Player Matchup

Hachiman
Hachiman
Elswick8
Hachiman
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 194L
1,268 Elo+
Solo
Jormungandr
Jormungandr
FUNPOLICE QOTSA
Jormungandr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 227L
1,628 Elo+
Solo
Chang'e
Chang'e
SSIIMMOONN82
Chang'e
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,332 Elo+
Solo
Kumbhakarna
Kumbhakarna
ieatkelp
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,534 Elo+
Solo
He Bo
He Bo
kiltboi
He Bo
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 149L
1,459 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,444 Elo+

VS

Team Averages
Level 96
1,500 SR
1,511 Elo+
Freya
Freya
FriedMaple
Freya
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,556 Elo+
Solo
Fafnir
Fafnir
joellinkkk
Fafnir
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
188W - 157L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
josuecrid
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
kaminaset
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ulisesprop
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elswick8
Hachiman
19
3 / 9 / 10
12,719
748
16,956
17,593
9,813
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
FUNPOLICE QOTSA
Jormungandr
19
4 / 8 / 6
11,613
683
22,996
22,520
36,939
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
SSIIMMOONN82
Chang'e
16
1 / 14 / 8
10,269
604
14,604
23,562
9,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
ieatkelp
Kumbhakarna
20
5 / 9 / 11
12,557
739
12,211
32,321
33,114
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
kiltboi
He Bo
20
5 / 9 / 9
13,542
797
17,911
19,558
9,093
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
9 / 5 / 32
12,878
758
14,259
22,913
14,529
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
joellinkkk
Fafnir
20
4 / 2 / 38
12,889
758
13,593
38,210
32,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
josuecrid
Ah Puch
20
15 / 3 / 27
14,445
850
35,248
15,837
6,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
kaminaset
Baron Samedi
20
8 / 5 / 24
13,017
766
16,715
19,921
8,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
13 / 3 / 24
13,502
794
20,895
16,232
6,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
194
18
Kills
49
49
Deaths
18
44
Assists
145
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Elswick8
Hachiman
3
9
10
0.89
L
Jormungandr
FUNPOLICE QOTSA
Jormungandr
4
8
6
0.88
W
Freya
9
5
32
5
L
Chang'e
SSIIMMOONN82
Chang'e
1
14
8
0.36
L
Kumbhakarna
ieatkelp
Kumbhakarna
5
9
11
1.17
W
Fafnir
joellinkkk
Fafnir
4
2
38
11.5
W
Ah Puch
josuecrid
Ah Puch
15
3
27
9.5
W
Baron Samedi
kaminaset
Baron Samedi
8
5
24
4
L
He Bo
kiltboi
He Bo
5
9
9
1.06
W
13
3
24
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,678
Damage
100,710
115,554
Taken
113,113
98,273
Mitigated
69,364
32,872
Healing
59,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Elswick8
Hachiman
16,956
11,073
139
369
17,593
9,813
2,664
13,048
4,443
0
31,566
L
Jormungandr
FUNPOLICE QOTSA
Jormungandr
22,996
2,905
1,212
1,404
22,520
36,939
429
11,805
10,667
44,493
0
W
Freya
14,259
5,070
1,687
5,183
22,913
14,529
1,626
13,207
9,706
21,880
0
L
Chang'e
SSIIMMOONN82
Chang'e
14,604
1,460
7,459
4,610
23,562
9,314
1,369
18,911
4,545
22,998
0
L
Kumbhakarna
ieatkelp
Kumbhakarna
12,211
1,357
1,545
6,944
32,321
33,114
417
21,069
11,149
21,259
0
W
Fafnir
joellinkkk
Fafnir
13,593
4,793
3,905
18,554
38,210
32,572
586
21,632
16,578
25,458
0
W
Ah Puch
josuecrid
Ah Puch
35,248
1,696
2,656
4,239
15,837
6,525
1,221
9,620
6,217
66,179
0
W
Baron Samedi
kaminaset
Baron Samedi
16,715
1,970
10,363
7,029
19,921
8,986
427
12,361
7,560
35,453
0
L
He Bo
kiltboi
He Bo
17,911
317
4,102
5,088
19,558
9,093
897
14,603
4,935
35,228
0
W
20,895
16,094
2,391
3,943
16,232
6,752
2,556
10,902
5,330
0
50,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
66,731
158
Minions Killed
177
0
Camps Cleared
0
1,253,113
Distance Traveled
1,341,098
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,719
748
39
2
0
215,335
0
L
Jormungandr
11,613
683
40
2
0
219,119
0
W
Freya
12,878
758
16
1
0
273,860
0
L
Chang'e
10,269
604
12
1
0
247,637
1
L
Kumbhakarna
12,557
739
18
1
0
294,813
0
W
Fafnir
12,889
758
19
1
0
279,028
0
W
Ah Puch
14,445
850
49
3
0
256,226
0
W
Baron Samedi
13,017
766
37
2
0
279,720
0
L
He Bo
13,542
797
49
3
0
276,209
1
W
Rama
13,502
794
56
3
0
252,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role