Player Matchup

Baron Samedi
Baron Samedi
Cad-Bane75
Baron Samedi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
ITsukiakariI
Cthulhu
Level 19
God Stats
21W - 16L
1,728 SR
Queue Stats
67W - 68L
1,466 Elo+
Party 3
Cerberus
Cerberus
ImNotAd
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,354 Elo+
Party 1
Chaac
Chaac
JeremiahW
Chaac
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Anubis
Anubis
wokeizo
Anubis
Level 27
God Stats
3W - 4L
1,493 SR
Queue Stats
113W - 117L
1,457 Elo+
Party 3
Team Averages
Level 19
1,544 SR
1,422 Elo+

VS

Team Averages
Level 14
1,529 SR
1,399 Elo+
Zeus
Zeus
DrunkenSniperG
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,368 Elo+
Solo
Hel
Hel
MrHack1
Hel
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 178L
1,076 Elo+
Solo
Nemesis
Nemesis
Sol3d_By-Dr4gon7
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
TheActualAstral
Chaac
Level 26
God Stats
31W - 22L
1,646 SR
Queue Stats
180W - 179L
1,550 Elo+
Solo
Izanami
Izanami
zTheSquirrelzl_-
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cad-Bane75
Baron Samedi
16
3 / 5 / 16
10,359
942
10,383
12,611
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ITsukiakariI
Cthulhu
18
11 / 1 / 14
13,187
1,199
17,428
12,168
6,896
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
ImNotAd
Cerberus
19
8 / 2 / 24
13,344
1,213
12,789
17,032
19,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
JeremiahW
Chaac
20
10 / 0 / 26
12,981
1,180
15,724
8,146
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
wokeizo
Anubis
19
9 / 2 / 23
13,308
1,210
21,135
14,688
7,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 6
10,051
914
16,000
13,625
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hel
16
1 / 3 / 5
10,083
917
7,007
9,614
3,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 14 / 3
11,403
1,037
8,915
22,516
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 5 / 8
10,608
964
17,217
20,355
16,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 9 / 5
10,358
942
10,519
16,482
6,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
37
41
Kills
10
10
Deaths
41
103
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cad-Bane75
Baron Samedi
3
5
16
2.2
L
1
10
6
0.4
W
Cthulhu
ITsukiakariI
Cthulhu
11
1
14
18
W
Cerberus
ImNotAd
Cerberus
8
2
24
10
W
Chaac
JeremiahW
Chaac
10
0
26
23
L
Hel
1
3
5
1.17
L
5
14
3
0.46
L
1
5
8
1
W
Anubis
wokeizo
Anubis
9
2
23
10.25
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,459
Damage
59,658
64,645
Taken
82,592
50,030
Mitigated
37,520
24,102
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cad-Bane75
Baron Samedi
10,383
1,659
1,460
1,170
12,611
5,944
0
3,919
8,492
20,869
0
L
16,000
3,825
0
0
13,625
4,421
0
9,059
4,391
40,144
0
W
Cthulhu
ITsukiakariI
Cthulhu
17,428
713
2,462
3,572
12,168
6,896
0
5,807
6,066
46,214
0
W
Cerberus
ImNotAd
Cerberus
12,789
1,070
0
3,652
17,032
19,621
0
4,901
11,756
20,168
0
W
Chaac
JeremiahW
Chaac
15,724
2,259
0
4,930
8,146
9,943
0
4,036
4,041
0
31,765
L
Hel
7,007
2,144
3,291
1,598
9,614
3,492
0
6,802
2,787
22,445
0
L
8,915
4,175
0
1,847
22,516
6,871
0
17,503
4,788
0
13,591
L
17,217
2,411
0
4,540
20,355
16,487
0
16,253
3,933
0
33,951
W
Anubis
wokeizo
Anubis
21,135
1,333
0
6,856
14,688
7,626
0
4,344
10,094
43,963
0
L
10,519
7,183
0
290
16,482
6,249
0
12,118
4,172
0
29,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,179
Gold Earned
52,503
220
Minions Killed
181
3
Camps Cleared
4
973,905
Distance Traveled
863,792
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,359
942
20
2
0
159,332
0
L
Zeus
10,051
914
40
4
2
152,770
1
W
Cthulhu
13,187
1,199
72
7
0
195,793
2
W
Cerberus
13,344
1,213
22
2
0
185,234
1
W
Chaac
12,981
1,180
51
5
1
249,909
0
L
Hel
10,083
917
37
3
1
159,784
0
L
Nemesis
11,403
1,037
15
1
1
179,457
0
L
Chaac
10,608
964
46
4
0
215,023
0
W
Anubis
13,308
1,210
55
5
2
183,637
0
L
Izanami
10,358
942
43
4
0
156,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role