Player Matchup

Nemesis
Nemesis
ADominantDuck
Nemesis
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 62L
1,565 Elo+
Party 2
Mulan
Mulan
Alfitron5000
Mulan
Level 156
God Stats
8W - 3L
1,500 SR
Queue Stats
51W - 51L
1,610 Elo+
Party 2
Heimdallr
Heimdallr
DcjO3O5
Heimdallr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,513 Elo+
Solo
Ra
Ra
MorranRengan
Ra
Level 69
God Stats
10W - 11L
1,637 SR
Queue Stats
27W - 34L
1,461 Elo+
Party 2
Yemoja
Yemoja
PwanagePk62
Yemoja
Level 38
God Stats
31W - 24L
1,751 SR
Queue Stats
130W - 131L
1,493 Elo+
Party 2
Team Averages
Level 93
1,578 SR
1,528 Elo+

VS

Team Averages
Level 57
1,500 SR
1,596 Elo+
Cthulhu
Cthulhu
Corvette56
Cthulhu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 73L
1,615 Elo+
Party 1
Ne Zha
Ne Zha
CrypticCat
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,780 Elo+
Party 1
Erlang Shen
Erlang Shen
Maiky_Ramirez2
Erlang Shen
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 265L
1,584 Elo+
Party 3
Hel
Hel
SrKenlly
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
philipenyo
Hou Yi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
8 / 2 / 7
12,080
604
16,989
17,062
9,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 7
11,445
572
12,653
12,938
15,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
DcjO3O5
Heimdallr
16
1 / 3 / 3
9,647
482
8,877
11,296
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
8 / 2 / 10
11,943
597
13,078
11,511
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
16
0 / 1 / 7
9,965
498
6,322
10,521
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corvette56
Cthulhu
14
0 / 4 / 4
9,114
456
8,557
19,373
17,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
CrypticCat
Ne Zha
16
3 / 6 / 2
9,811
491
5,304
14,066
8,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Maiky_Ramirez2
Erlang Shen
18
3 / 5 / 1
10,737
537
11,890
23,790
15,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 6 / 2
8,964
448
6,151
15,391
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
philipenyo
Hou Yi
17
5 / 0 / 0
10,770
539
7,810
8,855
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
21
Kills
11
11
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
8
2
7
5.75
W
4
3
7
2.5
L
Cthulhu
Corvette56
Cthulhu
0
4
4
0.5
L
Ne Zha
CrypticCat
Ne Zha
3
6
2
0.67
W
Heimdallr
DcjO3O5
Heimdallr
1
3
3
0.83
L
Erlang Shen
Maiky_Ramirez2
Erlang Shen
3
5
1
0.7
W
8
2
10
6.5
W
Yemoja
0
1
7
3.5
L
0
6
2
0.17
L
Hou Yi
philipenyo
Hou Yi
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,919
Damage
39,712
63,328
Taken
81,475
43,599
Mitigated
51,299
30,596
Healing
29,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
16,989
8,044
0
5,459
17,062
9,712
781
2,553
14,509
0
95,165
W
12,653
2,855
0
3,248
12,938
15,273
1,140
1,354
11,584
0
66,483
L
Cthulhu
Corvette56
Cthulhu
8,557
398
732
3,369
19,373
17,318
69
5,685
13,531
48,307
0
L
Ne Zha
CrypticCat
Ne Zha
5,304
2,164
0
1,956
14,066
8,839
0
2,474
11,320
8,698
59,161
W
Heimdallr
DcjO3O5
Heimdallr
8,877
4,074
0
4,194
11,296
4,518
457
2,917
8,379
0
63,322
L
Erlang Shen
Maiky_Ramirez2
Erlang Shen
11,890
5,336
0
11,367
23,790
15,553
0
2,934
20,217
288
74,402
W
13,078
2,217
5,419
4,646
11,511
5,310
643
4,071
7,440
74,014
0
W
Yemoja
6,322
767
4,533
3,097
10,521
8,786
491
4,353
6,168
37,447
0
L
6,151
261
2,447
6,373
15,391
6,176
135
4,441
10,688
57,171
0
L
Hou Yi
philipenyo
Hou Yi
7,810
2,200
0
2,895
8,855
3,413
648
3,088
5,721
0
56,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,080
Gold Earned
49,396
590
Minions Killed
540
0
Camps Cleared
0
1,910,403
Distance Traveled
1,947,591
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,080
604
135
7
0
408,462
3
W
Mulan
11,445
572
132
7
0
367,080
8
L
Cthulhu
9,114
456
62
3
0
420,353
1
L
Ne Zha
9,811
491
117
6
0
355,645
8
W
Heimdallr
9,647
482
121
6
0
373,934
4
L
Erlang Shen
10,737
537
133
7
0
389,392
1
W
Ra
11,943
597
139
7
0
412,342
7
W
Yemoja
9,965
498
63
3
0
348,585
4
L
Hel
8,964
448
103
5
0
376,521
1
L
Hou Yi
10,770
539
125
6
0
405,680
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role