Player Matchup

Mercury
Mercury
Archangel-_-1996
Mercury
Level 127
God Stats
4W - 4L
1,370 SR
Queue Stats
264W - 251L
1,282 Elo+
Party 2
Chaac
Chaac
Cubadebacho
Chaac
Level 99
God Stats
3W - 3L
1,292 SR
Queue Stats
153W - 123L
1,439 Elo+
Solo
Set
Set
EmoLordBandit
Set
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
983 Elo+
Party 2
Chang'e
Chang'e
gokaige501
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 233L
1,298 Elo+
Party 2
Danzaburou
Danzaburou
raspberritic
Danzaburou
Level 27
God Stats
14W - 7L
1,500 SR
Queue Stats
551W - 528L
1,487 Elo+
Solo
Team Averages
Level 74
1,432 SR
1,298 Elo+

VS

Team Averages
Level 83
1,499 SR
1,409 Elo+
Mercury
Mercury
Ad0rkableG33k88
Mercury
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 218L
1,459 Elo+
Solo
Chang'e
Chang'e
TastePeachy
Chang'e
Level 86
God Stats
2W - 4L
1,731 SR
Queue Stats
250W - 238L
1,369 Elo+
Party 1
Rama
Rama
colorses
Rama
Level 78
God Stats
8W - 6L
1,265 SR
Queue Stats
499W - 552L
1,447 Elo+
Solo
Nike
Nike
private_gunny
Nike
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 134L
1,278 Elo+
Party 1
Ares
Ares
ubburned
Ares
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 118L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 8
12,064
862
12,370
12,685
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
10 / 6 / 9
12,542
896
20,757
20,755
17,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 8 / 12
9,247
661
6,781
12,786
5,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
gokaige501
Chang'e
17
3 / 3 / 12
10,569
755
7,033
9,910
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
raspberritic
Danzaburou
19
3 / 5 / 12
11,161
797
12,320
12,364
5,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 13
10,638
760
10,882
17,271
8,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
TastePeachy
Chang'e
20
13 / 3 / 10
12,595
900
24,642
20,850
10,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
8
1 / 1 / 2
7,692
549
779
1,887
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 3 / 12
11,427
816
15,173
15,003
14,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
15
2 / 7 / 11
9,656
690
4,017
16,259
17,104
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
75
22
Kills
27
27
Deaths
24
53
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
10
13
1.05
W
6
5
8
2
W
10
6
9
2.42
W
0
8
12
0.75
L
Chang'e
TastePeachy
Chang'e
13
3
10
6
L
Rama
1
1
2
2
W
Chang'e
gokaige501
Chang'e
3
3
12
3
L
7
3
12
4.33
W
Danzaburou
raspberritic
Danzaburou
3
5
12
1.8
L
Ares
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,261
Damage
55,493
68,500
Taken
71,270
39,415
Mitigated
51,509
25,093
Healing
25,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,882
5,877
814
2,172
17,271
8,577
2,632
2,196
15,075
0
21,712
W
12,370
5,538
2,698
2,422
12,685
6,419
0
4,672
8,013
0
24,137
W
20,757
6,051
1,759
7,366
20,755
17,361
1,072
10,574
10,181
0
39,138
W
6,781
3,350
0
608
12,786
5,500
805
4,475
8,311
0
14,015
L
Chang'e
TastePeachy
Chang'e
24,642
830
4,935
10,299
20,850
10,552
493
2,119
18,731
49,728
0
L
Rama
779
693
191
525
1,887
620
143
130
1,757
0
3,242
W
Chang'e
gokaige501
Chang'e
7,033
1,261
5,224
3,436
9,910
4,613
861
4,548
5,362
11,220
0
L
15,173
2,152
547
2,760
15,003
14,656
116
1,445
13,558
0
28,163
W
Danzaburou
raspberritic
Danzaburou
12,320
7,024
276
1,304
12,364
5,522
1,453
4,390
7,974
0
30,372
L
Ares
4,017
1,036
1,364
2,157
16,259
17,104
41
1,143
15,116
10,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,583
Gold Earned
52,008
131
Minions Killed
120
0
Camps Cleared
0
1,200,298
Distance Traveled
935,648
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,638
760
29
2
0
195,114
0
W
Mercury
12,064
862
32
2
0
291,021
1
W
Chaac
12,542
896
29
2
0
257,151
0
W
Set
9,247
661
24
2
0
205,877
0
L
Chang'e
12,595
900
54
4
0
259,062
1
L
Rama
7,692
549
4
0
0
36,370
1
W
Chang'e
10,569
755
5
0
0
215,868
0
L
Nike
11,427
816
19
1
0
265,870
2
W
Danzaburou
11,161
797
41
3
0
230,381
0
L
Ares
9,656
690
14
1
0
179,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role