilix
9,698
3,974
0
2,488
9,997
6,078
496
1,358
8,478
5,423
36,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,733
Gold Earned
39,369
354
Minions Killed
302
0
Camps Cleared
0
1,518,922
Distance Traveled
1,291,683
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,979
499
5
0
0
296,516
2
L
Ne Zha
7,503
469
62
4
0
284,942
0
W
Amaterasu
9,007
563
91
6
0
319,072
0
L
Achilles
8,434
527
96
6
0
283,141
3
W
Baron Samedi
8,887
555
80
5
0
256,701
2
W
Khepri
7,310
457
21
1
0
310,064
4
L
Anubis
6,819
426
36
2
0
142,580
0
L
Danzaburou
8,634
540
103
6
0
284,504
3
W
Neith
7,964
498
97
6
0
275,028
2
W
Awilix
9,565
598
65
4
0
358,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role