Player Matchup

Set
Set
Bronze III
Kfc Crust4470
Set
Bronze III
Level 145
God Stats
0W - 1L
1,813 SR
Queue Stats
24W - 5L
1,500 MMR
Party 1
Janus
Janus
Bronze III
Oaulu
Janus
Bronze III
Level 160
God Stats
3W - 2L
1,779 SR
Queue Stats
24W - 6L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
cityboiis23
Guan Yu
Bronze III
Level 88
God Stats
2W - 3L
1,587 SR
Queue Stats
3W - 8L
1,497 MMR
Solo
Apollo
Apollo
Silver II
coolvivin
Apollo
Silver II
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 145L
1,496 MMR
Solo
Ganesha
Ganesha
Bronze III
ganjshark
Ganesha
Bronze III
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 249L
1,496 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,636 SR
1,498 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,543 SR
1,498 MMR
Khepri
Khepri
Bronze III
Cvsxr
Khepri
Bronze III
Level 146
God Stats
13W - 9L
1,715 SR
Queue Stats
398W - 355L
1,496 MMR
Solo
Fenrir
Fenrir
Gold V
GrimDipper
Fenrir
Gold V
Level 109
God Stats
4W - 10L
1,500 SR
Queue Stats
282W - 280L
1,499 MMR
Solo
Artemis
Artemis
Bronze III
Nickitch_the_rat
Artemis
Bronze III
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
nucl3artwinki3
Zeus
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 MMR
Solo
Hades
Hades
Gold IV
yourdad123
Hades
Gold IV
Level 136
God Stats
6W - 1L
1,500 SR
Queue Stats
101W - 119L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 0
9,344
550
8,334
11,612
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Oaulu
Janus
15
1 / 2 / 1
8,943
526
6,669
7,900
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
cityboiis23
Guan Yu
9
0 / 0 / 0
5,799
341
661
6,373
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
coolvivin
Apollo
13
1 / 7 / 0
7,557
445
5,613
17,755
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
ganjshark
Ganesha
13
0 / 6 / 3
7,818
460
4,070
14,446
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Erlang ShenDanzaburouAphroditeTsukuyomiYemoja

VS

Bans
NemesisCthulhuThanatosRamaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cvsxr
Khepri
13
3 / 1 / 11
8,942
526
6,450
10,890
9,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
GrimDipper
Fenrir
15
3 / 0 / 6
9,358
550
4,572
9,022
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 0 / 5
10,232
602
17,390
11,890
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 4
9,237
543
8,165
6,004
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
16
2 / 2 / 3
9,698
570
9,560
12,082
7,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
18
18
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
Cvsxr
Khepri
3
1
11
8.5
W
Fenrir
GrimDipper
Fenrir
3
0
6
6
L
4
3
0
1.33
W
8
0
5
10.5
L
Janus
Oaulu
Janus
1
2
1
0.75
L
Guan Yu
cityboiis23
Guan Yu
0
0
0
0
L
Apollo
coolvivin
Apollo
1
7
0
0.14
L
Ganesha
ganjshark
Ganesha
0
6
3
0.25
W
2
3
4
1.33
W
Hades
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,347
Damage
46,137
58,086
Taken
49,888
26,607
Mitigated
30,059
15,409
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Cvsxr
Khepri
6,450
1,712
0
3,541
10,890
9,295
215
2,681
8,119
24,920
0
W
Fenrir
GrimDipper
Fenrir
4,572
642
0
3,093
9,022
6,354
340
1,332
7,619
8,733
51,933
L
8,334
4,026
0
5,111
11,612
4,798
0
4,583
6,786
0
70,408
W
17,390
8,798
0
7,995
11,890
4,507
748
2,046
9,802
0
79,247
L
Janus
Oaulu
Janus
6,669
317
0
585
7,900
2,915
0
3,938
3,658
72,254
0
L
Guan Yu
cityboiis23
Guan Yu
661
253
0
4,585
6,373
3,275
0
3,962
1,997
0
12,891
L
Apollo
coolvivin
Apollo
5,613
4,209
0
3,413
17,755
5,375
760
4,334
13,306
0
46,483
L
Ganesha
ganjshark
Ganesha
4,070
717
0
1,715
14,446
10,244
0
6,149
8,087
19,269
0
W
8,165
495
438
1,369
6,004
1,906
71
1,733
4,149
52,348
0
W
Hades
9,560
1,602
143
5,690
12,082
7,997
868
2,575
9,322
56,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,461
Gold Earned
47,467
447
Minions Killed
466
0
Camps Cleared
0
1,511,427
Distance Traveled
1,589,135
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,942
526
37
2
0
334,670
9
W
Fenrir
9,358
550
101
6
0
364,439
9
L
Set
9,344
550
141
8
0
349,978
4
W
Artemis
10,232
602
112
7
0
309,864
3
L
Janus
8,943
526
155
9
0
353,380
0
L
Guan Yu
5,799
341
36
2
0
184,169
0
L
Apollo
7,557
445
108
6
0
307,499
4
L
Ganesha
7,818
460
7
0
0
316,401
4
W
Zeus
9,237
543
104
6
0
290,367
2
W
Hades
9,698
570
112
7
0
289,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role