Player Matchup

Chronos
Chronos
AniimatedAllure_
Chronos
Level 68
God Stats
52W - 35L
1,829 SR
Queue Stats
411W - 416L
1,324 Elo+
Party 4
Bellona
Bellona
Crazy_hunter781
Bellona
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
206W - 206L
1,362 Elo+
Party 1
Fenrir
Fenrir
KingSean81
Fenrir
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 200L
1,335 Elo+
Party 4
Heimdallr
Heimdallr
Loolyloopy
Heimdallr
Level 89
God Stats
3W - 5L
1,414 SR
Queue Stats
214W - 205L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
lmq_777
Cthulhu
Level 19
God Stats
17W - 18L
1,528 SR
Queue Stats
63W - 69L
1,366 Elo+
Party 1
Team Averages
Level 63
1,554 SR
1,385 Elo+

VS

Team Averages
Level 53
1,663 SR
1,700 Elo+
Arachne
Arachne
Opheliux
Arachne
Level 49
God Stats
52W - 35L
1,557 SR
Queue Stats
104W - 98L
1,428 Elo+
Solo
Yemoja
Yemoja
ShindleDag
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 83L
1,714 Elo+
Party 2
Amaterasu
Amaterasu
Slamren
Amaterasu
Level 66
God Stats
6W - 5L
1,743 SR
Queue Stats
135W - 114L
1,740 Elo+
Party 2
Vulcan
Vulcan
delamarde
Vulcan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 105L
1,809 Elo+
Party 3
Medusa
Medusa
elgros911
Medusa
Level 42
God Stats
38W - 32L
2,017 SR
Queue Stats
133W - 118L
1,809 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 3
10,418
613
12,634
8,919
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
10 / 2 / 3
10,495
617
17,445
13,854
15,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
KingSean81
Fenrir
14
8 / 8 / 4
9,223
543
6,636
15,761
6,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
Loolyloopy
Heimdallr
14
4 / 0 / 4
8,461
498
5,783
12,983
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
lmq_777
Cthulhu
13
3 / 1 / 8
8,747
515
4,594
10,008
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Opheliux
Arachne
15
7 / 7 / 1
9,840
579
10,376
15,210
9,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
ShindleDag
Yemoja
11
1 / 6 / 1
6,232
367
3,951
8,761
3,388
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Slamren
Amaterasu
13
0 / 8 / 2
7,807
459
3,257
17,773
8,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
delamarde
Vulcan
11
0 / 8 / 1
6,582
387
4,689
9,516
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
elgros911
Medusa
12
0 / 4 / 2
6,800
400
8,353
11,770
3,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
33
Kills
8
11
Deaths
33
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
10
2
3
5.75
W
Fenrir
KingSean81
Fenrir
8
8
4
1.25
W
Heimdallr
Loolyloopy
Heimdallr
4
0
4
6
L
Arachne
Opheliux
Arachne
7
7
1
1.07
L
Yemoja
ShindleDag
Yemoja
1
6
1
0.25
L
Amaterasu
Slamren
Amaterasu
0
8
2
0.13
L
Vulcan
delamarde
Vulcan
0
8
1
0.06
L
Medusa
elgros911
Medusa
0
4
2
0.25
W
Cthulhu
lmq_777
Cthulhu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,092
Damage
30,626
61,525
Taken
63,030
37,839
Mitigated
28,270
20,341
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,634
5,167
0
1,899
8,919
4,767
4,778
3,445
5,474
69,931
0
W
17,445
10,118
0
2,865
13,854
15,680
586
878
12,976
6,708
58,940
W
Fenrir
KingSean81
Fenrir
6,636
1,984
366
5,069
15,761
6,107
0
1,297
14,464
0
45,363
W
Heimdallr
Loolyloopy
Heimdallr
5,783
1,444
0
6,327
12,983
4,430
0
1,563
11,420
0
51,708
L
Arachne
Opheliux
Arachne
10,376
5,979
0
4,165
15,210
9,005
0
4,221
10,989
8,088
57,415
L
Yemoja
ShindleDag
Yemoja
3,951
1,014
911
28
8,761
3,388
231
1,800
6,958
18,673
0
L
Amaterasu
Slamren
Amaterasu
3,257
890
0
6,436
17,773
8,766
0
1,897
15,876
0
38,758
L
Vulcan
delamarde
Vulcan
4,689
2,032
0
952
9,516
3,360
0
6,471
3,045
24,591
0
L
Medusa
elgros911
Medusa
8,353
3,005
648
2,607
11,770
3,751
0
4,630
7,140
0
47,702
W
Cthulhu
lmq_777
Cthulhu
4,594
79
393
3,422
10,008
6,855
0
2,090
7,918
28,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,344
Gold Earned
37,261
439
Minions Killed
325
0
Camps Cleared
0
1,715,022
Distance Traveled
1,479,609
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,418
613
130
8
0
348,834
2
W
Bellona
10,495
617
122
7
0
326,642
2
W
Fenrir
9,223
543
70
4
0
342,654
0
W
Heimdallr
8,461
498
82
5
0
324,858
5
L
Arachne
9,840
579
94
6
0
312,793
0
L
Yemoja
6,232
367
27
2
0
274,762
3
L
Amaterasu
7,807
459
73
4
0
287,861
0
L
Vulcan
6,582
387
47
3
0
288,811
0
L
Medusa
6,800
400
84
5
0
315,382
3
W
Cthulhu
8,747
515
35
2
0
372,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role