Player Matchup

Merlin
Merlin
Data-Drainer
Merlin
Level 42
God Stats
7W - 15L
1,199 SR
Queue Stats
12W - 24L
1,290 Elo+
Party 1
Thor
Thor
IronLordTTV
Thor
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
26W - 41L
1,372 Elo+
Party 1
Medusa
Medusa
MGRash
Medusa
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 84L
1,369 Elo+
Party 1
Xing Tian
Xing Tian
Phartikus
Xing Tian
Level 43
God Stats
2W - 2L
1,348 SR
Queue Stats
4W - 10L
1,159 Elo+
Party 1
Cerberus
Cerberus
adamgb9
Cerberus
Level 7
God Stats
6W - 12L
1,435 SR
Queue Stats
17W - 26L
1,300 Elo+
Party 1
Team Averages
Level 50
1,396 SR
1,298 Elo+

VS

Team Averages
Level 14
1,503 SR
1,493 Elo+
Nu Wa
Nu Wa
Drwanako
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,887 Elo+
Solo
Yemoja
Yemoja
PhatPyro
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
StarFiolee
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 2
King Arthur
King Arthur
dallasdallastx
King Arthur
Level 30
God Stats
8W - 14L
1,500 SR
Queue Stats
39W - 40L
1,252 Elo+
Party 2
Neith
Neith
qwerty123n
Neith
Level 7
God Stats
1W - 2L
1,516 SR
Queue Stats
4W - 6L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 3 / 19
15,604
1,040
25,516
9,780
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 7 / 23
13,631
909
13,420
18,335
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
MGRash
Medusa
20
9 / 1 / 17
15,209
1,014
40,222
15,291
6,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Phartikus
Xing Tian
20
4 / 1 / 24
14,422
961
19,092
23,220
37,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Cerberus
adamgb9
Cerberus
20
4 / 4 / 18
13,352
890
8,650
21,059
18,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Drwanako
Nu Wa
20
6 / 7 / 9
14,098
940
25,123
19,896
9,122
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
PhatPyro
Yemoja
19
0 / 9 / 13
13,784
919
14,329
25,302
33,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
StarFiolee
The Morrigan
19
2 / 10 / 6
12,534
836
4,812
18,197
7,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
dallasdallastx
King Arthur
20
5 / 2 / 10
13,973
932
14,066
30,196
37,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
20
3 / 3 / 9
13,333
889
25,001
17,810
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
63
31
Kills
16
16
Deaths
31
101
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
3
19
6.5
L
Nu Wa
Drwanako
Nu Wa
6
7
9
1.5
W
4
7
23
2.21
W
Medusa
MGRash
Medusa
9
1
17
17.5
W
Xing Tian
Phartikus
Xing Tian
4
1
24
16
L
Yemoja
PhatPyro
Yemoja
0
9
13
0.72
L
The Morrigan
StarFiolee
The Morrigan
2
10
6
0.5
W
Cerberus
adamgb9
Cerberus
4
4
18
3.25
L
King Arthur
dallasdallastx
King Arthur
5
2
10
5
L
Neith
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,900
Damage
83,331
87,685
Taken
111,401
75,857
Mitigated
94,541
11,237
Healing
21,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
25,516
759
0
0
9,780
5,031
0
5,001
4,729
66,625
0
L
Nu Wa
Drwanako
Nu Wa
25,123
5,897
234
2,283
19,896
9,122
0
9,518
10,162
49,519
0
W
13,420
4,139
0
705
18,335
8,258
0
10,303
7,889
0
20,926
W
Medusa
MGRash
Medusa
40,222
18,803
0
5,777
15,291
6,599
0
9,405
5,836
0
101,320
W
Xing Tian
Phartikus
Xing Tian
19,092
1,680
0
900
23,220
37,674
0
11,532
11,263
41,584
0
L
Yemoja
PhatPyro
Yemoja
14,329
3,174
4,760
1,751
25,302
33,048
0
12,425
12,408
39,585
0
L
The Morrigan
StarFiolee
The Morrigan
4,812
2,851
0
229
18,197
7,265
0
10,721
7,211
20,449
0
W
Cerberus
adamgb9
Cerberus
8,650
592
0
3,855
21,059
18,295
0
8,364
12,004
19,806
0
L
King Arthur
dallasdallastx
King Arthur
14,066
1,441
0
7,834
30,196
37,089
0
12,703
17,171
347
25,800
L
Neith
25,001
10,954
0
4,164
17,810
8,017
0
6,487
11,191
0
57,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,218
Gold Earned
67,722
347
Minions Killed
241
7
Camps Cleared
6
1,381,069
Distance Traveled
1,263,737
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,604
1,040
114
8
1
252,929
0
L
Nu Wa
14,098
940
61
4
2
241,646
0
W
Thor
13,631
909
18
1
1
265,442
1
W
Medusa
15,209
1,014
143
10
3
280,645
0
W
Xing Tian
14,422
961
33
2
1
305,818
2
L
Yemoja
13,784
919
50
3
0
245,379
0
L
The Morrigan
12,534
836
37
2
2
221,871
0
W
Cerberus
13,352
890
39
3
1
276,235
1
L
King Arthur
13,973
932
23
2
2
316,476
0
L
Neith
13,333
889
70
5
0
238,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role