Player Matchup

Baron Samedi
Baron Samedi
Aniksmen
Baron Samedi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,873 Elo+
Party 1
Ymir
Ymir
DragonHib
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Herzhammer1
Neith
Level 160
God Stats
1W - 2L
1,481 SR
Queue Stats
27W - 20L
1,753 Elo+
Party 1
Team Averages
Level 97
1,494 SR
1,709 Elo+

VS

Team Averages
Level 55
1,555 SR
1,527 Elo+
Cupid
Cupid
Burla3
Cupid
Level 14
God Stats
3W - 1L
1,945 SR
Queue Stats
3W - 1L
1,628 Elo+
Party 2
Eset
Eset
HaxorHurley
Eset
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,846 Elo+
Party 2
Medusa
Medusa
xRaiqz
Medusa
Level 8
God Stats
1W - 3L
1,220 SR
Queue Stats
4W - 9L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aniksmen
Baron Samedi
8
1 / 7 / 1
5,155
644
4,518
8,694
7,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
0 / 4 / 2
5,184
648
2,435
7,321
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
1 / 2 / 1
5,149
644
2,351
3,566
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Burla3
Cupid
9
1 / 0 / 10
6,299
787
4,534
5,926
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
12 / 0 / 1
8,258
1,032
9,040
5,709
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
xRaiqz
Medusa
8
0 / 2 / 10
6,037
755
3,228
4,121
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aniksmen
Baron Samedi
1
7
1
0.21
W
Cupid
Burla3
Cupid
1
0
10
6
L
Ymir
0
4
2
0.25
W
12
0
1
12.5
L
1
2
1
0.75
W
Medusa
xRaiqz
Medusa
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,304
Damage
16,802
19,581
Taken
15,756
12,496
Mitigated
5,385
3,680
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aniksmen
Baron Samedi
4,518
487
600
1,815
8,694
7,049
0
3,794
4,557
10,775
0
W
Cupid
Burla3
Cupid
4,534
2,376
243
2,703
5,926
2,096
969
4,144
1,782
0
16,904
L
Ymir
2,435
453
0
719
7,321
3,753
0
3,487
3,672
3,857
0
W
9,040
302
271
2,775
5,709
1,934
917
957
4,752
35,356
0
L
2,351
672
0
546
3,566
1,694
0
1,190
2,308
999
9,893
W
Medusa
xRaiqz
Medusa
3,228
1,824
0
784
4,121
1,355
757
2,005
2,116
0
13,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,488
Gold Earned
20,594
30
Minions Killed
109
0
Camps Cleared
0
319,324
Distance Traveled
444,981
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,155
644
6
1
0
107,835
2
W
Cupid
6,299
787
35
4
0
138,314
2
L
Ymir
5,184
648
7
1
0
119,193
0
W
Eset
8,258
1,032
56
7
0
163,007
2
L
Neith
5,149
644
17
2
0
92,296
0
W
Medusa
6,037
755
18
2
0
143,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role