Player Matchup

Kumbhakarna
Kumbhakarna
Alucardgnik
Kumbhakarna
Level 89
God Stats
2W - 2L
1,572 SR
Queue Stats
12W - 8L
1,655 Elo+
Party 2
Thor
Thor
Bondac
Thor
Level 27
God Stats
2W - 0L
1,676 SR
Queue Stats
8W - 5L
1,685 Elo+
Party 2
Neith
Neith
CIurk
Neith
Level 61
God Stats
5W - 4L
1,653 SR
Queue Stats
8W - 6L
1,641 Elo+
Party 2
Nox
Nox
LeNoobNoob
Nox
Level 17
God Stats
3W - 3L
1,537 SR
Queue Stats
11W - 10L
1,601 Elo+
Party 2
Chang'e
Chang'e
LilithMorana
Chang'e
Level 25
God Stats
4W - 1L
1,914 SR
Queue Stats
12W - 7L
1,720 Elo+
Party 2
Team Averages
Level 44
1,670 SR
1,660 Elo+

VS

Team Averages
Level 100
1,521 SR
1,482 Elo+
Bacchus
Bacchus
Aire IllusionZ
Bacchus
Level 108
God Stats
0W - 1L
1,292 SR
Queue Stats
8W - 8L
1,602 Elo+
Party 1
Neith
Neith
Rainfalle
Neith
Level 79
God Stats
8W - 13L
1,574 SR
Queue Stats
64W - 55L
1,510 Elo+
Party 1
Hel
Hel
SovereignOak664
Hel
Level 122
God Stats
4W - 2L
1,663 SR
Queue Stats
98W - 88L
1,503 Elo+
Party 1
He Bo
He Bo
TheCornGod123
He Bo
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,123 Elo+
Solo
King Arthur
King Arthur
TheEeveeKid
King Arthur
Level 141
God Stats
6W - 4L
1,573 SR
Queue Stats
78W - 62L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alucardgnik
Kumbhakarna
16
2 / 4 / 13
9,691
969
2,526
12,398
8,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Bondac
Thor
16
2 / 3 / 12
10,008
1,001
7,840
9,671
3,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
CIurk
Neith
17
7 / 0 / 9
11,406
1,141
13,876
6,678
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 11
10,364
1,036
13,239
5,843
2,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
LilithMorana
Chang'e
16
3 / 2 / 9
9,918
992
4,726
9,984
3,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

219

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
9,871
987
5,893
10,320
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Rainfalle
Neith
15
3 / 2 / 8
9,722
972
9,247
5,972
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 8
10,146
1,015
5,354
5,925
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 7
9,316
932
11,605
11,796
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheEeveeKid
King Arthur
15
2 / 4 / 9
9,685
969
8,152
13,773
10,402
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
17
Kills
11
11
Deaths
17
54
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
3
9
1.83
W
Kumbhakarna
Alucardgnik
Kumbhakarna
2
4
13
2.13
W
Thor
Bondac
Thor
2
3
12
2.67
W
Neith
CIurk
Neith
7
0
9
11.5
W
3
2
11
4.25
W
Chang'e
LilithMorana
Chang'e
3
2
9
3.75
L
Neith
Rainfalle
Neith
3
2
8
3.5
L
3
2
8
3.5
L
2
6
7
0.92
L
King Arthur
TheEeveeKid
King Arthur
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,207
Damage
40,251
44,574
Taken
47,786
20,995
Mitigated
30,688
9,815
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,893
124
0
1,004
10,320
10,890
0
4,010
6,310
9,977
0
W
Kumbhakarna
Alucardgnik
Kumbhakarna
2,526
145
0
35
12,398
8,737
0
3,748
8,313
10,241
0
W
Thor
Bondac
Thor
7,840
1,007
0
0
9,671
3,797
0
4,824
4,596
0
31,294
W
Neith
CIurk
Neith
13,876
9,677
0
2,491
6,678
2,486
0
3,729
2,750
0
38,524
W
13,239
434
0
154
5,843
2,258
0
3,161
2,430
30,696
0
W
Chang'e
LilithMorana
Chang'e
4,726
521
4,610
2,525
9,984
3,717
0
6,150
3,633
24,782
0
L
Neith
Rainfalle
Neith
9,247
2,851
0
1,294
5,972
2,577
0
2,771
3,201
0
39,350
L
5,354
505
6,117
2,188
5,925
2,554
0
1,619
4,306
23,717
0
L
11,605
505
0
2,080
11,796
4,265
0
5,884
5,512
21,225
0
L
King Arthur
TheEeveeKid
King Arthur
8,152
508
0
1,542
13,773
10,402
0
6,207
7,566
282
35,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,387
Gold Earned
48,740
206
Minions Killed
213
11
Camps Cleared
7
985,318
Distance Traveled
897,890
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,871
987
7
1
1
179,736
0
W
Kumbhakarna
9,691
969
23
2
1
202,155
0
W
Thor
10,008
1,001
38
4
2
209,237
0
W
Neith
11,406
1,141
39
4
5
182,829
0
W
Nox
10,364
1,036
58
6
1
209,600
0
W
Chang'e
9,918
992
48
5
2
181,497
0
L
Neith
9,722
972
84
8
1
163,030
1
L
Hel
10,146
1,015
48
5
0
181,294
0
L
He Bo
9,316
932
24
2
1
177,119
0
L
King Arthur
9,685
969
50
5
4
196,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role