Player Matchup

Neith
Neith
Dosty 2000
Neith
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 201L
1,461 Elo+
Party 2
Thanatos
Thanatos
GokuPUI
Thanatos
Level 29
God Stats
1W - 1L
1,746 SR
Queue Stats
85W - 84L
1,463 Elo+
Party 2
Janus
Janus
SirDuckworthIV
Janus
Level 89
God Stats
1W - 1L
1,828 SR
Queue Stats
9W - 9L
1,664 Elo+
Solo
Team Averages
Level 49
1,692 SR
1,529 Elo+

VS

Team Averages
Level 34
1,407 SR
1,308 Elo+
Anubis
Anubis
ChukurrumEn9
Anubis
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 26L
1,532 Elo+
Solo
Fenrir
Fenrir
DopexN8IV
Fenrir
Level 17
God Stats
1W - 6L
1,449 SR
Queue Stats
5W - 6L
1,140 Elo+
Party 1
Thanatos
Thanatos
Memetoma
Thanatos
Level 62
God Stats
6W - 2L
1,271 SR
Queue Stats
11W - 12L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 6 / 10
10,560
660
8,306
14,193
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GokuPUI
Thanatos
14
6 / 10 / 5
11,216
701
12,186
17,112
8,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 7 / 6
10,967
685
7,205
11,888
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 6 / 12
12,201
763
14,493
12,934
6,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
DopexN8IV
Fenrir
16
5 / 2 / 10
11,624
727
6,051
11,340
5,589
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Memetoma
Thanatos
16
11 / 4 / 8
12,726
795
14,007
14,190
5,407
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
12
Kills
23
23
Deaths
12
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
6
12
2.17
W
Fenrir
DopexN8IV
Fenrir
5
2
10
5
L
Neith
2
6
10
1.17
L
Thanatos
GokuPUI
Thanatos
6
10
5
0.85
W
Thanatos
Memetoma
Thanatos
11
4
8
3.75
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,697
Damage
34,551
43,193
Taken
38,464
16,101
Mitigated
17,668
14,166
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,493
72
145
3,510
12,934
6,672
833
2,696
10,078
50,194
0
W
Fenrir
DopexN8IV
Fenrir
6,051
1,445
0
2,727
11,340
5,589
721
2,508
8,590
0
35,226
L
Neith
8,306
3,286
1,012
5,091
14,193
4,460
686
3,944
10,249
0
37,670
L
Thanatos
GokuPUI
Thanatos
12,186
4,285
227
6,929
17,112
8,075
469
6,934
10,178
1,380
29,162
W
Thanatos
Memetoma
Thanatos
14,007
4,253
0
12,219
14,190
5,407
1,652
1,914
12,154
0
56,977
L
7,205
536
0
907
11,888
3,566
991
3,627
8,261
48,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
36,551
176
Minions Killed
158
0
Camps Cleared
0
744,532
Distance Traveled
854,311
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,201
763
69
4
0
241,211
0
W
Fenrir
11,624
727
42
3
0
286,075
5
L
Neith
10,560
660
39
2
0
242,249
1
L
Thanatos
11,216
701
42
3
0
245,155
0
W
Thanatos
12,726
795
47
3
0
327,025
0
L
Janus
10,967
685
95
6
0
257,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role