Player Matchup

Ymir
Ymir
Atros412
Ymir
Level 76
God Stats
16W - 13L
1,500 SR
Queue Stats
170W - 204L
1,526 Elo+
Solo
Rama
Rama
Fire10R
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
RabbitCalibur
Da Ji
Level 115
God Stats
4W - 4L
1,788 SR
Queue Stats
178W - 162L
1,372 Elo+
Solo
Nu Wa
Nu Wa
ValeriaVerão
Nu Wa
Level 65
God Stats
87W - 67L
1,529 SR
Queue Stats
567W - 615L
1,543 Elo+
Solo
Vamana
Vamana
omniher0
Vamana
Level 118
God Stats
13W - 10L
1,424 SR
Queue Stats
242W - 247L
1,482 Elo+
Solo
Team Averages
Level 92
1,548 SR
1,484 Elo+

VS

Team Averages
Level 93
1,500 SR
1,483 Elo+
Poseidon
Poseidon
Blipity
Poseidon
Level 59
God Stats
9W - 5L
1,523 SR
Queue Stats
145W - 132L
1,633 Elo+
Solo
Cu Chulainn
Cu Chulainn
RockyKnoll
Cu Chulainn
Level 67
God Stats
1W - 3L
1,479 SR
Queue Stats
3W - 7L
1,281 Elo+
Solo
Aphrodite
Aphrodite
ShiroSan999
Aphrodite
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
angel4mhell
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ichoked
Neith
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 2 / 3
8,093
476
6,784
11,590
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Fire10R
Rama
14
2 / 3 / 1
8,460
498
2,276
11,758
3,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 3 / 3
8,947
526
5,126
12,338
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 3
9,031
531
6,134
4,015
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
omniher0
Vamana
15
3 / 2 / 2
9,073
534
7,902
17,233
10,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blipity
Poseidon
14
3 / 3 / 0
8,797
517
6,099
7,600
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
RockyKnoll
Cu Chulainn
14
1 / 2 / 2
8,661
509
6,766
8,292
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
ShiroSan999
Aphrodite
13
2 / 1 / 4
8,090
476
6,911
10,968
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
13
2 / 1 / 4
7,706
453
6,015
8,453
7,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
ichoked
Neith
14
2 / 3 / 1
8,672
510
5,033
6,718
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
10
Kills
10
10
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
3
1.75
L
Poseidon
Blipity
Poseidon
3
3
0
1
W
Rama
Fire10R
Rama
2
3
1
0.83
W
3
3
3
1.5
L
Cu Chulainn
RockyKnoll
Cu Chulainn
1
2
2
1
L
Aphrodite
ShiroSan999
Aphrodite
2
1
4
4
W
0
0
3
1.5
L
Yemoja
2
1
4
4
L
Neith
ichoked
Neith
2
3
1
0.83
W
Vamana
omniher0
Vamana
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
30,824
56,934
Taken
42,031
28,517
Mitigated
24,062
20,871
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,784
206
0
2,245
11,590
8,320
0
3,846
7,717
27,891
0
L
Poseidon
Blipity
Poseidon
6,099
851
0
854
7,600
2,471
0
2,641
4,777
58,054
0
W
Rama
Fire10R
Rama
2,276
1,886
0
4,917
11,758
3,645
1,530
3,646
8,112
0
47,223
W
5,126
1,795
0
5,152
12,338
5,087
0
3,380
8,834
0
63,690
L
Cu Chulainn
RockyKnoll
Cu Chulainn
6,766
1,705
0
1,868
8,292
6,531
96
729
7,517
3,889
42,450
L
Aphrodite
ShiroSan999
Aphrodite
6,911
666
1,913
5,524
10,968
3,809
0
3,325
7,465
49,999
0
W
6,134
803
0
636
4,015
1,292
646
2,846
909
58,438
0
L
Yemoja
6,015
994
1,606
1,153
8,453
7,491
476
2,686
5,692
36,641
0
L
Neith
ichoked
Neith
5,033
1,872
0
848
6,718
3,760
1,868
3,019
3,662
3,317
49,223
W
Vamana
omniher0
Vamana
7,902
3,647
0
7,921
17,233
10,173
554
5,490
11,571
0
49,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
41,926
448
Minions Killed
475
0
Camps Cleared
0
1,633,237
Distance Traveled
1,436,703
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,093
476
42
2
0
327,628
7
L
Poseidon
8,797
517
125
7
0
309,571
1
W
Rama
8,460
498
97
6
0
308,745
4
W
Da Ji
8,947
526
108
6
0
366,016
3
L
Cu Chulainn
8,661
509
100
6
0
266,327
0
L
Aphrodite
8,090
476
91
5
0
316,086
1
W
Nu Wa
9,031
531
117
7
0
336,529
5
L
Yemoja
7,706
453
52
3
0
268,780
4
L
Neith
8,672
510
107
6
0
275,939
7
W
Vamana
9,073
534
84
5
0
294,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role