Player Matchup

Chang'e
Chang'e
Bronze III
Ikiya
Chang'e
Bronze III
Level 160
God Stats
1W - 1L
1,407 SR
Queue Stats
2W - 3L
1,695 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 160
1,407 SR
1,695 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,867 SR
1,694 MMR
Danzaburou
Danzaburou
Gold III
tatsumakiUwU
Danzaburou
Gold III
Level 149
God Stats
2W - 0L
1,867 SR
Queue Stats
5W - 0L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ikiya
Chang'e
13
0 / 6 / 0
7,271
727
4,065
12,652
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
HelSetAchillesBakasuraHades

VS

Bans
IzanamiAh Muzen CabChronosAnhurBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
tatsumakiUwU
Danzaburou
16
6 / 0 / 0
10,056
1,006
9,589
7,282
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ikiya
Chang'e
0
6
0
0
W
Danzaburou
tatsumakiUwU
Danzaburou
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,065
Damage
9,589
12,652
Taken
7,282
4,749
Mitigated
5,383
3,467
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ikiya
Chang'e
4,065
0
0
3,467
12,652
4,749
0
828
11,824
36,750
0
W
Danzaburou
tatsumakiUwU
Danzaburou
9,589
5,103
0
2,295
7,282
5,383
2,270
3,740
3,210
4,399
64,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,271
Gold Earned
10,056
71
Minions Killed
116
0
Camps Cleared
0
184,031
Distance Traveled
173,702
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,271
727
71
7
0
184,031
1
W
Danzaburou
10,056
1,006
116
12
0
173,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role