Player Matchup

Achilles
Achilles
Elitewarrior1019
Achilles
Level 151
God Stats
5W - 2L
1,500 SR
Queue Stats
135W - 79L
1,794 Elo+
Party 1
Vulcan
Vulcan
OdiousJimmy
Vulcan
Level 149
God Stats
11W - 2L
1,758 SR
Queue Stats
405W - 231L
2,016 Elo+
Party 1
Ra
Ra
OmniscientFoe91
Ra
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 61L
1,838 Elo+
Party 1
Athena
Athena
PokAniSter
Athena
Level 154
God Stats
6W - 3L
1,715 SR
Queue Stats
284W - 188L
1,806 Elo+
Party 1
Ymir
Ymir
TrickedOutHoro
Ymir
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
378W - 215L
1,801 Elo+
Party 1
Team Averages
Level 152
1,595 SR
1,851 Elo+

VS

Team Averages
Level 141
1,456 SR
1,534 Elo+
Ymir
Ymir
Guccí
Ymir
Level 149
God Stats
3W - 6L
1,494 SR
Queue Stats
351W - 251L
1,605 Elo+
Solo
Bellona
Bellona
HottGirl99
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,319 Elo+
Solo
Sylvanus
Sylvanus
NorwegianWannabe
Sylvanus
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
244W - 264L
1,602 Elo+
Solo
Vamana
Vamana
egggoz
Vamana
Level 155
God Stats
6W - 3L
1,500 SR
Queue Stats
550W - 487L
1,602 Elo+
Solo
Zhong Kui
Zhong Kui
riacha
Zhong Kui
Level 149
God Stats
0W - 4L
1,285 SR
Queue Stats
184W - 184L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
8,859
805
15,482
16,197
16,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
17
10 / 1 / 11
10,072
916
22,470
6,877
3,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 2 / 14
9,604
873
7,541
8,450
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
PokAniSter
Athena
16
3 / 3 / 17
10,060
915
5,170
18,620
19,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 2 / 14
8,543
777
10,266
14,260
15,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Guccí
Ymir
15
3 / 4 / 8
9,618
874
7,299
16,936
17,313
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
HottGirl99
Bellona
14
1 / 5 / 9
7,783
708
7,980
14,002
10,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 4 / 4
8,074
734
7,660
14,598
14,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
egggoz
Vamana
14
2 / 5 / 4
7,910
719
11,049
15,096
14,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
riacha
Zhong Kui
16
3 / 4 / 6
9,128
830
17,805
13,060
9,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
22
Kills
11
11
Deaths
22
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
Ymir
Guccí
Ymir
3
4
8
1.75
L
Bellona
HottGirl99
Bellona
1
5
9
1.1
L
2
4
4
1
W
Vulcan
10
1
11
15.5
W
3
2
14
5
W
Athena
PokAniSter
Athena
3
3
17
3.83
W
2
2
14
4.5
L
Vamana
egggoz
Vamana
2
5
4
0.8
L
Zhong Kui
riacha
Zhong Kui
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,929
Damage
51,793
64,404
Taken
73,692
59,208
Mitigated
66,607
27,683
Healing
26,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,482
4,305
857
2,619
16,197
16,293
148
9,159
6,644
0
21,787
L
Ymir
Guccí
Ymir
7,299
656
234
2,909
16,936
17,313
0
9,502
7,139
16,946
0
L
Bellona
HottGirl99
Bellona
7,980
1,710
1,071
1,539
14,002
10,828
358
7,272
6,544
0
15,236
L
7,660
1,762
4,630
4,937
14,598
14,380
0
9,598
4,371
13,639
0
W
Vulcan
22,470
9,995
373
218
6,877
3,837
1,795
3,815
2,912
41,378
0
W
7,541
654
12,928
4,265
8,450
4,416
1,528
4,952
3,398
30,065
0
W
Athena
PokAniSter
Athena
5,170
1,668
116
2,100
18,620
19,431
374
6,663
11,715
9,183
0
W
10,266
1,499
2,106
2,101
14,260
15,231
164
7,076
6,971
14,446
0
L
Vamana
egggoz
Vamana
11,049
4,338
954
2,548
15,096
14,387
641
8,446
6,298
0
20,767
L
Zhong Kui
riacha
Zhong Kui
17,805
1,011
2,899
5,066
13,060
9,699
857
8,789
3,893
35,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
42,513
121
Minions Killed
105
0
Camps Cleared
0
910,949
Distance Traveled
873,825
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,859
805
11
1
0
176,959
0
L
Ymir
9,618
874
18
2
0
138,099
1
L
Bellona
7,783
708
4
0
0
201,902
4
L
Sylvanus
8,074
734
6
1
0
164,942
0
W
Vulcan
10,072
916
48
4
0
201,768
4
W
Ra
9,604
873
42
4
0
210,412
2
W
Athena
10,060
915
9
1
0
164,991
0
W
Ymir
8,543
777
11
1
0
156,819
0
L
Vamana
7,910
719
16
1
0
179,472
0
L
Zhong Kui
9,128
830
61
6
0
189,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role