Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DSGxDarkStar
Anubis
Level 113
God Stats
30W - 13L
1,201 SR
Queue Stats
154W - 145L
1,413 Elo+
Party 1
Chang'e
Chang'e
burbslayer5000
Chang'e
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,494 Elo+
Party 1
Awilix
Awilix
illuminati 6663
Awilix
Level 104
God Stats
14W - 7L
1,552 SR
Queue Stats
60W - 50L
1,551 Elo+
Solo
Arachne
Arachne
velociraptor x1
Arachne
Level 107
God Stats
48W - 25L
1,682 SR
Queue Stats
207W - 193L
1,463 Elo+
Solo
Team Averages
Level 101
1,487 SR
1,484 Elo+

VS

Team Averages
Level 100
1,561 SR
1,469 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ACGJoker
Serqet
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 170L
1,546 Elo+
Party 2
Anhur
Anhur
Harley4377
Anhur
Level 117
God Stats
8W - 2L
1,814 SR
Queue Stats
95W - 90L
1,508 Elo+
Party 2
Osiris
Osiris
SenatorJarJar
Osiris
Level 80
God Stats
7W - 4L
1,489 SR
Queue Stats
110W - 111L
1,362 Elo+
Party 3
Sobek
Sobek
TheGreySnarf
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
3 / 2 / 2
6,492
649
5,173
6,620
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
1 / 0 / 2
6,457
646
2,597
5,210
2,334
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 5
6,267
627
6,334
4,830
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 2 / 1
6,274
627
3,692
5,010
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
4 / 2 / 3
5,882
588
3,532
7,120
1,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 2 / 0
5,084
508
2,368
4,615
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
ACGJoker
Serqet
9
3 / 4 / 2
5,393
539
3,258
9,236
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Anhur
7
0 / 4 / 1
4,304
430
1,855
7,213
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 4 / 1
5,260
526
3,029
7,115
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 1
4,755
476
2,078
6,491
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
6
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
2
2
2
L
The Morrigan
 
The Morrigan
0
2
0
0
L
Serqet
ACGJoker
Serqet
3
4
2
1
W
Anubis
1
0
2
2
L
Anhur
0
4
1
0.13
L
2
4
1
0.63
L
1
2
1
0.75
W
3
0
5
5.5
W
5
2
1
2.75
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,328
Damage
12,588
28,790
Taken
34,670
11,334
Mitigated
15,024
13,372
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,173
2,647
0
2,150
6,620
4,366
1,361
0
6,242
3,317
25,948
L
The Morrigan
 
The Morrigan
2,368
181
0
1,883
4,615
1,211
0
1,483
3,132
23,511
0
L
Serqet
ACGJoker
Serqet
3,258
536
0
2,149
9,236
2,946
0
1,572
7,632
0
23,305
W
Anubis
2,597
285
0
3,052
5,210
2,334
130
1,998
2,656
42,579
0
L
Anhur
1,855
1,040
0
2,445
7,213
1,776
0
2,910
4,069
0
19,673
L
3,029
1,302
0
1,840
7,115
6,159
0
586
6,529
0
16,690
L
2,078
117
0
1,644
6,491
2,932
0
2,501
3,755
12,231
0
W
6,334
915
490
3,752
4,830
1,341
0
1,262
3,568
30,384
0
W
3,692
1,346
0
1,108
5,010
1,427
446
0
4,774
0
26,205
W
3,532
2,729
117
2,703
7,120
1,866
120
816
6,304
0
20,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
24,796
303
Minions Killed
201
0
Camps Cleared
0
1,009,989
Distance Traveled
914,857
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,492
649
73
7
0
204,993
3
L
The Morrigan
5,084
508
57
6
0
182,646
0
L
Serqet
5,393
539
39
4
0
199,883
2
W
Anubis
6,457
646
82
8
0
171,666
4
L
Anhur
4,304
430
41
4
0
156,048
1
L
Osiris
5,260
526
45
5
0
169,050
2
L
Sobek
4,755
476
19
2
0
207,230
0
W
Chang'e
6,267
627
60
6
0
193,895
1
W
Awilix
6,274
627
46
5
0
229,466
1
W
Arachne
5,882
588
42
4
0
209,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role