Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
EuMesmi
Izanami
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 106L
1,480 Elo+
Party 2
Sol
Sol
LindinhaLoli
Sol
Level 127
God Stats
15W - 9L
1,741 SR
Queue Stats
65W - 51L
1,683 Elo+
Party 2
Aphrodite
Aphrodite
Mystyafro309
Aphrodite
Level 155
God Stats
112W - 65L
1,615 SR
Queue Stats
619W - 570L
1,575 Elo+
Party 2
Team Averages
Level 125
1,571 SR
1,548 Elo+

VS

Team Averages
Level 75
1,501 SR
1,523 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
KaMiKaZe_Devil__
Cabrakan
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
347W - 420L
1,471 Elo+
Party 1
Nemesis
Nemesis
TheRomanoff69
Nemesis
Level 37
God Stats
3W - 12L
1,299 SR
Queue Stats
52W - 69L
1,410 Elo+
Solo
Zeus
Zeus
rodolfofolima
Zeus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 287L
1,617 Elo+
Solo
Anubis
Anubis
xGUEDES
Anubis
Level 69
God Stats
2W - 1L
1,705 SR
Queue Stats
19W - 20L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
3 / 0 / 0
5,580
698
3,125
5,588
1,765
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
 
Pele
8
4 / 0 / 3
5,071
634
3,044
4,210
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
EuMesmi
Izanami
1
0 / 0 / 0
3,192
399
0
0
0
10
8 / 1 / 1
6,238
780
5,571
4,129
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Mystyafro309
Aphrodite
9
3 / 0 / 4
5,341
668
3,531
4,800
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 4 / 0
4,092
512
2,808
5,252
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 3 / 0
4,013
502
1,091
4,330
2,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
8
0 / 1 / 0
4,342
543
432
5,377
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

7
0 / 7 / 1
4,191
524
1,547
5,948
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
xGUEDES
Anubis
6
0 / 3 / 0
3,963
495
1,453
3,621
1,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
18
Kills
1
1
Deaths
18
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
0
3
W
Pele
 
Pele
4
0
3
5.5
L
Izanami
 
Izanami
0
4
0
0
W
Izanami
EuMesmi
Izanami
0
0
0
0
L
1
3
0
0.33
W
8
1
1
8.5
W
Aphrodite
Mystyafro309
Aphrodite
3
0
4
5
L
Nemesis
0
1
0
0
L
0
7
1
0.07
L
Anubis
xGUEDES
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,271
Damage
7,331
18,727
Taken
24,528
6,175
Mitigated
8,701
10,018
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,125
592
0
2,730
5,588
1,765
0
1,453
4,135
0
19,014
W
Pele
 
Pele
3,044
835
0
1,305
4,210
2,194
0
308
3,902
3,892
17,235
L
Izanami
 
Izanami
2,808
1,646
0
1,133
5,252
1,382
0
2,561
2,487
0
21,452
W
Izanami
EuMesmi
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
1,091
213
0
975
4,330
2,421
0
1,466
2,711
8,247
0
W
5,571
661
0
1,742
4,129
1,155
660
1,836
2,293
26,548
0
W
Aphrodite
Mystyafro309
Aphrodite
3,531
689
640
3,601
4,800
1,061
0
494
4,306
22,731
0
L
Nemesis
432
97
0
2,295
5,377
1,773
0
1,067
4,214
0
19,582
L
1,547
362
0
1,206
5,948
1,582
0
3,386
2,256
12,402
0
L
Anubis
xGUEDES
Anubis
1,453
413
0
966
3,621
1,543
0
0
3,621
10,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,422
Gold Earned
20,601
165
Minions Killed
157
0
Camps Cleared
0
622,143
Distance Traveled
677,186
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,580
698
48
6
0
152,497
0
W
Pele
5,071
634
33
4
0
173,879
5
L
Izanami
4,092
512
40
5
0
135,508
1
W
Izanami
3,192
399
0
0
0
0
0
L
Cabrakan
4,013
502
14
2
0
139,528
2
W
Sol
6,238
780
49
6
0
144,214
2
W
Aphrodite
5,341
668
35
4
0
151,553
3
L
Nemesis
4,342
543
59
7
0
161,354
1
L
Zeus
4,191
524
24
3
0
139,137
1
L
Anubis
3,963
495
20
3
0
101,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role