Player Matchup

Mercury
Mercury
CangsHD
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 125L
1,416 Elo+
Party 1
Ra
Ra
DivineTja
Ra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,336 Elo+
Party 1
Ymir
Ymir
Tamperedflame
Ymir
Level 21
God Stats
14W - 26L
1,460 SR
Queue Stats
59W - 106L
1,362 Elo+
Party 1
Team Averages
Level 35
1,487 SR
1,371 Elo+

VS

Team Averages
Level 37
1,568 SR
1,358 Elo+
Hachiman
Hachiman
CharlitoBish
Hachiman
Level 25
God Stats
1W - 0L
1,498 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SwordStroker
Kukulkan
Level 45
God Stats
2W - 0L
1,706 SR
Queue Stats
2W - 1L
1,276 Elo+
Party 2
King Arthur
King Arthur
YaBoySatchel
King Arthur
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CangsHD
Mercury
13
3 / 7 / 3
10,513
584
8,711
12,902
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 2
10,269
571
11,253
13,011
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 9 / 5
10,892
605
4,605
18,845
13,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CharlitoBish
Hachiman
16
5 / 2 / 11
12,385
688
13,618
13,697
4,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SwordStroker
Kukulkan
17
12 / 3 / 6
13,336
741
18,897
11,365
5,167
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
YaBoySatchel
King Arthur
14
3 / 2 / 11
11,350
631
4,621
13,954
7,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
20
20
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
CangsHD
Mercury
3
7
3
0.64
W
Hachiman
CharlitoBish
Hachiman
5
2
11
5.25
L
3
4
2
1
W
Kukulkan
SwordStroker
Kukulkan
12
3
6
5
L
0
9
5
0.28
W
King Arthur
YaBoySatchel
King Arthur
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,569
Damage
37,136
44,758
Taken
39,016
23,034
Mitigated
16,696
3,451
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CangsHD
Mercury
8,711
3,241
0
827
12,902
4,276
0
5,445
7,457
0
28,677
W
Hachiman
CharlitoBish
Hachiman
13,618
7,438
0
4,219
13,697
4,468
1,735
6,980
6,717
0
60,974
L
11,253
1,316
555
1,732
13,011
5,643
0
6,039
6,910
52,113
0
W
Kukulkan
SwordStroker
Kukulkan
18,897
2,104
1,296
2,985
11,365
5,167
534
3,635
7,730
68,374
0
L
4,605
642
0
337
18,845
13,115
0
7,431
11,414
23,690
0
W
King Arthur
YaBoySatchel
King Arthur
4,621
1,259
0
4,429
13,954
7,061
52
6,225
7,729
0
40,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
37,071
142
Minions Killed
208
0
Camps Cleared
0
888,854
Distance Traveled
952,225
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,513
584
37
2
0
331,701
0
W
Hachiman
12,385
688
71
4
0
297,521
3
L
Ra
10,269
571
68
4
0
278,787
1
W
Kukulkan
13,336
741
98
5
0
305,080
1
L
Ymir
10,892
605
37
2
0
278,366
1
W
King Arthur
11,350
631
39
2
0
349,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role