Player Matchup

Ymir
Ymir
Jedussa
Ymir
Level 110
God Stats
8W - 4L
1,500 SR
Queue Stats
250W - 208L
1,568 Elo+
Party 3
Neith
Neith
Rodential
Neith
Level 28
God Stats
14W - 13L
1,620 SR
Queue Stats
292W - 253L
1,548 Elo+
Party 3
Ra
Ra
TrippleDukes
Ra
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
323W - 290L
1,657 Elo+
Party 3
Odin
Odin
sergio_Roxas
Odin
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,427 Elo+
Party 2
Discordia
Discordia
tatsumi436
Discordia
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,427 Elo+
Party 2
Team Averages
Level 70
1,524 SR
1,525 Elo+

VS

Team Averages
Level 54
1,662 SR
1,785 Elo+
Odin
Odin
Flo-_-infernal
Odin
Level 43
God Stats
11W - 9L
1,843 SR
Queue Stats
11W - 9L
1,815 Elo+
Party 1
Ymir
Ymir
Hysroo---
Ymir
Level 31
God Stats
11W - 8L
1,843 SR
Queue Stats
11W - 9L
1,815 Elo+
Party 1
Osiris
Osiris
RawfuryX
Osiris
Level 122
God Stats
2W - 0L
1,650 SR
Queue Stats
8W - 1L
1,890 Elo+
Party 1
Zeus
Zeus
SniperHunter24-7
Zeus
Level 42
God Stats
14W - 4L
1,226 SR
Queue Stats
191W - 169L
1,515 Elo+
Solo
Skadi
Skadi
Strikingdre
Skadi
Level 31
God Stats
2W - 0L
1,748 SR
Queue Stats
8W - 1L
1,890 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jedussa
Ymir
15
2 / 4 / 2
9,456
946
6,225
24,065
27,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
Rodential
Neith
15
1 / 5 / 3
9,572
957
7,437
10,875
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 5
9,148
915
6,371
15,170
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 1 / 3
9,607
961
5,985
8,351
7,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
tatsumi436
Discordia
15
0 / 5 / 5
8,845
885
9,177
7,895
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

184

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 10
9,859
986
6,569
8,722
7,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ymir
16
2 / 1 / 7
9,788
979
6,889
9,792
10,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
RawfuryX
Osiris
17
7 / 0 / 6
10,801
1,080
12,644
10,291
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 0 / 5
10,499
1,050
22,929
4,475
1,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 4 / 9
10,711
1,071
12,524
8,360
3,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
6
Kills
20
20
Deaths
6
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
Ymir
2
1
7
5.5
L
Ymir
Jedussa
Ymir
2
4
2
0.75
W
Osiris
RawfuryX
Osiris
7
0
6
10
L
Neith
Rodential
Neith
1
5
3
0.5
W
6
0
5
8.5
W
4
4
9
2.13
L
0
5
5
0.5
L
3
1
3
4.5
L
Discordia
tatsumi436
Discordia
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,195
Damage
61,555
66,356
Taken
41,640
50,150
Mitigated
32,112
9,040
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,569
1,434
0
525
8,722
7,617
0
4,530
4,096
0
17,288
W
Ymir
6,889
885
0
0
9,792
10,586
0
5,537
4,180
18,060
0
L
Ymir
Jedussa
Ymir
6,225
1,079
1,093
987
24,065
27,730
0
13,186
10,637
16,374
0
W
Osiris
RawfuryX
Osiris
12,644
3,585
0
490
10,291
9,256
0
4,606
5,551
0
26,684
L
Neith
Rodential
Neith
7,437
3,803
564
2,359
10,875
4,940
0
4,732
6,018
0
36,321
W
22,929
3,181
0
1,378
4,475
1,623
0
2,969
1,456
48,142
0
W
12,524
7,923
0
0
8,360
3,030
0
4,269
3,945
0
30,133
L
6,371
1,870
1,057
2,103
15,170
7,136
0
6,617
8,478
28,078
0
L
5,985
865
0
316
8,351
7,275
0
3,199
5,060
178
12,402
L
Discordia
tatsumi436
Discordia
9,177
913
207
354
7,895
3,069
0
2,084
5,686
22,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,628
Gold Earned
51,658
178
Minions Killed
194
6
Camps Cleared
7
938,617
Distance Traveled
982,743
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,859
986
33
3
2
220,971
0
W
Ymir
9,788
979
17
2
1
186,356
0
L
Ymir
9,456
946
21
2
0
185,187
0
W
Osiris
10,801
1,080
40
4
1
227,000
0
L
Neith
9,572
957
69
7
1
164,562
0
W
Zeus
10,499
1,050
75
8
0
182,352
2
W
Skadi
10,711
1,071
29
3
3
166,064
0
L
Ra
9,148
915
50
5
4
195,140
0
L
Odin
9,607
961
10
1
1
228,866
1
L
Discordia
8,845
885
28
3
0
164,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role