Player Matchup

Yemoja
Yemoja
FlyInc97
Yemoja
Level 36
God Stats
1W - 3L
1,137 SR
Queue Stats
1W - 4L
1,186 Elo+
Party 1
Cupid
Cupid
eLciaras
Cupid
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,151 Elo+
Party 1
He Bo
He Bo
ponio97
He Bo
Level 42
God Stats
0W - 1L
1,029 SR
Queue Stats
8W - 10L
1,186 Elo+
Party 1
Team Averages
Level 43
1,222 SR
1,175 Elo+

VS

Team Averages
Level 109
1,672 SR
1,680 Elo+
Cu Chulainn
Cu Chulainn
KingRuck
Cu Chulainn
Level 122
God Stats
9W - 9L
1,774 SR
Queue Stats
471W - 480L
1,907 Elo+
Party 2
Janus
Janus
KomodoPlus
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
cr0nZzie
Ne Zha
Level 86
God Stats
2W - 0L
1,744 SR
Queue Stats
71W - 57L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FlyInc97
Yemoja
12
0 / 4 / 3
9,924
522
5,972
16,700
15,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cupid
eLciaras
Cupid
13
0 / 6 / 4
10,338
544
3,696
17,059
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
ponio97
He Bo
14
4 / 6 / 1
11,057
582
7,158
13,953
6,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KingRuck
Cu Chulainn
15
4 / 3 / 11
12,154
640
12,138
14,189
11,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
17
6 / 0 / 8
13,114
690
14,353
7,433
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
cr0nZzie
Ne Zha
16
6 / 2 / 7
12,973
683
13,898
11,936
8,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
16
16
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
FlyInc97
Yemoja
0
4
3
0.38
W
Cu Chulainn
KingRuck
Cu Chulainn
4
3
11
3.17
W
Janus
6
0
8
10
W
Ne Zha
cr0nZzie
Ne Zha
6
2
7
4.75
L
Cupid
eLciaras
Cupid
0
6
4
0.33
L
He Bo
ponio97
He Bo
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,826
Damage
40,389
47,712
Taken
33,558
28,113
Mitigated
22,308
7,013
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
FlyInc97
Yemoja
5,972
530
394
168
16,700
15,510
0
5,887
10,434
26,676
0
W
Cu Chulainn
KingRuck
Cu Chulainn
12,138
1,432
0
2,318
14,189
11,210
829
5,873
8,316
0
48,455
W
Janus
14,353
347
0
4,174
7,433
2,762
1,367
2,440
4,993
68,951
0
W
Ne Zha
cr0nZzie
Ne Zha
13,898
4,093
0
3,773
11,936
8,336
0
5,498
6,438
0
77,888
L
Cupid
eLciaras
Cupid
3,696
1,179
505
3,978
17,059
6,069
0
4,846
11,859
0
39,029
L
He Bo
ponio97
He Bo
7,158
586
342
1,626
13,953
6,534
0
2,835
10,994
46,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
38,241
152
Minions Killed
245
0
Camps Cleared
0
955,864
Distance Traveled
1,097,144
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,924
522
27
1
0
350,737
3
W
Cu Chulainn
12,154
640
40
2
0
339,634
1
W
Janus
13,114
690
113
6
0
393,861
3
W
Ne Zha
12,973
683
92
5
0
363,649
3
L
Cupid
10,338
544
55
3
0
324,350
5
L
He Bo
11,057
582
70
4
0
280,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role