Player Matchup

Sun Wukong
Sun Wukong
CosmicDED17
Sun Wukong
Level 107
God Stats
5W - 0L
1,338 SR
Queue Stats
206W - 186L
1,326 Elo+
Solo
Hun Batz
Hun Batz
Crazymonks225
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Gold345
Cthulhu
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 127L
1,475 Elo+
Solo
Chaac
Chaac
Weemanu
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,224 Elo+
Solo
Bakasura
Bakasura
delzoune
Bakasura
Level 84
God Stats
2W - 4L
1,285 SR
Queue Stats
170W - 204L
1,441 Elo+
Solo
Team Averages
Level 54
1,425 SR
1,365 Elo+

VS

Team Averages
Level 46
1,543 SR
1,464 Elo+
Ullr
Ullr
DragonDMR23
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
francossj
Olorun
Level 50
God Stats
3W - 6L
1,715 SR
Queue Stats
216W - 219L
1,518 Elo+
Solo
Ymir
Ymir
n1ghtw1ng_101
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Pele
Pele
nate_man06
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
ooofstin_1540
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CosmicDED17
Sun Wukong
20
9 / 8 / 16
14,194
710
20,320
22,444
13,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Crazymonks225
Hun Batz
20
9 / 9 / 21
15,051
753
22,827
18,068
7,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Gold345
Cthulhu
20
12 / 3 / 23
16,741
837
42,293
33,543
33,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Weemanu
Chaac
20
10 / 6 / 17
13,844
692
18,454
21,954
15,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
delzoune
Bakasura
16
0 / 8 / 13
11,653
583
7,408
17,444
7,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 19
12,797
640
13,074
21,817
9,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
francossj
Olorun
20
7 / 6 / 17
14,064
703
14,478
23,493
13,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
10 / 8 / 15
14,830
742
19,678
25,691
14,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
5 / 13 / 13
12,086
604
13,543
22,642
9,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 4 / 21
15,713
786
28,168
31,122
42,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
119
40
Kills
34
34
Deaths
40
90
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CosmicDED17
Sun Wukong
9
8
16
2.13
W
Hun Batz
Crazymonks225
Hun Batz
9
9
21
2.17
L
3
9
19
1.39
W
Cthulhu
Gold345
Cthulhu
12
3
23
7.83
W
Chaac
Weemanu
Chaac
10
6
17
3.08
W
Bakasura
delzoune
Bakasura
0
8
13
0.81
L
Olorun
francossj
Olorun
7
6
17
2.58
L
10
8
15
2.19
L
5
13
13
0.88
L
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,302
Damage
88,941
113,453
Taken
124,765
77,620
Mitigated
89,620
39,767
Healing
47,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CosmicDED17
Sun Wukong
20,320
3,033
1,827
3,105
22,444
13,700
843
12,445
9,999
0
33,535
W
Hun Batz
Crazymonks225
Hun Batz
22,827
3,508
2,206
1,380
18,068
7,975
644
10,308
7,760
0
41,506
L
13,074
11,245
1,190
1,957
21,817
9,586
343
6,814
14,730
0
24,640
W
Cthulhu
Gold345
Cthulhu
42,293
1,216
3,912
15,035
33,543
33,446
857
14,858
18,685
79,586
0
W
Chaac
Weemanu
Chaac
18,454
2,474
807
5,332
21,954
15,448
1,280
15,244
6,710
393
33,078
W
Bakasura
delzoune
Bakasura
7,408
4,059
2,247
3,916
17,444
7,051
701
9,469
7,975
0
15,245
L
Olorun
francossj
Olorun
14,478
7,704
7,275
8,994
23,493
13,160
538
10,029
13,129
38,866
0
L
19,678
1,315
4,146
4,709
25,691
14,787
385
8,088
17,538
45,708
0
L
13,543
691
659
1,529
22,642
9,214
31
8,384
14,101
0
25,984
L
28,168
3,781
2,636
13,959
31,122
42,873
339
9,336
21,646
48,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,483
Gold Earned
69,490
206
Minions Killed
207
0
Camps Cleared
0
1,693,388
Distance Traveled
1,599,194
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,194
710
36
2
0
335,567
0
W
Hun Batz
15,051
753
45
2
0
356,940
0
L
Ullr
12,797
640
29
1
0
308,654
0
W
Cthulhu
16,741
837
62
3
0
363,220
0
W
Chaac
13,844
692
20
1
0
327,954
0
W
Bakasura
11,653
583
43
2
0
309,707
1
L
Olorun
14,064
703
59
3
0
304,706
0
L
Ymir
14,830
742
77
4
0
310,958
1
L
Pele
12,086
604
20
1
0
309,928
1
L
Sobek
15,713
786
22
1
0
364,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role