Player Matchup

Fenrir
Fenrir
Franco_cabj00
Fenrir
Level 28
God Stats
15W - 28L
1,276 SR
Queue Stats
20W - 40L
1,212 Elo+
Party 1
Scylla
Scylla
Kevinjc27
Scylla
Level 23
God Stats
27W - 36L
1,232 SR
Queue Stats
66W - 80L
1,191 Elo+
Party 1
Cthulhu
Cthulhu
Lucasg_cabj
Cthulhu
Level 14
God Stats
4W - 14L
1,188 SR
Queue Stats
19W - 35L
1,226 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PanchoCalpe
Tsukuyomi
Level 18
God Stats
11W - 16L
1,384 SR
Queue Stats
14W - 23L
1,277 Elo+
Party 1
Bellona
Bellona
alancala
Bellona
Level 13
God Stats
3W - 11L
1,135 SR
Queue Stats
39W - 56L
1,201 Elo+
Party 1
Team Averages
Level 19
1,243 SR
1,221 Elo+

VS

Team Averages
Level 21
1,487 SR
1,376 Elo+
Fenrir
Fenrir
Bberzerker
Fenrir
Level 28
God Stats
8W - 10L
1,204 SR
Queue Stats
37W - 30L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Daddy43
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,030 Elo+
Solo
Hou Yi
Hou Yi
NeagleGamePlay
Hou Yi
Level 18
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 5L
1,309 Elo+
Solo
Cthulhu
Cthulhu
SpicyMemeKing-jr
Cthulhu
Level 27
God Stats
24W - 25L
1,138 SR
Queue Stats
274W - 337L
1,489 Elo+
Solo
Jormungandr
Jormungandr
fireball987mb
Jormungandr
Level 27
God Stats
0W - 3L
1,871 SR
Queue Stats
5W - 6L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 3
5,456
496
4,831
5,518
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Kevinjc27
Scylla
9
1 / 2 / 0
5,720
520
661
3,238
1,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Lucasg_cabj
Cthulhu
9
0 / 3 / 0
5,246
477
522
3,585
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
PanchoCalpe
Tsukuyomi
9
0 / 3 / 1
5,384
489
2,789
7,090
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
alancala
Bellona
9
3 / 1 / 3
5,353
487
1,947
4,364
3,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bberzerker
Fenrir
12
6 / 1 / 1
7,286
662
4,518
4,947
3,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Daddy43
Jing Wei
3
1 / 5 / 1
4,316
392
132
3,143
525
7
1 / 1 / 1
4,726
430
1,709
2,482
638
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 3
5,078
462
3,772
6,880
2,470
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
fireball987mb
Jormungandr
10
1 / 0 / 2
5,562
506
2,688
4,000
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
9
10
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bberzerker
Fenrir
6
1
1
6.5
L
Jing Wei
Daddy43
Jing Wei
1
5
1
0.3
W
4
1
3
5.5
W
Scylla
Kevinjc27
Scylla
1
2
0
0.5
W
Cthulhu
Lucasg_cabj
Cthulhu
0
3
0
0
L
1
1
1
1.5
W
Tsukuyomi
PanchoCalpe
Tsukuyomi
0
3
1
0.17
L
0
2
3
0.75
W
Bellona
alancala
Bellona
3
1
3
4.5
L
Jormungandr
fireball987mb
Jormungandr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,750
Damage
12,819
23,795
Taken
21,452
9,492
Mitigated
9,686
5,005
Healing
2,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bberzerker
Fenrir
4,518
2,036
0
1,349
4,947
3,586
1,008
522
4,403
2,774
34,590
L
Jing Wei
Daddy43
Jing Wei
132
132
0
0
3,143
525
136
9
3,084
0
959
W
4,831
516
540
1,438
5,518
1,845
0
2,288
3,230
0
17,189
W
Scylla
Kevinjc27
Scylla
661
140
0
60
3,238
1,004
811
1,737
1,501
19,163
0
W
Cthulhu
Lucasg_cabj
Cthulhu
522
107
0
0
3,585
1,506
696
217
3,368
19,649
0
L
1,709
732
0
0
2,482
638
0
0
2,432
0
10,782
W
Tsukuyomi
PanchoCalpe
Tsukuyomi
2,789
716
0
2,593
7,090
2,049
0
1,235
5,855
0
28,944
L
3,772
64
0
469
6,880
2,470
0
0
6,755
22,549
0
W
Bellona
alancala
Bellona
1,947
516
0
374
4,364
3,088
0
1,313
3,051
0
10,225
L
Jormungandr
fireball987mb
Jormungandr
2,688
927
0
1,113
4,000
2,467
384
572
3,348
21,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,159
Gold Earned
26,968
172
Minions Killed
181
0
Camps Cleared
0
1,020,679
Distance Traveled
881,533
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,286
662
87
8
0
192,579
0
L
Jing Wei
4,316
392
1
0
0
152,467
1
W
Fenrir
5,456
496
22
2
0
202,067
0
W
Scylla
5,720
520
47
4
0
157,778
1
W
Cthulhu
5,246
477
29
3
0
219,105
1
L
Hou Yi
4,726
430
28
3
0
160,419
0
W
Tsukuyomi
5,384
489
57
5
0
231,088
0
L
Cthulhu
5,078
462
31
3
0
184,449
0
W
Bellona
5,353
487
17
2
0
210,641
1
L
Jormungandr
5,562
506
34
3
0
191,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role