Player Matchup

Tsukuyomi
Tsukuyomi
Astrho28
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,727 Elo+
Solo
Persephone
Persephone
EvelynMarigold
Persephone
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 78L
1,462 Elo+
Solo
Da Ji
Da Ji
S0WARA
Da Ji
Level 29
God Stats
4W - 4L
1,243 SR
Queue Stats
21W - 33L
1,494 Elo+
Solo
Nemesis
Nemesis
warof_69
Nemesis
Level 5
God Stats
0W - 1L
1,294 SR
Queue Stats
17W - 26L
1,226 Elo+
Party 1
Heimdallr
Heimdallr
xAlbin_69
Heimdallr
Level 7
God Stats
1W - 1L
1,160 SR
Queue Stats
9W - 11L
1,226 Elo+
Party 1
Team Averages
Level 11
1,340 SR
1,427 Elo+

VS

Team Averages
Level 23
1,451 SR
1,441 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CleaningSponge
Danzaburou
Level 22
God Stats
13W - 17L
1,392 SR
Queue Stats
34W - 41L
1,492 Elo+
Party 2
Ymir
Ymir
FazeMaddieMcann
Ymir
Level 24
God Stats
20W - 17L
1,470 SR
Queue Stats
86W - 94L
1,516 Elo+
Party 2
Da Ji
Da Ji
Mucuz
Da Ji
Level 26
God Stats
13W - 17L
1,433 SR
Queue Stats
206W - 226L
1,403 Elo+
Solo
Sol
Sol
melichat
Sol
Level 16
God Stats
57W - 60L
1,461 SR
Queue Stats
202W - 250L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Astrho28
Tsukuyomi
13
0 / 12 / 1
8,166
817
6,282
18,625
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
EvelynMarigold
Persephone
14
1 / 5 / 1
8,687
869
4,451
7,477
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
S0WARA
Da Ji
13
0 / 4 / 2
8,195
820
3,389
5,845
1,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
warof_69
Nemesis
14
0 / 6 / 1
8,654
865
5,010
14,777
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
xAlbin_69
Heimdallr
15
2 / 13 / 1
9,301
930
12,327
21,242
8,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
13 / 0 / 17
11,843
1,184
15,790
8,074
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
CleaningSponge
Danzaburou
18
6 / 1 / 22
12,009
1,201
13,973
6,287
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 0 / 22
12,450
1,245
12,230
9,505
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Mucuz
Da Ji
17
10 / 0 / 15
10,681
1,068
13,553
9,539
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 2 / 21
9,713
971
9,461
8,867
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
137
3
Kills
40
40
Deaths
3
6
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
13
0
17
21.5
L
Tsukuyomi
Astrho28
Tsukuyomi
0
12
1
0.04
W
Danzaburou
CleaningSponge
Danzaburou
6
1
22
17
L
Persephone
EvelynMarigold
Persephone
1
5
1
0.3
W
10
0
22
21
W
Da Ji
Mucuz
Da Ji
10
0
15
17.5
L
Da Ji
S0WARA
Da Ji
0
4
2
0.25
W
1
2
21
5.75
L
Nemesis
warof_69
Nemesis
0
6
1
0.08
L
Heimdallr
xAlbin_69
Heimdallr
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
65,007
67,966
Taken
42,272
25,076
Mitigated
34,000
2,232
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,790
7,275
0
2,100
8,074
10,597
0
985
7,089
0
19,149
L
Tsukuyomi
Astrho28
Tsukuyomi
6,282
2,205
0
678
18,625
6,152
0
4,624
13,876
0
11,343
W
Danzaburou
CleaningSponge
Danzaburou
13,973
6,735
0
1,697
6,287
2,865
0
627
5,660
0
44,669
L
Persephone
EvelynMarigold
Persephone
4,451
818
0
276
7,477
2,256
0
2,120
5,280
8,134
0
W
12,230
1,422
1,584
2,487
9,505
12,979
0
1,162
8,343
24,650
0
W
Da Ji
Mucuz
Da Ji
13,553
3,168
0
697
9,539
4,182
0
1,100
8,172
0
22,119
L
Da Ji
S0WARA
Da Ji
3,389
772
0
0
5,845
1,991
0
1,468
4,227
0
5,307
W
9,461
2,823
0
2,455
8,867
3,377
0
577
8,290
20,489
0
L
Nemesis
warof_69
Nemesis
5,010
1,302
0
753
14,777
5,976
0
4,523
10,140
0
14,746
L
Heimdallr
xAlbin_69
Heimdallr
12,327
6,397
0
525
21,242
8,701
0
8,956
12,161
0
30,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,003
Gold Earned
56,696
82
Minions Killed
159
4
Camps Cleared
6
716,743
Distance Traveled
1,001,780
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,843
1,184
6
1
0
209,566
1
L
Tsukuyomi
8,166
817
2
0
2
153,452
0
W
Danzaburou
12,009
1,201
80
8
4
193,573
0
L
Persephone
8,687
869
10
1
1
129,520
0
W
Ymir
12,450
1,245
37
4
1
201,615
2
W
Da Ji
10,681
1,068
16
2
0
209,759
0
L
Da Ji
8,195
820
1
0
0
106,803
0
W
Sol
9,713
971
20
2
1
187,267
3
L
Nemesis
8,654
865
21
2
1
173,726
0
L
Heimdallr
9,301
930
48
5
0
153,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role