Player Matchup

Odin
Odin
DirtyNipelles
Odin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Kaziemuse
Danzaburou
Level 39
God Stats
18W - 13L
1,450 SR
Queue Stats
39W - 38L
1,534 Elo+
Party 1
Vulcan
Vulcan
Sandnoodles
Vulcan
Level 14
God Stats
4W - 2L
1,245 SR
Queue Stats
22W - 25L
1,495 Elo+
Party 1
Team Averages
Level 33
1,398 SR
1,503 Elo+

VS

Team Averages
Level 44
1,478 SR
1,438 Elo+
Anhur
Anhur
Atlas05
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ModestGhoul
Merlin
Level 24
God Stats
0W - 11L
1,500 SR
Queue Stats
0W - 18L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
x_Gupie_x
Ao Kuang
Level 41
God Stats
10W - 20L
1,434 SR
Queue Stats
67W - 97L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 8
10,552
754
6,630
13,507
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Kaziemuse
Danzaburou
14
6 / 2 / 5
10,529
752
5,538
6,778
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
2 / 2 / 9
9,307
665
8,143
5,682
1,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Atlas05
Anhur
9
3 / 3 / 2
8,753
625
4,787
4,950
1,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
0 / 3 / 1
8,294
592
4,727
7,270
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
x_Gupie_x
Ao Kuang
12
3 / 6 / 2
9,055
647
4,838
11,480
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
6
7
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
Atlas05
Anhur
3
3
2
1.33
W
4
3
8
2.67
W
Danzaburou
Kaziemuse
Danzaburou
6
2
5
4.25
L
Merlin
0
3
1
0.17
W
Vulcan
2
2
9
3.25
L
Ao Kuang
x_Gupie_x
Ao Kuang
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
14,352
25,967
Taken
23,700
10,343
Mitigated
9,007
7,326
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Atlas05
Anhur
4,787
2,544
381
465
4,950
1,294
0
1,213
3,737
0
12,341
W
6,630
1,970
1,133
3,347
13,507
6,407
291
3,005
10,216
0
32,351
W
Danzaburou
Kaziemuse
Danzaburou
5,538
2,312
756
1,726
6,778
2,128
977
3,037
3,453
0
49,277
L
Merlin
4,727
39
0
1,281
7,270
2,343
0
2,714
4,556
34,780
0
W
Vulcan
8,143
5,110
0
364
5,682
1,808
278
2,657
2,697
31,661
0
L
Ao Kuang
x_Gupie_x
Ao Kuang
4,838
895
0
1,355
11,480
5,370
0
4,275
7,205
25,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,388
Gold Earned
26,102
171
Minions Killed
132
0
Camps Cleared
0
810,200
Distance Traveled
584,534
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,753
625
19
1
0
125,612
1
W
Odin
10,552
754
44
3
0
283,085
2
W
Danzaburou
10,529
752
81
6
0
265,344
0
L
Merlin
8,294
592
73
5
0
231,625
6
W
Vulcan
9,307
665
46
3
0
261,771
0
L
Ao Kuang
9,055
647
40
3
0
227,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role