Player Matchup

Apollo
Apollo
ChickenWaing
Apollo
Level 46
God Stats
22W - 23L
1,372 SR
Queue Stats
181W - 163L
1,616 Elo+
Party 1
Raijin
Raijin
FawkinHawkin
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
KillerB1064
Sylvanus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,649 Elo+
Party 1
Mercury
Mercury
WallnutNew
Mercury
Level 121
God Stats
5W - 0L
1,500 SR
Queue Stats
233W - 193L
1,663 Elo+
Party 1
Achilles
Achilles
Workdad
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 122
1,474 SR
1,586 Elo+

VS

Team Averages
Level 45
1,491 SR
1,482 Elo+
Danzaburou
Danzaburou
G2Gun
Danzaburou
Level 43
God Stats
2W - 3L
1,487 SR
Queue Stats
15W - 26L
1,474 Elo+
Solo
Ah Puch
Ah Puch
Roastedpeanut
Ah Puch
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sway1
Kumbhakarna
Level 75
God Stats
4W - 5L
1,452 SR
Queue Stats
9W - 8L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WetDreamsHeBo
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Set
Set
pravoxdaddy
Set
Level 37
God Stats
5W - 12L
1,518 SR
Queue Stats
353W - 336L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
4 / 1 / 4
5,688
569
4,185
4,790
1,547
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
13
5 / 0 / 1
7,516
752
5,489
4,866
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
KillerB1064
Sylvanus
9
4 / 1 / 3
6,116
612
4,672
9,006
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
WallnutNew
Mercury
10
1 / 1 / 5
5,777
578
1,637
4,551
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Workdad
Achilles
11
5 / 2 / 1
6,584
658
6,512
8,114
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
G2Gun
Danzaburou
9
1 / 5 / 1
5,556
556
5,656
7,231
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
10
0 / 3 / 0
5,708
571
2,470
5,337
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
Sway1
Kumbhakarna
9
1 / 2 / 1
5,150
515
2,709
5,671
3,441
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
WetDreamsHeBo
Tsukuyomi
10
2 / 3 / 1
5,865
587
3,920
7,789
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 6 / 2
5,371
537
4,692
7,487
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
19
Kills
5
5
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
1
4
6
W
Raijin
5
0
1
5.5
L
Danzaburou
G2Gun
Danzaburou
1
5
1
0.3
W
Sylvanus
KillerB1064
Sylvanus
4
1
3
5.5
L
Ah Puch
0
3
0
0
L
Kumbhakarna
Sway1
Kumbhakarna
1
2
1
0.75
W
Mercury
WallnutNew
Mercury
1
1
5
3.5
L
Tsukuyomi
WetDreamsHeBo
Tsukuyomi
2
3
1
0.83
W
Achilles
Workdad
Achilles
5
2
1
2.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
19,447
31,327
Taken
33,515
18,920
Mitigated
14,835
10,889
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,185
3,221
0
2,112
4,790
1,547
0
1,117
3,673
0
22,863
W
Raijin
5,489
495
0
1,340
4,866
1,681
180
1,517
3,243
49,629
0
L
Danzaburou
G2Gun
Danzaburou
5,656
2,656
0
2,073
7,231
1,848
0
2,474
4,757
0
26,020
W
Sylvanus
KillerB1064
Sylvanus
4,672
1,451
645
3,412
9,006
5,627
0
1,316
7,690
17,846
0
L
Ah Puch
2,470
0
0
1,163
5,337
1,612
0
2,517
2,674
34,569
0
L
Kumbhakarna
Sway1
Kumbhakarna
2,709
37
282
1,588
5,671
3,441
0
1,973
3,698
12,351
0
W
Mercury
WallnutNew
Mercury
1,637
455
0
250
4,551
2,534
0
324
4,200
4,945
25,925
L
Tsukuyomi
WetDreamsHeBo
Tsukuyomi
3,920
1,070
0
2,296
7,789
2,283
0
2,842
4,765
0
26,445
W
Achilles
Workdad
Achilles
6,512
2,722
0
3,130
8,114
7,531
0
1,234
6,864
2,118
27,754
L
4,692
2,442
0
1,290
7,487
5,651
814
438
7,049
1,687
18,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,681
Gold Earned
27,650
314
Minions Killed
249
0
Camps Cleared
0
1,001,285
Distance Traveled
984,578
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,688
569
58
6
0
178,507
0
W
Raijin
7,516
752
118
12
0
204,193
2
L
Danzaburou
5,556
556
48
5
0
169,160
2
W
Sylvanus
6,116
612
19
2
0
168,650
4
L
Ah Puch
5,708
571
79
8
0
199,558
1
L
Kumbhakarna
5,150
515
20
2
0
209,854
1
W
Mercury
5,777
578
65
7
0
236,660
2
L
Tsukuyomi
5,865
587
60
6
0
230,311
2
W
Achilles
6,584
658
54
5
0
213,275
3
L
Set
5,371
537
42
4
0
175,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role