Player Matchup

Danzaburou
Danzaburou
FLASH8URN
Danzaburou
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
289W - 306L
1,591 Elo+
Party 1
Merlin
Merlin
Jerzz21
Merlin
Level 155
God Stats
5W - 3L
1,285 SR
Queue Stats
279W - 283L
1,601 Elo+
Party 1
Osiris
Osiris
Joshuapb
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,701 Elo+
Party 2
Artemis
Artemis
PlacidoX
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,794 Elo+
Party 2
Chaac
Chaac
Raider24LA
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 93
1,457 SR
1,637 Elo+

VS

Team Averages
Level 42
1,550 SR
1,537 Elo+
Fenrir
Fenrir
IrateIrishman96
Fenrir
Level 28
God Stats
0W - 2L
1,662 SR
Queue Stats
23W - 26L
1,428 Elo+
Solo
Hera
Hera
Nefilim31
Hera
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 101L
1,612 Elo+
Solo
Rama
Rama
VicePlays
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,518 Elo+
Solo
Scylla
Scylla
iRolledA20
Scylla
Level 28
God Stats
12W - 12L
1,273 SR
Queue Stats
620W - 591L
1,465 Elo+
Solo
Kukulkan
Kukulkan
levesqueTM
Kukulkan
Level 26
God Stats
3W - 1L
1,814 SR
Queue Stats
43W - 33L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FLASH8URN
Danzaburou
17
8 / 2 / 14
10,764
979
11,328
11,824
4,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Jerzz21
Merlin
15
0 / 2 / 19
8,877
807
6,574
7,280
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Joshuapb
Osiris
16
8 / 3 / 16
9,905
900
7,772
10,836
10,912
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
PlacidoX
Artemis
16
2 / 3 / 15
9,303
846
6,856
7,848
3,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
17
9 / 4 / 16
10,469
952
9,534
14,750
17,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
7,975
725
3,770
12,015
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
15
3 / 6 / 6
8,691
790
9,268
7,560
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
1 / 7 / 3
7,837
712
2,147
8,535
3,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
iRolledA20
Scylla
15
2 / 4 / 6
8,703
791
10,427
6,995
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
levesqueTM
Kukulkan
18
6 / 3 / 3
10,258
933
11,259
8,649
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
27
Kills
13
14
Deaths
27
80
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FLASH8URN
Danzaburou
8
2
14
7.5
L
1
7
5
0.5
W
Merlin
Jerzz21
Merlin
0
2
19
4.75
W
Osiris
Joshuapb
Osiris
8
3
16
5.33
L
Hera
3
6
6
1
W
Artemis
PlacidoX
Artemis
2
3
15
3.17
W
Chaac
9
4
16
4.25
L
Rama
1
7
3
0.36
L
Scylla
iRolledA20
Scylla
2
4
6
1.25
L
Kukulkan
levesqueTM
Kukulkan
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,064
Damage
36,871
52,538
Taken
43,754
38,699
Mitigated
19,709
23,829
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FLASH8URN
Danzaburou
11,328
3,608
3,541
4,271
11,824
4,936
1,569
7,919
3,527
0
27,013
L
3,770
723
1,305
2,084
12,015
6,562
0
1,664
10,351
0
5,616
W
Merlin
Jerzz21
Merlin
6,574
245
4,003
2,126
7,280
2,625
966
3,341
3,755
21,638
0
W
Osiris
Joshuapb
Osiris
7,772
1,671
1,202
907
10,836
10,912
545
5,355
5,089
0
15,345
L
Hera
9,268
1,860
570
673
7,560
3,021
712
1,954
5,606
16,808
0
W
Artemis
PlacidoX
Artemis
6,856
2,890
1,940
998
7,848
3,064
2,076
4,498
3,116
0
24,868
W
Chaac
9,534
638
1,002
3,839
14,750
17,162
316
8,037
6,097
42
16,481
L
Rama
2,147
1,070
0
317
8,535
3,254
186
1,602
6,933
0
6,617
L
Scylla
iRolledA20
Scylla
10,427
0
1,199
1,309
6,995
2,337
255
617
6,378
20,143
0
L
Kukulkan
levesqueTM
Kukulkan
11,259
135
307
1,916
8,649
4,535
900
779
7,870
28,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,318
Gold Earned
43,464
131
Minions Killed
102
0
Camps Cleared
0
1,020,365
Distance Traveled
903,000
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,764
979
30
3
0
196,649
2
L
Fenrir
7,975
725
0
0
0
188,757
1
W
Merlin
8,877
807
38
3
0
191,001
1
W
Osiris
9,905
900
16
1
0
230,248
3
L
Hera
8,691
790
12
1
0
179,292
4
W
Artemis
9,303
846
34
3
0
185,651
3
W
Chaac
10,469
952
13
1
0
216,816
0
L
Rama
7,837
712
11
1
0
146,280
1
L
Scylla
8,703
791
36
3
0
206,166
1
L
Kukulkan
10,258
933
43
4
0
182,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role