Player Matchup

Vamana
Vamana
DeeSoDee
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
K-r-o-n-o-s-82
Yemoja
Level 90
God Stats
13W - 6L
1,669 SR
Queue Stats
107W - 116L
1,538 Elo+
Solo
Zeus
Zeus
MOJO JOJO6399
Zeus
Level 68
God Stats
5W - 5L
1,280 SR
Queue Stats
360W - 292L
1,742 Elo+
Party 2
Neith
Neith
YAS x DouDou
Neith
Level 84
God Stats
24W - 26L
1,580 SR
Queue Stats
28W - 33L
1,533 Elo+
Solo
Danzaburou
Danzaburou
killaTeddy95
Danzaburou
Level 26
God Stats
16W - 12L
1,525 SR
Queue Stats
62W - 38L
1,629 Elo+
Party 2
Team Averages
Level 85
1,511 SR
1,588 Elo+

VS

Team Averages
Level 76
1,495 SR
1,500 Elo+
Kukulkan
Kukulkan
Pipou_13
Kukulkan
Level 67
God Stats
0W - 3L
1,278 SR
Queue Stats
3W - 11L
1,254 Elo+
Party 1
Zeus
Zeus
Rage f0r me
Zeus
Level 104
God Stats
18W - 12L
1,528 SR
Queue Stats
26W - 27L
1,525 Elo+
Solo
Hades
Hades
WayZox13
Hades
Level 26
God Stats
15W - 17L
1,485 SR
Queue Stats
48W - 57L
1,473 Elo+
Party 1
Hel
Hel
ZakFrags
Hel
Level 148
God Stats
3W - 6L
1,686 SR
Queue Stats
60W - 51L
1,706 Elo+
Solo
The Morrigan
The Morrigan
leveque13
The Morrigan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DeeSoDee
Vamana
14
2 / 1 / 4
9,194
919
5,217
7,949
11,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 2 / 11
10,090
1,009
2,433
9,372
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
12 / 2 / 9
12,220
1,222
27,113
7,281
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 9
9,925
993
6,367
10,594
4,340
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
killaTeddy95
Danzaburou
16
5 / 2 / 10
10,633
1,063
12,047
14,429
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

244

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pipou_13
Kukulkan
15
1 / 7 / 5
9,063
906
10,493
12,678
4,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 2 / 2
10,545
1,055
19,527
7,974
3,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
WayZox13
Hades
15
2 / 9 / 5
9,592
959
7,580
18,444
14,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 0 / 3
8,894
889
6,915
4,708
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
leveque13
The Morrigan
15
0 / 6 / 5
8,738
874
3,005
12,259
4,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
24
Kills
7
7
Deaths
24
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
DeeSoDee
Vamana
2
1
4
4
W
0
2
11
2.75
W
12
2
9
8.25
L
Kukulkan
Pipou_13
Kukulkan
1
7
5
0.5
L
4
2
2
2.5
L
Hades
WayZox13
Hades
2
9
5
0.5
W
5
0
9
9.5
L
0
0
3
1.5
W
Danzaburou
killaTeddy95
Danzaburou
5
2
10
5
L
The Morrigan
leveque13
The Morrigan
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,177
Damage
47,520
49,625
Taken
56,063
33,183
Mitigated
28,984
16,747
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DeeSoDee
Vamana
5,217
3,116
0
1,428
7,949
11,198
0
6,967
751
0
19,087
W
2,433
211
6,638
2,733
9,372
9,166
0
8,738
362
7,178
0
W
27,113
1,469
0
219
7,281
2,834
0
6,771
391
55,667
0
L
Kukulkan
Pipou_13
Kukulkan
10,493
495
938
969
12,678
4,315
0
5,966
6,448
20,721
0
L
19,527
707
0
0
7,974
3,733
0
4,413
3,395
36,457
0
L
Hades
WayZox13
Hades
7,580
430
211
1,953
18,444
14,910
0
9,199
8,990
25,401
0
W
6,367
3,095
701
2,989
10,594
4,340
0
10,363
113
0
30,408
L
6,915
349
8,445
3,202
4,708
1,652
0
1,181
3,477
36,534
0
W
Danzaburou
killaTeddy95
Danzaburou
12,047
4,886
0
2,039
14,429
5,645
0
13,655
488
0
37,154
L
The Morrigan
leveque13
The Morrigan
3,005
458
0
0
12,259
4,374
0
7,822
4,207
14,815
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,062
Gold Earned
46,832
214
Minions Killed
209
9
Camps Cleared
5
843,743
Distance Traveled
928,527
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,194
919
36
4
3
138,348
0
W
Yemoja
10,090
1,009
10
1
1
187,057
0
W
Zeus
12,220
1,222
74
7
2
170,294
0
L
Kukulkan
9,063
906
26
3
1
161,237
0
L
Zeus
10,545
1,055
26
3
2
189,917
2
L
Hades
9,592
959
54
5
0
184,560
0
W
Neith
9,925
993
44
4
1
177,676
0
L
Hel
8,894
889
77
8
1
212,370
3
W
Danzaburou
10,633
1,063
50
5
2
170,368
0
L
The Morrigan
8,738
874
26
3
1
180,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role