Player Matchup

Anubis
Anubis
Amaterasu2112
Anubis
Level 143
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 99L
1,727 Elo+
Party 1
Sylvanus
Sylvanus
RaptorJesus33
Sylvanus
Level 17
God Stats
3W - 0L
1,778 SR
Queue Stats
6W - 2L
1,747 Elo+
Party 1
Osiris
Osiris
Sun WuKhan
Osiris
Level 158
God Stats
4W - 5L
1,253 SR
Queue Stats
283W - 247L
1,444 Elo+
Party 1
Team Averages
Level 106
1,511 SR
1,639 Elo+

VS

Team Averages
Level 87
1,438 SR
1,687 Elo+
Zhong Kui
Zhong Kui
Brando3hundo
Zhong Kui
Level 21
God Stats
52W - 26L
1,314 SR
Queue Stats
94W - 64L
1,464 Elo+
Party 2
Awilix
Awilix
Guccius_Maxximus
Awilix
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
271W - 170L
1,771 Elo+
Party 2
Sobek
Sobek
NAME35O8_
Sobek
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 264L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 15
13,826
768
25,322
13,271
8,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
RaptorJesus33
Sylvanus
15
2 / 0 / 14
12,435
691
2,975
2,865
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Sun WuKhan
Osiris
18
13 / 3 / 8
13,926
774
16,330
17,099
19,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brando3hundo
Zhong Kui
15
2 / 9 / 2
11,115
618
9,062
16,740
9,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 2
12,533
696
6,300
15,599
4,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
NAME35O8_
Sobek
13
2 / 7 / 4
11,595
644
6,728
21,523
22,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
22
Kills
6
6
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
15
4.83
L
Zhong Kui
Brando3hundo
Zhong Kui
2
9
2
0.33
L
2
6
2
0.5
L
Sobek
NAME35O8_
Sobek
2
7
4
0.57
W
Sylvanus
RaptorJesus33
Sylvanus
2
0
14
9
W
Osiris
Sun WuKhan
Osiris
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,627
Damage
22,090
33,235
Taken
53,862
30,976
Mitigated
36,675
11,653
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,322
816
0
6,525
13,271
8,068
727
5,879
7,392
119,025
0
L
Zhong Kui
Brando3hundo
Zhong Kui
9,062
622
0
3,491
16,740
9,713
413
8,984
7,756
47,268
0
L
6,300
2,605
0
857
15,599
4,244
991
8,424
7,175
0
46,935
L
Sobek
NAME35O8_
Sobek
6,728
512
0
4,296
21,523
22,718
62
12,152
9,371
20,680
0
W
Sylvanus
RaptorJesus33
Sylvanus
2,975
726
3,019
1,527
2,865
3,690
352
2,080
785
10,617
0
W
Osiris
Sun WuKhan
Osiris
16,330
7,019
0
582
17,099
19,218
1,870
8,101
8,998
8,056
54,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
35,243
233
Minions Killed
205
0
Camps Cleared
0
895,058
Distance Traveled
898,598
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,826
768
131
7
0
287,522
2
L
Zhong Kui
11,115
618
92
5
0
274,610
0
L
Awilix
12,533
696
82
5
0
304,830
4
L
Sobek
11,595
644
31
2
0
319,158
3
W
Sylvanus
12,435
691
16
1
0
258,739
0
W
Osiris
13,926
774
86
5
0
348,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role