Player Matchup

Bellona
Bellona
OofOofersen
Bellona
Level 8
God Stats
2W - 1L
1,797 SR
Queue Stats
10W - 7L
1,760 Elo+
Party 1
Kukulkan
Kukulkan
Raulgm11
Kukulkan
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 25L
1,638 Elo+
Solo
Cthulhu
Cthulhu
Shinibuskii
Cthulhu
Level 29
God Stats
18W - 12L
1,288 SR
Queue Stats
46W - 47L
1,148 Elo+
Solo
Anhur
Anhur
jab145
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,517 Elo+
Solo
Danzaburou
Danzaburou
terraflopp
Danzaburou
Level 8
God Stats
2W - 1L
1,797 SR
Queue Stats
13W - 8L
1,760 Elo+
Party 1
Team Averages
Level 18
1,576 SR
1,564 Elo+

VS

Team Averages
Level 24
1,634 SR
1,648 Elo+
Hou Yi
Hou Yi
DamageOchse
Hou Yi
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 13L
1,321 Elo+
Solo
Ares
Ares
Freemard
Ares
Level 25
God Stats
0W - 4L
1,846 SR
Queue Stats
21W - 15L
1,620 Elo+
Solo
Medusa
Medusa
HaiZenGG
Medusa
Level 24
God Stats
4W - 1L
1,808 SR
Queue Stats
21W - 11L
1,993 Elo+
Party 2
Thor
Thor
raiden2705
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,830 Elo+
Party 2
Baron Samedi
Baron Samedi
senpai1011
Baron Samedi
Level 29
God Stats
2W - 3L
1,514 SR
Queue Stats
21W - 17L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OofOofersen
Bellona
12
1 / 3 / 5
8,030
502
4,671
8,514
7,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Raulgm11
Kukulkan
17
8 / 0 / 5
10,284
643
8,795
5,350
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Shinibuskii
Cthulhu
13
3 / 3 / 7
8,758
547
8,245
10,467
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
jab145
Anhur
13
6 / 2 / 3
8,337
521
6,160
9,159
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
terraflopp
Danzaburou
16
11 / 2 / 6
10,576
661
11,603
12,186
7,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 6 / 4
6,663
416
4,041
8,797
3,154
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
0 / 6 / 4
6,418
401
3,463
10,226
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
HaiZenGG
Medusa
14
4 / 5 / 1
8,180
511
7,303
10,329
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 6
7,052
441
4,400
13,721
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
senpai1011
Baron Samedi
11
4 / 6 / 2
7,444
465
7,368
10,151
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
29
Kills
10
10
Deaths
29
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
6
4
0.5
L
Ares
0
6
4
0.33
L
Medusa
HaiZenGG
Medusa
4
5
1
0.9
W
Bellona
OofOofersen
Bellona
1
3
5
1.17
W
Kukulkan
Raulgm11
Kukulkan
8
0
5
10.5
W
Cthulhu
Shinibuskii
Cthulhu
3
3
7
2.17
W
Anhur
jab145
Anhur
6
2
3
3.75
L
1
6
6
0.67
L
Baron Samedi
senpai1011
Baron Samedi
4
6
2
0.83
W
Danzaburou
terraflopp
Danzaburou
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,474
Damage
26,575
45,676
Taken
53,224
28,462
Mitigated
21,424
15,404
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
4,041
2,253
0
950
8,797
3,154
318
2,227
6,337
0
22,132
L
Ares
3,463
306
0
713
10,226
5,575
0
3,708
6,452
17,368
0
L
Medusa
HaiZenGG
Medusa
7,303
3,326
0
2,975
10,329
3,446
2,202
3,641
6,688
0
51,229
W
Bellona
OofOofersen
Bellona
4,671
826
0
2,370
8,514
7,403
507
1,815
6,592
0
33,915
W
Kukulkan
Raulgm11
Kukulkan
8,795
1,231
0
1,657
5,350
2,057
1,208
2,152
3,042
66,477
0
W
Cthulhu
Shinibuskii
Cthulhu
8,245
1,138
73
985
10,467
8,790
68
2,171
8,174
22,333
0
W
Anhur
jab145
Anhur
6,160
2,005
0
3,447
9,159
2,753
844
2,107
7,022
0
37,686
L
4,400
1,713
0
4,845
13,721
4,088
0
1,935
11,685
0
26,647
L
Baron Samedi
senpai1011
Baron Samedi
7,368
665
692
2,357
10,151
5,161
190
5,722
4,169
29,031
0
W
Danzaburou
terraflopp
Danzaburou
11,603
5,705
0
6,872
12,186
7,459
1,195
2,233
9,878
11,064
72,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,985
Gold Earned
35,757
402
Minions Killed
299
0
Camps Cleared
0
1,450,122
Distance Traveled
1,217,847
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,663
416
51
3
0
224,063
4
L
Ares
6,418
401
36
2
0
239,856
5
L
Medusa
8,180
511
100
6
0
255,280
4
W
Bellona
8,030
502
62
4
0
269,313
1
W
Kukulkan
10,284
643
129
8
0
306,777
3
W
Cthulhu
8,758
547
35
2
0
322,011
4
W
Anhur
8,337
521
66
4
0
269,836
1
L
Thor
7,052
441
54
3
0
239,364
1
L
Baron Samedi
7,444
465
58
4
0
259,284
0
W
Danzaburou
10,576
661
110
7
0
282,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role