Player Matchup

Cabrakan
Cabrakan
Conner8905
Cabrakan
Level 143
God Stats
12W - 18L
1,170 SR
Queue Stats
858W - 873L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
Faze Junior3330
Hou Yi
Level 22
God Stats
12W - 11L
1,647 SR
Queue Stats
257W - 212L
1,530 Elo+
Party 2
Chaac
Chaac
Mercy Steroids
Chaac
Level 48
God Stats
0W - 1L
1,490 SR
Queue Stats
13W - 16L
1,441 Elo+
Party 2
Odin
Odin
Sir 0ctavius
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 23L
1,691 Elo+
Party 2
Cerberus
Cerberus
Utopicfuture
Cerberus
Level 96
God Stats
10W - 8L
1,638 SR
Queue Stats
72W - 85L
1,607 Elo+
Party 2
Team Averages
Level 67
1,489 SR
1,542 Elo+

VS

Team Averages
Level 78
1,567 SR
1,468 Elo+
Awilix
Awilix
BMuffinSwag
Awilix
Level 104
God Stats
15W - 9L
1,076 SR
Queue Stats
28W - 21L
1,533 Elo+
Party 1
Janus
Janus
DreadDuke231
Janus
Level 68
God Stats
13W - 8L
1,653 SR
Queue Stats
157W - 140L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IcePhoenix498
Cu Chulainn
Level 105
God Stats
5W - 5L
1,636 SR
Queue Stats
28W - 19L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
hex1313jr
Danzaburou
Level 97
God Stats
7W - 3L
1,769 SR
Queue Stats
77W - 74L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
joshduns
Cthulhu
Level 18
God Stats
6W - 7L
1,699 SR
Queue Stats
21W - 23L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Conner8905
Cabrakan
15
3 / 6 / 3
9,302
465
13,222
20,175
13,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 0
8,251
413
5,415
12,770
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 5 / 1
9,865
493
8,868
20,220
20,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 6 / 0
9,322
466
4,946
16,230
8,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Utopicfuture
Cerberus
12
1 / 5 / 1
7,876
394
3,519
14,856
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
10 / 3 / 3
11,898
595
12,108
15,332
6,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 5
10,058
503
8,035
6,336
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
IcePhoenix498
Cu Chulainn
18
6 / 0 / 1
11,434
572
18,419
15,270
12,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
hex1313jr
Danzaburou
17
6 / 1 / 4
11,254
563
12,011
7,221
2,766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
joshduns
Cthulhu
13
2 / 2 / 6
9,273
464
8,592
13,935
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
10
Kills
26
26
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
10
3
3
3.83
L
Cabrakan
Conner8905
Cabrakan
3
6
3
0.75
W
2
4
5
1.13
L
1
4
0
0.25
W
Cu Chulainn
IcePhoenix498
Cu Chulainn
6
0
1
6.5
L
2
5
1
0.5
L
3
6
0
0.5
L
Cerberus
Utopicfuture
Cerberus
1
5
1
0.3
W
Danzaburou
hex1313jr
Danzaburou
6
1
4
8
W
Cthulhu
joshduns
Cthulhu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,970
Damage
59,165
84,251
Taken
58,094
55,010
Mitigated
35,628
17,655
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
12,108
5,965
0
7,096
15,332
6,677
1,326
3,982
11,275
0
84,614
L
Cabrakan
Conner8905
Cabrakan
13,222
1,938
0
3,894
20,175
13,042
0
1,410
18,597
68,358
0
W
8,035
413
0
684
6,336
1,983
0
874
5,437
54,885
0
L
5,415
2,148
0
3,077
12,770
4,475
993
3,843
8,902
0
47,204
W
Cu Chulainn
IcePhoenix498
Cu Chulainn
18,419
5,192
0
5,118
15,270
12,947
1,318
5,040
9,835
29
79,473
L
8,868
2,040
0
6,126
20,220
20,162
0
2,438
17,116
4
49,789
L
4,946
2,461
0
2,502
16,230
8,003
504
3,923
12,307
0
55,249
L
Cerberus
Utopicfuture
Cerberus
3,519
388
0
2,056
14,856
9,328
296
5,042
9,814
31,845
0
W
Danzaburou
hex1313jr
Danzaburou
12,011
4,916
0
2,928
7,221
2,766
2,973
2,429
4,792
0
76,300
W
Cthulhu
joshduns
Cthulhu
8,592
527
187
2,718
13,935
11,255
234
4,420
9,515
27,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,616
Gold Earned
53,917
487
Minions Killed
545
0
Camps Cleared
0
1,683,218
Distance Traveled
1,980,547
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,898
595
140
7
0
430,071
0
L
Cabrakan
9,302
465
112
6
0
324,343
0
W
Janus
10,058
503
106
5
0
398,853
0
L
Hou Yi
8,251
413
108
5
0
297,821
1
W
Cu Chulainn
11,434
572
140
7
0
393,254
2
L
Chaac
9,865
493
100
5
0
362,132
5
L
Odin
9,322
466
92
5
0
358,643
2
L
Cerberus
7,876
394
75
4
0
340,279
2
W
Danzaburou
11,254
563
123
6
0
352,869
0
W
Cthulhu
9,273
464
36
2
0
405,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role