Player Matchup

Janus
Janus
Alan002
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 58L
1,653 Elo+
Party 2
Mercury
Mercury
ChrisVB15
Mercury
Level 36
God Stats
30W - 20L
1,702 SR
Queue Stats
215W - 202L
1,677 Elo+
Solo
King Arthur
King Arthur
JanoFedeeo
King Arthur
Level 49
God Stats
7W - 9L
1,500 SR
Queue Stats
71W - 70L
1,541 Elo+
Party 2
Artemis
Artemis
Rabanekill
Artemis
Level 64
God Stats
11W - 9L
1,679 SR
Queue Stats
71W - 66L
1,618 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SaintLatt
Kumbhakarna
Level 38
God Stats
13W - 9L
1,500 SR
Queue Stats
221W - 219L
1,635 Elo+
Party 2
Team Averages
Level 42
1,576 SR
1,625 Elo+

VS

Team Averages
Level 110
1,603 SR
1,633 Elo+
Serqet
Serqet
Andife
Serqet
Level 26
God Stats
6W - 4L
1,928 SR
Queue Stats
156W - 128L
1,845 Elo+
Party 1
Thoth
Thoth
MiFuhrerKawai
Thoth
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 49L
1,545 Elo+
Party 1
Tyr
Tyr
R0DR11CK
Tyr
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 12L
1,726 Elo+
Party 1
Heimdallr
Heimdallr
dougdgf
Heimdallr
Level 145
God Stats
14W - 5L
1,706 SR
Queue Stats
349W - 363L
1,515 Elo+
Solo
Yemoja
Yemoja
paulesini
Yemoja
Level 66
God Stats
28W - 26L
1,381 SR
Queue Stats
48W - 56L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alan002
Janus
12
0 / 8 / 0
7,388
435
3,165
9,487
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ChrisVB15
Mercury
16
2 / 3 / 1
9,066
533
3,403
11,357
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
JanoFedeeo
King Arthur
16
3 / 1 / 0
9,446
556
8,946
13,311
7,622
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Rabanekill
Artemis
12
2 / 6 / 1
7,240
426
5,693
10,046
3,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SaintLatt
Kumbhakarna
11
1 / 3 / 3
7,472
440
5,478
11,765
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Andife
Serqet
17
10 / 2 / 5
10,115
595
10,578
11,617
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 2 / 6
9,775
575
9,231
7,541
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 4
9,788
576
10,877
12,169
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
dougdgf
Heimdallr
14
3 / 1 / 2
8,369
492
6,372
7,367
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
paulesini
Yemoja
13
0 / 2 / 8
7,981
469
4,912
7,334
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
21
21
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
Alan002
Janus
0
8
0
0
W
Serqet
Andife
Serqet
10
2
5
6.25
L
Mercury
ChrisVB15
Mercury
2
3
1
0.83
L
King Arthur
JanoFedeeo
King Arthur
3
1
0
3
W
6
2
6
4.5
W
2
1
4
4
L
Artemis
Rabanekill
Artemis
2
6
1
0.42
L
Kumbhakarna
SaintLatt
Kumbhakarna
1
3
3
0.83
W
Heimdallr
dougdgf
Heimdallr
3
1
2
4
W
Yemoja
paulesini
Yemoja
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
41,970
55,966
Taken
46,028
24,525
Mitigated
28,820
9,749
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alan002
Janus
3,165
77
0
1,565
9,487
2,600
147
3,726
5,414
42,493
0
W
Serqet
Andife
Serqet
10,578
2,404
0
5,236
11,617
4,921
0
1,460
10,137
0
64,478
L
Mercury
ChrisVB15
Mercury
3,403
2,169
0
500
11,357
3,887
1,722
1,378
9,437
0
70,004
L
King Arthur
JanoFedeeo
King Arthur
8,946
2,117
0
5,039
13,311
7,622
0
851
11,663
0
67,077
W
9,231
161
0
1,000
7,541
2,913
392
3,085
4,228
65,365
0
W
10,877
2,628
0
7,829
12,169
9,740
0
620
11,549
0
69,575
L
Artemis
Rabanekill
Artemis
5,693
2,752
0
1,790
10,046
3,041
0
3,414
6,045
0
33,816
L
Kumbhakarna
SaintLatt
Kumbhakarna
5,478
578
0
855
11,765
7,375
0
4,466
7,007
21,568
0
W
Heimdallr
dougdgf
Heimdallr
6,372
2,163
0
551
7,367
4,906
326
673
6,694
9,507
50,423
W
Yemoja
paulesini
Yemoja
4,912
842
3,074
2,585
7,334
6,340
52
2,533
4,777
23,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
46,028
474
Minions Killed
525
0
Camps Cleared
0
1,699,079
Distance Traveled
1,631,361
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,388
435
92
5
0
292,957
2
W
Serqet
10,115
595
99
6
0
384,478
8
L
Mercury
9,066
533
140
8
0
412,304
5
L
King Arthur
9,446
556
147
9
0
341,800
3
W
Thoth
9,775
575
136
8
0
321,326
2
W
Tyr
9,788
576
144
8
0
341,882
1
L
Artemis
7,240
426
65
4
0
315,788
1
L
Kumbhakarna
7,472
440
30
2
0
336,230
1
W
Heimdallr
8,369
492
114
7
0
293,486
4
W
Yemoja
7,981
469
32
2
0
290,189
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role